Grim Level 1 of the Dungeon (0, 0, D:1) 11 sling bullets (0, 2, D:1) 18 arrows (4, -12, D:1) 16 arrows (9, -24, D:1) a +0 spear (12, 5, D:1) a +0 dagger (15, 7, D:1) a +0 club (36, -24, D:1) 22 arrows (36, -10, D:1) a +0 whip (38, -7, D:1) a +0 short sword a +0 short sword (39, -3, D:1) a +0 mace (45, -23, D:1) a +0 dagger a +0 whip (49, 16, D:1) a +0 club (51, -23, D:1) a +0 dagger (54, -21, D:1) a +0 dagger (55, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 bolts (9, -2, D:2) a +0 dagger (10, -3, D:2) a +0 trident (12, 37, D:2) a +0 club (17, 24, D:2) a +0 club (18, 0, D:2) a +0 short sword (28, 35, D:2) a +0 dagger a +0 hunting sling (54, -1, D:2) a +0 club a +0 dagger a +0 dagger a +0 hunting sling a +0 club a +0 club (54, 0, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club (56, -1, D:2) a +0 club (59, 47, D:2) a +0 dagger (62, 40, D:2) 18 arrows (62, 41, D:2) a +0 dagger (62, 46, D:2) a +0 club (62, 47, D:2) a +0 mace (67, -4, D:2) a +0 dagger (72, 0, D:2) a +0 dagger (73, -3, D:2) 18 bolts (73, -2, D:2) a +0 rapier (74, -4, D:2) a +0 ring mail Level 3 of the Dungeon (7, 15, D:3) a +0 animal skin a +0 mace a +0 short sword (7, 21, D:3) a +0 leather armour (13, -18, D:3) Great Wizards, Vol. VII (14, 5, D:3) a +0 whip (24, 24, D:3) a +0 club (36, -25, D:3) a +0 ring mail (46, 1, D:3) 6 arrows (51, -15, D:3) a +0 flail Level 4 of the Dungeon (1, -9, D:4) 14 arrows (4, -24, D:4) a +0 short sword (12, -1, D:4) a +0 hand axe (20, -23, D:4) a +0 leather armour (20, -22, D:4) a +0 club (21, -22, D:4) a +0 flail a +0 dagger a +0 robe (22, -25, D:4) a +0 whip (22, -22, D:4) a +0 short sword (23, -26, D:4) a +0 whip (24, -28, D:4) a +0 flail (24, -27, D:4) a +0 club (28, 3, D:4) a +0 chain mail (31, 9, D:4) a +0 short sword (33, -31, D:4) 18 sling bullets (33, -19, D:4) a +0 scale mail (36, 17, D:4) a +0 glaive (38, 0, D:4) a +0 whip (42, -1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (12, 2, D:5) 25 arrows (17, -34, D:5) a +0 ring mail (19, -18, D:5) a +0 hand axe of electrocution (19, -12, D:5) a +0 chain mail (27, 17, D:5) a +0 cloak (27, 19, D:5) a +0 falchion (30, 19, D:5) 16 bolts (46, 3, D:5) 17 arrows (55, -10, D:5) a +0 dagger a +0 dagger (55, -9, D:5) a +0 club a +1 whip of electrocution (56, -9, D:5) a +0 club a +0 short sword a +0 club a +0 whip a +0 club a +0 short sword a +0 short sword a +0 dagger a +0 whip (56, -8, D:5) a +0 dagger (57, -8, D:5) a +0 hand crossbow 12 bolts a +0 whip a +0 dagger a +0 short sword a +0 dagger (57, -7, D:5) a +0 dagger (60, -11, D:5) a +0 glaive (63, -7, D:5) a +0 short sword (still there?) a +0 hand crossbow (still there?) 13 bolts (still there?) (66, -9, D:5) 15 sling bullets Level 6 of the Dungeon (4, -6, D:6) a +0 hunting sling (6, -25, D:6) a +0 club a +0 leather armour (9, -4, D:6) a +0 leather armour a +0 club (15, -22, D:6) a +0 flail (16, -23, D:6) a +0 scimitar a +0 chain mail (17, -21, D:6) a +0 flail a +0 scale mail (19, 3, D:6) a +0 rapier a +0 leather armour of willpower (23, 4, D:6) a +0 shortbow 21 arrows (30, 8, D:6) 14 gold pieces (31, 8, D:6) a ring of willpower (31, 10, D:6) the ring "Nyida" {Fire Str+6 Int+2} [ring of fire] It enhances your fire magic. Str: It affects your strength (+6). Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (36, 17, D:6) a +0 ring mail (39, -10, D:6) 28 bolts (43, -7, D:6) a +0 club (43, -5, D:6) a +0 halberd (44, -6, D:6) a +0 whip a +0 spear (60, 4, D:6) a +0 short sword a +0 leather armour (61, -27, D:6) 22 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 halberd (1, 0, D:7) a +0 club a +2 spear of flaming a +0 scale mail (2, 0, D:7) a +0 spear (3, 0, D:7) a +0 flail (4, 18, D:7) a potion of degeneration {!q} (5, -11, D:7) a +0 short sword (12, -7, D:7) a +0 club a +0 scale mail (13, 11, D:7) a +0 ring mail (14, -14, D:7) a +0 mace (15, -3, D:7) a +0 halberd (16, -5, D:7) a +0 whip a +0 flail a +0 club a +0 buckler (16, -3, D:7) a +0 club a +0 robe (16, -1, D:7) a +0 club (20, -7, D:7) a +0 whip (22, -6, D:7) a +0 short sword a +0 short sword a +0 hand crossbow 16 bolts (22, -5, D:7) a +1 short sword of venom (23, -5, D:7) a +0 dagger (24, -5, D:7) a +0 short sword (25, -6, D:7) a +0 club (25, -5, D:7) a +0 short sword (27, 6, D:7) a +0 ring mail (30, 9, D:7) a +0 giant club a +0 giant spiked club (39, 8, D:7) 23 arrows Level 8 of the Dungeon [Shop] Bokept's Weapon Emporium a +0 long sword (42 gold) a +0 battleaxe (78 gold) a +0 arbalest (54 gold) a +1 long sword of freezing (159 gold) a +0 great sword (78 gold) a +0 quarterstaff (48 gold) 4 curare-tipped darts (28 gold) a +0 lajatang (180 gold) the +3 flail of Distraction {vorpal, rC++ Will+ Int+7} (780 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). rC: It greatly protects you from cold. Will: It increases your willpower. a +0 scimitar (48 gold) (0, 0, D:8) a +0 chain mail (8, -3, D:8) a +0 quarterstaff (24, -23, D:8) a +0 chain mail (35, 8, D:8) a +0 chain mail (still there?) a +0 trident (still there?) (36, -28, D:8) a +0 chain mail (39, -20, D:8) a +0 trident (39, 23, D:8) a +0 falchion (40, 14, D:8) a +0 flail a +0 plate armour a +0 long sword (40, 15, D:8) a +0 robe a +1 dagger of venom (45, -17, D:8) a +1 dagger of chaos a +2 robe of cold resistance (49, 8, D:8) a +0 hunting sling (50, -29, D:8) a +0 robe Level 9 of the Dungeon [Shop] Miterph's Weapon Shoppe 16 sling bullets (104 gold) a +0 dagger (26 gold) a +0 great sword (84 gold) a +0 spear (39 gold) a +0 hunting sling (19 gold) a +7 spectral quarterstaff (611 gold) [Shop] Jyagguf's Armour Shoppe a +0 scale mail (44 gold) a +0 robe (7 gold) a +2 ring mail of cold resistance (231 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) (0, 0, D:9) a +0 plate armour a +0 trident (0, 2, D:9) a +0 dire flail a +0 giant club (2, 12, D:9) a +0 falchion (6, -12, D:9) a +0 chain mail a +0 battleaxe (6, -3, D:9) a +0 chain mail a +0 whip a +0 hand axe a +0 giant club a +0 giant club (7, -13, D:9) a +0 leather armour a +0 short sword (7, -12, D:9) a +0 vorpal flail (7, -11, D:9) +0 acid dragon scales a +2 war axe of flaming (7, -5, D:9) a +0 club (7, -4, D:9) 29 arrows a +0 shortbow a +0 plate armour a +0 halberd a +0 scale mail a +0 flail (18, 2, D:9) a +0 dagger (18, 3, D:9) a +0 giant club a +0 giant spiked club a +0 whip a +0 short sword (19, 2, D:9) +0 acid dragon scales a +0 short sword (21, 9, D:9) 14 bolts (21, 16, D:9) 11 bolts (21, 22, D:9) 16 arrows (25, 25, D:9) a +0 leather armour (29, 10, D:9) a +0 dagger (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, -1, D:10) a +0 dagger (2, -1, D:10) a +0 chain mail (still there?) a +0 scimitar (still there?) (8, 13, D:10) a +0 quarterstaff (13, -31, D:10) a +0 leather armour (13, 3, D:10) 16 bolts (27, -33, D:10) the +9 dagger of Immorality {flame, rN++ MP-9 Str+6} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+6). rN: It greatly protects you from negative energy. MP: It affects your magic capacity (-9). (44, -11, D:10) a +0 club a +0 whip a +0 short sword a +0 robe a +0 dagger a +0 short sword (44, -10, D:10) a +0 short sword (45, -22, D:10) a +0 club (45, -11, D:10) a +0 whip a +0 whip a +0 hand crossbow 21 bolts a +2 dagger of venom (46, -22, D:10) a +0 short sword (46, -12, D:10) a +0 dagger of venom (47, -22, D:10) a +1 short sword of speed (47, -21, D:10) a +0 short sword (47, -12, D:10) a +0 club a +0 short sword a +2 whip of draining (48, -12, D:10) a +0 whip a +0 short sword (49, -13, D:10) a +0 whip (49, -12, D:10) a +0 dagger of venom a +0 whip a +0 club (49, -11, D:10) a +0 club a +0 dagger a +0 dagger (50, 0, D:10) a +0 club (53, 3, D:10) a +0 short sword (54, -2, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 glaive (2, -19, D:11) a +0 plate armour (11, -7, D:11) a +0 ring mail (11, -6, D:11) 16 arrows a +0 shortbow (26, -21, D:11) a +2 leather armour of cold resistance (27, -19, D:11) a +0 shortbow 21 arrows (41, -10, D:11) a +0 club (43, -10, D:11) a ring of wizardry (45, -18, D:11) a book of the Tundra Level 12 of the Dungeon (0, 0, D:12) 22 sling bullets (9, -12, D:12) a curare-tipped dart (27, 25, D:12) a +0 short sword (63, 29, D:12) a +0 shortbow 12 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 mace (6, -16, D:13) a komodo dragon corpse (12, -12, D:13) a scroll of noise (26, -3, D:13) a +0 robe (29, 1, D:13) a +0 giant club a +0 giant spiked club (34, -2, D:13) 20 arrows