Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -13, D:1) a +0 dagger (21, 23, D:1) 18 stones (25, -11, D:1) 10 sling bullets (33, 6, D:1) a +0 dagger (34, 29, D:1) a +0 dagger 5 stones (38, -9, D:1) a +0 robe (45, -13, D:1) a book of Dreams (45, 2, D:1) a book of Conjurations (53, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 3, D:2) 14 stones (8, 5, D:2) a +0 dagger (9, 13, D:2) a +0 robe (10, 10, D:2) a +0 falchion (11, 5, D:2) a +0 leather armour (11, 15, D:2) a +0 dagger (12, -15, D:2) 20 stones (12, 6, D:2) a +0 flail (12, 14, D:2) a +0 club a stone (22, -26, D:2) a hobgoblin corpse (skeletalised by now) (32, -23, D:2) a +0 club (35, -27, D:2) a +0 ring mail (36, -16, D:2) a +0 dagger (40, -3, D:2) a rat corpse (skeletalised by now) (46, -4, D:2) 13 bolts (48, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 14 arrows (3, 8, D:3) a ball python corpse (14, 5, D:3) an Everburning Encyclopedia (20, 21, D:3) a +0 club (22, 23, D:3) a potion of curing (still there?) a jackal corpse (still there?) (23, 24, D:3) a +0 mace (still there?) a +0 ring mail (still there?) 9 gold pieces (still there?) (24, 25, D:3) a frilled lizard corpse