Dungeon Crawl Stone Soup version 0.28-a0-1233-g92def6ad0a (webtiles) character file. Game seed: 6390270481944938987 43 Grim the Magician (level 3, -6/27 HPs) Began as a Djinni Fire Elementalist on Dec 23, 2021. Mangled by a gnoll (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1658 turns). Grim the Magician (Djinni Fire Elementalist) Turns: 1658, Time: 00:03:47 Health: -6/27 AC: 2 Str: 7 XL: 3 Next: 82% Gold: 17 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} Skills: - Level 1.5 Fighting + Level 1.0 Staves - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Conjure Flame Conj/Fire 13% 6-21 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d5 43% 4 f - Pain Necr 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll barely misses you. An adder comes into view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. The gnoll is severely wounded. Your Staves skill increases to level 1! Your Spellcasting skill increases to level 3! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ### ... #.# ##.## #... ######..# .SggSg.@# ######..# #..# .... ##### You could see 2 gnolls, 2 adders and a goblin. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 4 rats 24 creatures vanquished. Vanquished Creatures (others) 42 foxfires 42 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached skill level 1 in Fighting 183 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 1045 | D:1 | Reached XP level 3. HP: 18/27 MP: 0/0 1045 | D:1 | Learned a level 1 spell: Pain 1610 | D:2 | Noticed Sigmund 1656 | D:2 | Reached skill level 1 in Staves 1656 | D:2 | Reached skill level 3 in Spellcasting 1658 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_bayou_pond_d, st_stairs_3 D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, st_stairs_12, chequers_garden, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Staves | 1 | 1.0 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 27 Scorch || 6 Armor: Robe || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1658 | 1625 | 33 | 893 | 566 | 2 | 829.0 | Dungeon | 1658 | 1625 | 33 | 893 | 566 | 2 | 829.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1563 daAuts D:2: 95 daAuts