Grim Level 1 of the Dungeon (29, 23, D:1) a staff of earth (39, -7, D:1) a book of Geomancy (57, 4, D:1) a +2 dagger of flaming (60, 17, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) a book of Winter (3, -11, D:2) a +3 quarterstaff of chaos (6, 21, D:2) a +0 hunting sling (11, 18, D:2) a +0 robe (11, 32, D:2) a book of the Wilderness (29, 28, D:2) 26 sling bullets (32, -2, D:2) a +0 broad axe (37, 18, D:2) a +0 dagger (48, -10, D:2) a +2 spear of freezing (51, -6, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a book of Spectacle (17, -4, D:3) a +0 war axe (21, -12, D:3) a +0 robe (22, 19, D:3) a +0 dagger of venom a +0 scale mail (26, 16, D:3) a +0 dagger a +0 chain mail (28, -10, D:3) 14 stones (33, -2, D:3) a +0 spear (33, -1, D:3) a +0 spear (34, -2, D:3) 4 arrows (34, -1, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 flail (still there?) a gnoll corpse (still there?) (1, 1, D:4) a potion of haste (4, 1, D:4) a +0 club (5, 0, D:4) 5 gold pieces (5, 6, D:4) a potion of heal wounds (9, 8, D:4) 15 arrows