Dungeon Crawl Stone Soup version 0.28-a0-1234-g826d19b2e0 (webtiles) character file. Game seed: 14895823797353032140 34 Grim the Magician (level 3, 2/28 HPs) Began as a Djinni Hedge Wizard on Dec 24, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:04:14 (2123 turns). Grim the Magician (Djinni Hedge Wizard) Turns: 2123, Time: 00:04:15 Health: 2/28 AC: 2 Str: 9 XL: 3 Next: 50% Gold: 65 EV: 12 Int: 23 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn f - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a +6 ring of intelligence (left hand) Scrolls d - a scroll of identify {unknown} h - a scroll of silence {unknown} j - 2 scrolls of brand weapon {unknown} k - a scroll of teleportation {unknown} Potions e - a potion of degeneration {unknown} g - a potion of might {unknown} i - a potion of curing {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Blink Tloc 34% N/A 5% 2 c - Call Imp Summ 17% N/A 5% 2 d - Slow Hex 68% N/A 3% 1 e - Conjure Flame Conj/Fire 17% 6-21 11% 3 f - Mephitic Cloud Conj/Pois/Air 17% N/A 11% 3 g - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (quite dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs something but does no damage. You hit something. Casting: Mephitic Cloud (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Something shouts, "NO!" Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Something says, "Why is everything spinning?" Something hits you! * * * LOW HITPOINT WARNING * * * Something barely misses your quokka. You hit something. You barely miss something. Something barely misses you. You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....@#.#.#.# #.......@....# #.....##.#.### #.... #.###.# #### ##.#.## ##@## ##### #.# ######...####.# #......#5r@...# # #.†###...###### #.##..####<## #......^...# ####.)####.# #.......# ##......# ######## You could see a friendly white imp (summoned) and a friendly quokka (summoned). Vanquished Creatures 2 bats 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) 15 rats (D:1) 33 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 rats (D:1) 3 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 379 | D:1 | Reached skill level 1 in Fighting 379 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 820 | D:1 | Found a faded altar of an unknown god. 822 | D:1 | Noticed a great orb of eyes 827 | D:1 | Noticed a shining eye 1020 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 1020 | D:1 | Learned a level 1 spell: Summon Small Mammal 1226 | D:1 | Noticed a shining eye 1229 | D:1 | Noticed a great orb of eyes 1683 | D:2 | Noticed Sigmund 2123 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_cross, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_room, minmay_rat_gold_closets D:2: layout_loops_cross, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Dagger || 30 Cast: Magic Dart || 63 Call Imp || 6 Summon Small Mamm || 2 Mephitic Cloud || 1 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2123 | 2103 | 20 | 611 | 1244 | 2 | 1061.5 | Dungeon | 2123 | 2103 | 20 | 611 | 1244 | 2 | 1061.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1884 daAuts D:2: 239 daAuts