Dungeon Crawl Stone Soup version 0.29-a0-1-gf2d273c862 (webtiles) character file. Game seed: 18186801532933712115 0 Grim the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on Jan 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Grim the Shield-Bearer (Formicid Fighter) Turns: 0, Time: 00:00:04 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 7 God: Gold: 0 SH: 4 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Grim the Formicid Fighter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 17 stones and 6 gold pieces. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) >## ##> ...## ##... ⌠....## ##....⌠ ..⌠....#....⌠.. ..$.⌠....(⌠.... ............... #....@....# ####...#### #...# ..⌠.. ....... ..⌠...⌠.. .....⌠..... ###.......### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, hangedman_abyss_or_decor_stabs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+