Dungeon Crawl Stone Soup version 0.29-a0-41-g89e12c0570 (webtiles) character file. Game seed: 2802147166097915764 105 Grim the Conjurer (level 4, -12/24 HPs) Began as a Deep Elf Conjurer on Feb 2, 2022. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (2995 turns). Grim the Conjurer (Deep Elf Conjurer) Turns: 2995, Time: 00:03:48 Health: -12/24 AC: 2 Str: 4 (6) XL: 4 Next: 54% Magic: 8/10 EV: 12 Int: 21 (23) God: Gold: 54 SH: 0 Dex: 11 (13) Spells: 6/9 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of silence {unknown} g - a scroll of torment {unknown} h - a scroll of identify {unknown} Potions f - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Message History You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. Okay, then. You can't go up here! You climb downwards. The orc throws a boomerang. The boomerang misses you. The orc hits you with a +0 flail. There is a stone staircase leading up here. The orc priest hits you with a +0 short sword. The orc throws a boomerang. The boomerang closely misses you. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Unknown command. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword (79% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ......#.#.##.......#.# #.# .#....#<#............# #.. .######.####.......### ### ........# ##.......# ######## .##########...###..# #....... ..............# #..# #.###### .#####..>.....# #..# #.# .#####....>...###..# #.# ..............o)@..# #.###### ........##....###.########....... ........##..................##### .....#####........########..##### .....# #.....#.### #....... .....#####.#.#.....#######..##### ...........#.............#..##### .....#.#######(..........#....<.. )............#.....#######.###### You could see an orc priest. Vanquished Creatures Terence (D:2) 2 adders (D:2) A worm (D:2) A dart slug (D:1) 3 orcs 5 endoplasms 2 giant cockroaches (D:2) 4 goblins 6 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas (D:1) 3 ball pythons 8 bats 4 frilled lizards 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 441 | D:1 | Reached skill level 5 in Conjurations 931 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1214 | D:2 | Found Wiulatz's Distillery. 1322 | D:2 | Learned a level 2 spell: Searing Ray 1633 | D:2 | Reached skill level 6 in Conjurations 1809 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/10 2007 | D:2 | Noticed Terence 2014 | D:2 | Killed Terence 2995 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_hallway_stairs, uniq_terence D:3: layout_loops_corners, elyvilon_altar_3, hellmonk_ecumenical_altar_dog_temple, feat_on_display, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | | 1 || 1 Cast: Magic Dart | 69 | 20 || 89 Searing Ray | 1 | 2 || 3 Use: Potion | | 1 || 1 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2995 | 2903 | 92 | 904 | 1780 | 3 | 998.3 | Dungeon | 2995 | 2903 | 92 | 904 | 1780 | 3 | 998.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1768 daAuts D:1: 1213 daAuts D:3: 13 daAuts