Grim Level 1 of the Dungeon (6, -15, D:1) a +0 dagger (7, 2, D:1) a +0 robe (11, -1, D:1) a +0 dagger (17, 12, D:1) a +0 club (19, 12, D:1) a +0 dagger (20, -17, D:1) a +0 dagger (20, 4, D:1) 25 arrows (26, -7, D:1) a +0 mace (42, -4, D:1) a +0 robe (42, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling a +0 dagger (9, 25, D:2) a +0 robe (16, 14, D:2) a +0 hand axe a +0 chain mail (18, 14, D:2) a +0 dagger (19, 3, D:2) a +0 hand axe (26, 48, D:2) a +0 scale mail (42, 8, D:2) a +0 hunting sling a +0 dagger (44, 41, D:2) 24 sling bullets (45, 25, D:2) a +0 club Level 3 of the Dungeon [Shop] Sutoc's Book Emporium a book of Fire (572 gold) a book of Decay (390 gold) a Trismegistus Codex (364 gold) a Young Poisoner's Handbook (260 gold) a book of Chaos (650 gold) a book of Changes (234 gold) a book of Necromancy (208 gold) a book of Air (286 gold) a book of Changes (234 gold) a book of Debilitation (260 gold) (0, 0, D:3) a +0 dagger a +0 robe (0, 2, D:3) a +0 dagger a +0 robe (1, 1, D:3) a +0 dagger a +0 short sword a +0 leather armour a +0 hand axe (3, -14, D:3) 5 large rocks (13, -10, D:3) a +0 dagger (28, 32, D:3) a +0 leather armour (32, 19, D:3) a +0 club (33, 32, D:3) 18 arrows (36, 9, D:3) a +1 short sword of venom (41, 0, D:3) 24 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -14, D:4) a +0 dagger (4, 5, D:4) 14 arrows (5, 17, D:4) an adder corpse (6, 5, D:4) 16 sling bullets (12, 10, D:4) a +0 robe (16, 12, D:4) a +0 dagger (29, 9, D:4) 19 bolts (32, -16, D:4) a +0 whip (33, -16, D:4) a +0 flail (33, -15, D:4) a +0 club a +0 scale mail a +0 whip (33, -14, D:4) a +0 short sword (36, 21, D:4) a +0 club a +0 leather armour (38, -11, D:4) a +0 club (still there?) an orc corpse (still there?) (38, 0, D:4) a +0 dagger (40, 10, D:4) a +0 short sword (43, 1, D:4) a staff of conjuration (52, -5, D:4) the +9 hunting sling "Herakhuk" {flame, Fly rF- rC+ Dex+4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) the Ecumenical Temple