Grim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 16, D:1) a +0 club (15, -13, D:1) a +0 dagger (29, -15, D:1) a +0 whip (37, -23, D:1) a +0 dagger (40, -1, D:1) a +0 dagger (41, -20, D:1) a +0 robe (43, 16, D:1) a +0 dagger 4 stones (44, 6, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Dauviur's Book Shoppe a book of Party Tricks (224 gold) a There-And-Back Book (420 gold) a book of Winter (476 gold) a book of Spectacle (448 gold) a book of Geomancy (252 gold) a book of Armaments (504 gold) a book of Misfortune (504 gold) a book of Callings (280 gold) a book of Spatial Translocations (364 gold) a book of Flames (420 gold) (0, 0, D:2) a +0 club (1, 14, D:2) 11 sling bullets (26, 20, D:2) a +0 chain mail (28, 4, D:2) a +0 club (30, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 1, D:3) 8 gold pieces (3, -17, D:3) a +0 spear (5, -21, D:3) a +0 helmet (18, 8, D:3) 24 stones (24, -2, D:3) a +0 hand axe (27, -16, D:3) 26 bolts (28, -12, D:3) 18 gold pieces (39, 0, D:3) 19 gold pieces (43, -20, D:3) a scroll of identify (43, -8, D:3) 12 gold pieces (47, 7, D:3) a potion of heal wounds