Grim Level 1 of the Dungeon (0, 0, D:1) 22 stones (2, 6, D:1) a +0 hunting sling (4, 19, D:1) 23 arrows (7, 25, D:1) 33 arrows (11, -5, D:1) a +0 short sword (14, 3, D:1) a +0 leather armour (14, 31, D:1) a +0 short sword 4 stones (30, -12, D:1) a +0 dagger (31, 0, D:1) a +0 dagger (39, -7, D:1) a +0 ring mail (40, 19, D:1) a +0 short sword 4 stones (44, 8, D:1) a +0 dagger (52, -12, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (6, -11, D:2) a +0 scale mail (44, -11, D:2) a +0 club (50, -6, D:2) a +0 leather armour (50, 7, D:2) a +0 helmet (53, -4, D:2) a +0 mace (54, 38, D:2) a +2 short sword of venom Level 3 of the Dungeon [Shop] Rix Nah's Distillery a potion of cancellation (96 gold) a potion of might (48 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of magic (96 gold) a potion of curing (36 gold) (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 mace (1, 2, D:3) a +0 mace (2, 1, D:3) a +0 mace (3, 1, D:3) a +2 quarterstaff of chaos a +0 cloak (13, -20, D:3) 21 stones (13, -18, D:3) a +0 ring mail (32, -35, D:3) a +0 leather armour (47, 10, D:3) a +0 buckler (53, 4, D:3) a +0 robe Level 4 of the Dungeon [Shop] Caifiuwu's Magic Scroll Emporium a scroll of magic mapping (42 gold) a scroll of teleportation (36 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) a scroll of enchant weapon (90 gold) [Shop] Jelaluy's Antique Armour Shop a +3 chain mail of cold resistance (768 gold) a +0 cloak of willpower (333 gold) a +4 plate armour of cold resistance (1450 gold) a +0 robe (20 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (3619 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. the +1 robe of Daankeg {rElec Regen+ MP-9} (165 gold) rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Regen: It increases your rate of health regeneration. a scarf of shadows (348 gold) a +0 robe (20 gold) a +4 chain mail of cold resistance (913 gold) a +0 scale mail (116 gold) (0, 0, D:4) a +0 club (5, 8, D:4) 23 stones (7, 6, D:4) 20 stones (10, 0, D:4) a +0 hand crossbow (11, -28, D:4) 16 stones (11, -16, D:4) a +0 robe (12, -19, D:4) a +0 dagger (20, -16, D:4) a +0 leather armour (30, -12, D:4) a +0 hand crossbow (33, -8, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (22, 26, D:5) 21 stones (22, 29, D:5) a +0 buckler (24, 0, D:5) a +0 chain mail (30, -9, D:5) the +8 dagger of Disharmony {freeze, Str+4 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). (38, -11, D:5) 4 stones (39, -14, D:5) a +3 hand axe of flaming (41, -19, D:5) a staff of air (50, -14, D:5) a +0 mace (51, -25, D:5) a +0 club a +0 hand axe a +0 scale mail a +0 hand axe a +0 club a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +2 long sword of flaming +0 steam dragon scales the human corpse of Maggie (18, 8, D:6) a +0 flail a +0 leather armour (19, 16, D:6) a scroll of identify (20, 20, D:6) a datura-tipped dart (22, 17, D:6) a datura-tipped dart (24, 3, D:6) a +0 falchion (32, 18, D:6) 22 bolts (60, -5, D:6) a +0 spear