Grim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -17, D:1) a +0 club (2, -14, D:1) a +0 dagger (5, -37, D:1) a +0 ring mail (7, -44, D:1) a +0 crystal plate armour (19, -12, D:1) a +0 leather armour (24, -7, D:1) a +0 whip a stone (27, -22, D:1) a +0 club (29, -7, D:1) a +0 short sword (30, -26, D:1) a +0 short sword a +0 club (31, -26, D:1) a +0 club (38, -3, D:1) a +0 scale mail (44, 11, D:1) a +0 pair of boots Level 2 of the Dungeon (5, 7, D:2) an orb of light (6, 2, D:2) a +0 club a +0 robe a kobold corpse (26, -4, D:2) 7 bolts (27, 11, D:2) a +0 falchion a +0 chain mail (28, 12, D:2) a +0 spear (29, -3, D:2) a +0 pair of gloves (30, 17, D:2) 25 stones (42, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (44, -3, D:2) a +0 dagger a +0 hunting sling 21 stones a goblin corpse (skeletalised by now) (44, 2, D:2) a +0 tower shield (48, 3, D:2) a +0 whip