Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of electrocution (2, -15, D:1) a +0 club (2, -1, D:1) a +0 short sword 17 sling bullets (8, -27, D:1) a +0 club (8, 0, D:1) a +0 dagger (16, -5, D:1) a +0 dagger (19, -13, D:1) a +0 chain mail (22, -15, D:1) a +0 club (24, -24, D:1) a +0 whip (28, -15, D:1) 14 bolts (29, -24, D:1) a +0 short sword (30, -17, D:1) 17 stones (33, -26, D:1) a +1 dagger of venom Level 2 of the Dungeon [Shop] Ixzuneuqu's Antique Weapon Shop a +0 trident (91 gold) a +0 vorpal shortbow (169 gold) a +0 flail (91 gold) a +0 hand axe (78 gold) a +0 broad axe (104 gold) a +0 short sword (78 gold) a +0 spear (78 gold) a +0 lajatang (390 gold) a +0 trident (91 gold) a +0 hand axe (78 gold) (2, -3, D:2) a +0 leather armour (3, -3, D:2) a +0 dagger (12, -9, D:2) a +0 whip (12, 10, D:2) a +0 club a +0 spear (26, 8, D:2) a +0 spear (28, -31, D:2) a +0 flail (29, -31, D:2) a +0 spear (40, -22, D:2) 7 bolts Level 3 of the Dungeon [Shop] Mauwamm's Distillery a potion of curing (33 gold) a potion of degeneration (11 gold) a potion of brilliance (44 gold) 2 potions of haste (220 gold) a potion of heal wounds (55 gold) 2 potions of attraction (66 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of lignification (33 gold) [Shop] Ulaos's General Store 6 poisoned darts (31 gold) a +0 pair of gloves (58 gold) a +0 glaive (84 gold) a potion of curing (39 gold) a +4 shortbow of flaming (356 gold) a scroll of identify (26 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (826 gold) It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. a scroll of identify (26 gold) a +0 dagger (26 gold) [Shop] Owogilic's Jewellery Shop a ring of wizardry (420 gold) a +6 ring of dexterity (819 gold) a ring of positive energy (280 gold) a ring of positive energy (280 gold) a ring of wizardry (420 gold) [Shop] Enanorae's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) a scroll of teleportation (39 gold) a scroll of vulnerability (97 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of enchant weapon (97 gold) [Shop] Sienewn's Weapon Emporium 32 stones (38 gold) a +2 hunting sling of freezing (176 gold) the +2 spear "Luagaby" {vorpal, rC+ Int+2} (392 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rC: It protects you from cold. 19 stones (22 gold) a +0 whip (30 gold) a +0 trident (42 gold) 15 stones (18 gold) (0, 0, D:3) a +0 whip (0, 3, D:3) a +0 scythe a +0 robe (3, -1, D:3) a +0 club (19, 6, D:3) a +0 dagger (19, 8, D:3) a +0 club (19, 9, D:3) a +0 mace a +0 animal skin a +0 helmet (19, 10, D:3) a +0 dagger a +0 robe a +0 club a +0 club a +0 dagger a +0 hunting sling a +0 club a +0 club (19, 15, D:3) a +0 club (24, -11, D:3) a +0 shortbow 25 arrows (29, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (7, 23, D:4) a +0 mace (20, 2, D:4) a +2 trident of protection a +0 scale mail (25, 19, D:4) a +0 flail (27, -2, D:4) a +0 war axe (34, -5, D:4) a +0 ring mail a +0 club (34, 27, D:4) a staff of conjuration (34, 32, D:4) a +0 dagger a +0 robe (34, 37, D:4) a +0 morningstar (37, 30, D:4) 28 bolts (38, 9, D:4) a +0 pair of boots (44, 20, D:4) a +0 trident (47, 0, D:4) a +0 ring mail (47, 17, D:4) a +0 club (51, -2, D:4) a +0 pair of gloves (51, 26, D:4) a +0 robe (53, 6, D:4) a +0 robe (58, 36, D:4) a +0 whip (60, 2, D:4) a +0 club (60, 3, D:4) a +0 morningstar (61, 3, D:4) a +0 dagger a +0 robe (62, -8, D:4) a +2 vampiric spear (62, 3, D:4) a +0 dagger a +0 robe (62, 12, D:4) a +0 chain mail Level 5 of the Dungeon (4, 0, D:5) a +0 ring mail (11, -3, D:5) a +0 leather armour (16, -18, D:5) 42 sling bullets a +0 hunting sling (16, 6, D:5) 17 sling bullets (20, -2, D:5) a +0 falchion (23, -17, D:5) a +0 dagger (24, -27, D:5) a +0 shortbow 19 arrows (27, -2, D:5) a +0 dagger a +0 robe (30, -10, D:5) a +0 robe (30, -3, D:5) a +0 leather armour (47, -12, D:5) a +0 flail (59, -5, D:5) a +0 giant club (59, -4, D:5) a +3 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, -29, D:6) a +0 rapier (13, 13, D:6) a +0 trident (14, -30, D:6) a +0 dagger (18, -20, D:6) a +0 dagger (19, -4, D:6) 21 arrows (19, 3, D:6) a +0 ring mail (19, 5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (12, -11, D:7) a +0 scale mail (21, -27, D:7) a +0 hand axe (26, -19, D:7) a +0 club (39, -11, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 4, D:8) a +0 short sword (1, 27, D:8) a +0 ring mail (6, 16, D:8) a +0 quarterstaff (10, 24, D:8) the +7 mace "Hivaro" {spect, rElec rC++ Dex+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. (10, 34, D:8) a +0 whip a +0 dagger (11, 5, D:8) a +0 whip a +0 hand crossbow 11 bolts a +0 robe (11, 34, D:8) a +0 short sword (12, 2, D:8) a +0 dagger (12, 5, D:8) a +0 dagger (12, 34, D:8) a +0 dagger (12, 35, D:8) 3 large rocks (still there?) a +0 short sword (still there?) (12, 36, D:8) a +0 whip (13, 35, D:8) a +0 dagger (14, 1, D:8) a +0 short sword (14, 7, D:8) a +0 giant club a +0 giant club (15, 37, D:8) a +0 whip (16, -1, D:8) a +0 short sword (16, 2, D:8) a +0 club (16, 35, D:8) a +0 robe (18, 32, D:8) a +0 robe a +0 trident (18, 33, D:8) a +0 robe a +0 short sword (18, 36, D:8) a +0 robe (19, 20, D:8) a +0 ring mail of positive energy (19, 33, D:8) a +0 robe a +0 morningstar (21, 33, D:8) 26 arrows a +0 shortbow (23, 16, D:8) a +0 dagger a staff of cold (23, 20, D:8) a +1 ring mail of willpower a staff of earth (24, 3, D:8) a +0 dagger of draining a +0 ring mail (25, 18, D:8) a +0 dagger (27, 18, D:8) a +0 ring mail a +0 hand axe (29, 10, D:8) a +0 ring mail (32, 20, D:8) a +0 robe (34, 15, D:8) a staff of conjuration a +0 robe (34, 16, D:8) a +0 short sword a +0 ring mail a +0 buckler (36, 42, D:8) a +3 short sword (37, 15, D:8) a +0 trident (39, 20, D:8) +0 acid dragon scales (40, 31, D:8) +0 acid dragon scales (42, 42, D:8) a +0 scimitar of flaming (42, 43, D:8) a wyvern skeleton (46, 23, D:8) the +4 spear "Ilamerol" {venom, rN+ Will- rCorr Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. the Ecumenical Temple