Grim Level 1 of the Dungeon (3, -7, D:1) 16 bolts (19, -5, D:1) 27 arrows (24, -5, D:1) a +0 dagger (28, 2, D:1) 14 arrows (40, -14, D:1) a +0 robe a human skeleton (41, -6, D:1) a +0 leather armour (51, -4, D:1) a +0 dagger (64, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (2, 0, D:2) a +0 club (3, 5, D:2) 22 bolts (20, -1, D:2) 14 arrows