Grim Level 1 of the Dungeon (2, -2, D:1) a +0 hand axe (6, -13, D:1) a +0 dagger (18, -7, D:1) a +0 hunting sling (19, -15, D:1) 21 stones (22, -10, D:1) a +0 robe (35, -10, D:1) a +0 dagger a +0 short sword 4 stones (39, -19, D:1) a +0 short sword (40, 12, D:1) a +0 helmet (46, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -11, D:2) a +0 club 2 stones a +0 leather armour (9, 15, D:2) a +0 short sword 3 stones (14, 5, D:2) a +0 dagger (17, -17, D:2) 26 stones the +2 robe of the Swamp {rPois rC- Slay+5 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 short sword (24, -8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (25, -1, D:3) 32 arrows (25, 8, D:3) a +0 club (31, 4, D:3) a +0 hand axe (34, -15, D:3) 20 sling bullets (54, 7, D:3) a +0 robe Level 4 of the Dungeon (3, 26, D:4) a +0 robe (4, -2, D:4) a +0 giant club (5, 19, D:4) 15 arrows (6, 17, D:4) a +0 dagger a +0 leather armour (10, -12, D:4) 22 stones (12, 27, D:4) a +0 club (14, -2, D:4) a +0 long sword (21, 13, D:4) a +0 hand axe (26, 27, D:4) a +0 short sword a +0 club (28, 12, D:4) a +0 dagger a +0 robe (54, 3, D:4) a +0 club a +0 hand crossbow 18 bolts (58, 7, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Pemeadgha's Assorted Antiques a scroll of teleportation (87 gold) a +0 pair of gloves (130 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) an amulet of faith (1160 gold) a +2 ring mail of poison resistance (522 gold) a +0 arbalest (130 gold) 2 potions of mutation (464 gold) a +0 rapier (116 gold) (0, 0, D:5) 15 stones (12, 5, D:5) a +0 dagger (16, -2, D:5) a +0 dagger (21, 24, D:5) a hound corpse (26, -4, D:5) a +0 club 15 stones (27, -3, D:5) a +0 flail (27, 24, D:5) 19 stones (40, 2, D:5) 6 large rocks (49, -16, D:5) a +0 shortbow 31 arrows (49, -6, D:5) 16 stones