Grim Level 1 of the Dungeon (12, -27, D:1) a +0 whip (20, -40, D:1) a +0 club (23, -34, D:1) a +0 club (34, -43, D:1) a +0 dagger (35, -37, D:1) 24 bolts (36, -37, D:1) a +0 short sword a +0 whip 9 stones a +0 club (38, -39, D:1) 24 bolts (45, -9, D:1) a +0 dagger (48, -38, D:1) a +0 club (55, -37, D:1) a +0 club (58, -26, D:1) a +0 dagger a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (still there?) a +0 flail (still there?) a gnoll corpse (still there?) (6, -4, D:2) a giant cockroach corpse (12, -3, D:2) a hobgoblin corpse (14, -1, D:2) a +0 spear (still there?) a gnoll corpse (still there?) (15, 6, D:2) 19 sling bullets (22, -27, D:2) a +0 dagger (22, -26, D:2) a +0 club (24, -15, D:2) a +0 hunting sling (25, -29, D:2) a +0 club a +0 dagger a +0 hunting sling 16 sling bullets a goblin corpse (skeletalised by now) (25, -27, D:2) a +0 club a +0 hunting sling a +0 club 25 stones a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -30, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (28, -30, D:2) a +0 spear a +0 animal skin a +0 helmet (31, -9, D:2) a rat corpse (skeletalised by now) (32, -10, D:2) a +0 dagger a +0 robe