Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club a gnoll skeleton (1, -3, D:1) a +0 ring mail (6, -3, D:1) a +0 club (39, 27, D:1) a +0 club (42, 14, D:1) a +0 scale mail (43, 13, D:1) a +0 trident (54, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -15, D:2) a +0 whip (3, -14, D:2) a +0 flail (5, -19, D:2) 24 bolts (8, -23, D:2) a +0 dagger (12, -11, D:2) a +0 quarterstaff (16, -15, D:2) a +0 dagger (18, -19, D:2) a +0 short sword (27, 2, D:2) 17 sling bullets (29, 10, D:2) a +0 dagger a +0 short sword