Grim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 24, D:1) a +0 hunting sling (18, 23, D:1) a +0 club (29, 12, D:1) a +0 robe (29, 13, D:1) a +0 leather armour (29, 14, D:1) 2 scrolls of teleportation (29, 27, D:1) a +0 short sword a stone (29, 48, D:1) a +0 club 2 stones a +0 short sword (30, 3, D:1) a +0 dagger (30, 12, D:1) 15 gold pieces (30, 13, D:1) a potion of curing (30, 14, D:1) a scroll of identify (31, 12, D:1) a +0 robe (31, 13, D:1) a scroll of identify (31, 14, D:1) a +0 robe (32, 2, D:1) 16 sling bullets a +0 robe (39, 17, D:1) a +2 short sword of flaming 4 stones (57, 24, D:1) a +0 dagger Level 2 of the Dungeon (40, 14, D:2) a +0 short sword a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a hound corpse (skeletalised by now) (7, 12, D:3) a +0 leather armour (9, 2, D:3) a frilled lizard skeleton (10, 4, D:3) a +0 dagger (14, 0, D:3) a bat corpse (20, 0, D:3) a +0 club (23, 23, D:3) a rat corpse (skeletalised by now) (37, 8, D:3) a +0 mace a +0 chain mail (41, 13, D:3) 26 sling bullets (42, 28, D:3) a +0 morningstar (44, 51, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) 6 gold pieces (3, 1, D:4) a +0 club (still there?) an orc corpse (still there?)