Grim Level 1 of the Dungeon (1, -14, D:1) 22 bolts (9, -34, D:1) a +0 club (13, -16, D:1) 19 arrows (17, -36, D:1) a +0 leather armour (22, 5, D:1) a +0 flail (33, 7, D:1) a +0 mace (42, -12, D:1) a +0 dagger of venom (45, 14, D:1) a +2 dagger of venom (51, -10, D:1) a +0 club (51, -8, D:1) a +0 club (53, -13, D:1) a +0 club (55, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (17, -6, D:2) 13 bolts (19, -1, D:2) a +0 whip (24, 55, D:2) a +0 leather armour (28, -1, D:2) a +0 dagger (44, 20, D:2) a +0 spear (53, 8, D:2) a +0 hunting sling Level 3 of the Dungeon (9, -12, D:3) 31 arrows (14, -9, D:3) a bat corpse (skeletalised by now) (33, 0, D:3) a +0 robe (36, -18, D:3) 17 bolts (40, -15, D:3) a +0 dagger a +0 club (40, 34, D:3) a +0 dagger (41, 10, D:3) 15 arrows (46, 27, D:3) a staff of poison Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) an orc corpse (still there?) (1, -3, D:4) a giant cockroach corpse (26, -24, D:4) a +0 whip a +0 flail a gnoll corpse (skeletalised by now) (27, -23, D:4) a +0 halberd