Grim Level 1 of the Dungeon (2, 22, D:1) a +0 robe (6, -4, D:1) a +0 dagger (23, 19, D:1) a +0 short sword (24, 39, D:1) a +0 club (26, 20, D:1) a +0 whip (35, 9, D:1) a +0 falchion (38, -5, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (34, 42, D:2) a +0 robe (35, 5, D:2) a +0 dagger (37, 11, D:2) 24 bolts (38, 6, D:2) 27 sling bullets (44, 26, D:2) a +0 club (46, 2, D:2) a +0 falchion of protection (47, 21, D:2) a +0 dagger (60, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (12, 10, D:3) a +0 dagger (41, 20, D:3) a +0 dagger Level 4 of the Dungeon (1, -7, D:4) a +0 quarterstaff (15, 4, D:4) a +0 dagger (19, -10, D:4) a +0 dagger (21, -5, D:4) a +0 club a +0 flail (22, -5, D:4) a +0 spear a +0 scale mail (23, -5, D:4) a +0 spear (32, -10, D:4) a +0 ring mail (37, -5, D:4) a +0 dagger a +0 dagger a +0 dagger (38, -5, D:4) a +0 dagger a +0 club a +0 club a +0 club (39, -5, D:4) a +0 club (39, 11, D:4) a +0 trident (40, -5, D:4) a +0 spear a +0 animal skin a +0 helmet (40, 10, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger (49, -22, D:4) a +0 hunting sling Level 5 of the Dungeon (9, -12, D:5) a +0 hand axe (10, -12, D:5) a +0 whip (10, -11, D:5) a +0 short sword (11, -11, D:5) a +0 club a +0 leather armour (14, -11, D:5) a +0 giant club (14, -9, D:5) 13 gold pieces (15, -8, D:5) a wand of charming (6) (15, 2, D:5) a wand of iceblast (1) (16, -9, D:5) 14 gold pieces (24, -19, D:5) a +0 short sword (33, -18, D:5) a +0 shortbow 13 arrows (39, 20, D:5) 16 arrows (41, -12, D:5) a +0 giant club (46, 18, D:5) a +0 shortbow 15 arrows (53, -12, D:5) a +0 short sword Level 6 of the Dungeon (1, -14, D:6) an orb of light (3, 18, D:6) a +0 falchion of holy wrath (3, 20, D:6) a +1 war axe of electrocution a +0 leather armour a +0 trident (4, 20, D:6) a +0 dagger a +0 robe (8, 30, D:6) a +0 plate armour (10, -16, D:6) a +0 dagger (11, -7, D:6) a +0 short sword (11, -2, D:6) a +0 giant spiked club (14, 17, D:6) a +0 ring mail (27, 27, D:6) a +0 falchion (45, 24, D:6) a +0 troll leather armour Level 7 of the Dungeon (9, 11, D:7) a +0 quarterstaff (10, 13, D:7) a +1 shortbow of flaming (11, -7, D:7) 23 bolts (17, -16, D:7) a +2 ring mail of poison resistance (34, -15, D:7) a +0 long sword (34, 22, D:7) a +0 dagger (38, 17, D:7) a +0 ring mail (44, 12, D:7) a +0 leather armour a +0 trident (45, 11, D:7) a +0 robe a +0 dagger (45, 12, D:7) a +0 ring mail a +0 hand axe (47, -18, D:7) a +0 scale mail (48, -20, D:7) a +0 robe (59, 19, D:7) 27 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 club a +0 leather armour a +0 mace of protection a +0 leather armour a +0 short sword a +0 mace a +0 scale mail a +2 short sword of venom (0, 37, D:8) a +0 quarterstaff a +1 hunting sling of freezing 18 sling bullets a +0 leather armour (3, 39, D:8) a +0 trident a +0 ring mail (3, 40, D:8) a +0 short sword a +0 leather armour (3, 41, D:8) a +0 dagger a +0 robe (6, 39, D:8) a +0 club (19, 17, D:8) 14 bolts (25, 38, D:8) a +2 robe of cold resistance (38, 40, D:8) a +4 scimitar of flaming a +2 robe of willpower (39, 39, D:8) a +0 falchion (39, 40, D:8) a +0 whip a +0 dagger a +0 robe (48, 11, D:8) a +0 dagger a +0 dagger of venom a +0 robe a +0 flail a +0 chain mail a +0 dagger a +0 whip a +3 scale mail (50, 17, D:8) 20 arrows (50, 39, D:8) a +2 spectral quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (5, -22, D:9) 5 large rocks (10, 2, D:9) a +0 shortbow 14 arrows a +0 robe (13, -15, D:9) a +0 dire flail a +1 whip of venom a +0 scale mail a +0 flail (22, 3, D:9) a +0 dagger a +0 robe (33, -9, D:9) a +0 whip (34, 2, D:9) a +0 shortbow (42, 11, D:9) 14 arrows (42, 15, D:9) a +0 ring mail (49, -17, D:9) a +0 scale mail (51, -21, D:9) 16 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 war axe (2, -13, D:10) a +0 dagger (2, 0, D:10) a +0 whip (3, -13, D:10) a +0 dagger (3, -11, D:10) a +0 hand axe (3, -7, D:10) a +0 hand axe of freezing a +0 leather armour (4, -13, D:10) a +0 flail a +0 hand axe a staff of fire a +0 dagger a +0 club a +0 ring mail (5, -7, D:10) a +2 morningstar of draining (6, -14, D:10) a +0 whip (6, -12, D:10) a +0 buckler (6, -5, D:10) a +0 dagger a +0 robe (6, -3, D:10) a +0 dagger (8, -12, D:10) a +0 flail (9, -11, D:10) a +0 hand axe (10, -13, D:10) a +0 dagger a +0 robe a +0 vorpal dire flail a +0 chain mail (10, -12, D:10) a +0 dagger (10, -11, D:10) a +0 dagger a +0 leather armour (11, -13, D:10) a +0 short sword (11, -12, D:10) a +0 flail a +0 glaive a +0 plate armour (11, -11, D:10) a +0 whip (13, -11, D:10) a +0 dagger (13, -3, D:10) a +0 flail (15, 9, D:10) a +0 chain mail (17, 8, D:10) a +0 fustibalus (17, 14, D:10) a +0 club a +0 ring mail (18, 14, D:10) a +0 halberd (19, -14, D:10) a +0 scimitar a +0 plate armour (19, -5, D:10) 14 bolts (19, 15, D:10) a +1 spear of venom a +0 scale mail (20, 4, D:10) a +0 dagger a +0 robe (20, 9, D:10) a +0 club a +0 short sword (21, 9, D:10) a +0 dagger a +0 robe (21, 18, D:10) 18 bolts (22, 9, D:10) a +0 dagger a +0 robe (29, -14, D:10) 25 sling bullets (30, 5, D:10) a +0 short sword (31, -13, D:10) a +0 plate armour (31, 5, D:10) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (32, 5, D:10) a +0 dagger a +0 robe (33, 5, D:10) a +0 short sword (39, 25, D:10) a +0 giant spiked club a +0 giant spiked club Level 11 of the Dungeon [Shop] Nasaku Doith's Magic Scroll Boutique a scroll of vulnerability (120 gold) a scroll of magic mapping (56 gold) a scroll of identify (32 gold) a scroll of noise (16 gold) a scroll of fear (56 gold) a scroll of magic mapping (56 gold) a scroll of enchant weapon (120 gold) [Shop] Odifeupp's Antique Weapon Boutique a +0 club (21 gold) a +3 trident (430 gold) a +0 trident (73 gold) the +6 rapier of Xofrenac {drain, *Noise rC+ Dex+3} (1134 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rC: It protects you from cold. *Noise: It may make noises in combat. The Shining One disapproves of the use of such an item. a +0 hunting sling (31 gold) a +4 hand crossbow of freezing (594 gold) a +1 long sword of holy wrath (279 gold) [Shop] Hyuthe's Magic Scroll Shop a scroll of noise (14 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of noise (14 gold) a scroll of fear (49 gold) [Shop] Zuwiliom's Jewellery Shoppe a ring of positive energy (320 gold) a ring of see invisible (240 gold) a ring of fire (400 gold) a ring of protection from fire (400 gold) the ring of Attitude {rElec Int+3 SInv} (564 gold) [ring of see invisible] Int: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a ring of flight (280 gold) [Shop] Biashuma's Distillery a potion of degeneration (16 gold) a potion of attraction (48 gold) a potion of flight (48 gold) a potion of degeneration (16 gold) a potion of invisibility (128 gold) a potion of brilliance (64 gold) 3 potions of flight (144 gold) a potion of invisibility (128 gold) (12, 25, D:11) a +0 falchion (12, 27, D:11) a +0 robe (16, 42, D:11) a +0 dagger a +0 robe (17, 42, D:11) a +0 giant spiked club a +0 giant club (21, -3, D:11) a book of Beasts (22, 13, D:11) a +0 chain mail (24, 14, D:11) a +0 dagger (25, 23, D:11) a +0 rapier of draining (27, 16, D:11) a +0 robe (29, 4, D:11) a +0 dire flail (38, 4, D:11) a +0 battleaxe a +2 vorpal hand axe (39, 4, D:11) a +0 halberd (40, 4, D:11) a +0 trident of protection (40, 42, D:11) a +0 shortbow 20 arrows (57, 35, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (1, 0, D:12) 11 bolts (5, -2, D:12) a potion of lignification (8, -6, D:12) a scroll of amnesia the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, -15, Lair:1) a +0 shortbow (5, -12, Lair:1) a +0 long sword (6, 17, Lair:1) 26 arrows (24, -11, Lair:1) a poisoned dart (26, -27, Lair:1) 15 arrows (62, 22, Lair:1) 24 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (32, -12, Lair:2) a +0 flail (43, 8, Lair:2) a +0 ring mail (54, 26, Lair:2) a +0 robe (64, 4, Lair:2) a +0 scythe of venom (64, 5, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (1, 11, Lair:3) a +0 club (38, -33, Lair:3) 19 sling bullets (41, -27, Lair:3) a +0 chain mail (41, 4, Lair:3) a +2 ring mail of cold resistance (43, -7, Lair:3) a staff of cold (51, 7, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of magic (5, -2, Lair:4) a poisoned dart (8, 9, Lair:4) a +0 trident (12, -16, Lair:4) a +0 flail (26, 3, Lair:4) 17 gold pieces (27, 2, Lair:4) 2 curare-tipped darts (27, 4, Lair:4) 15 gold pieces (28, 4, Lair:4) 9 gold pieces (29, 3, Lair:4) a scroll of fog (still there?) a fire crab corpse (still there?) (29, 4, Lair:4) a potion of degeneration (29, 15, Lair:4) the +3 rapier "Mikhok" {freeze, rC+++ rCorr Str-5 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (30, 3, Lair:4) a cane toad corpse (31, 3, Lair:4) a cane toad corpse (33, 13, Lair:4) a +0 ring mail (40, 3, Lair:4) a wolf corpse (47, -1, Lair:4) a water moccasin corpse (skeletalised by now) (51, -7, Lair:4) a +6 ring of intelligence a +2 whip of flaming a +0 dire flail of protection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (1, 6, Lair:5) 16 arrows (15, -17, Lair:5) a +0 hand axe (17, -11, Lair:5) 25 gold pieces (18, -13, Lair:5) 24 bolts (20, -17, Lair:5) 19 gold pieces