Dungeon Crawl Stone Soup version 0.29-a0-80-g3050e97935 (webtiles) character file. Game seed: 16311505894102203613 46 Grim the Magician (level 3, -1/29 HPs) Began as a Djinni Hedge Wizard on Feb 4, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:36 (1772 turns). Grim the Magician (Djinni Hedge Wizard) Turns: 1772, Time: 00:03:36 Health: -1/29 AC: 3 Str: 9 XL: 3 Next: 92% Gold: 47 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat e - a +0 helmet (worn) Scrolls d - a scroll of identify {unknown} Potions f - a potion of curing {unknown} Skills: * Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc 24% N/A 9% 2 c - Call Imp Summ 12% N/A 9% 2 d - Slow Hex 48% N/A 5% 1 e - Conjure Flame Conj/Fire 12% 6-21 17% 3 f - Mephitic Cloud Conj/Pois/Air 12% N/A 17% 3 g - Apportation Tloc 24% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is almost dead. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......###....#..#####.......###.. ............................+.... .................#........§.###.. ..............#######.......##... ..............# #.......##... #####.........#######.......##... #.........†.÷......#######... #.################.#######.## #.....÷÷.÷..@h†.............. ##################.#######.#. #...######.#. #..........#. #..#########. #..........#. ###.########.#. #.........##.#. #.#.#####.##.#. You could see a jackal. Vanquished Creatures 3 dart slugs (D:1) A ball python (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 8 jackals (D:1) 2 quokkas (D:1) 7 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 314 | D:1 | Reached skill level 1 in Fighting 314 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 795 | D:1 | Reached XP level 3. HP: 17/28 MP: 0/0 795 | D:1 | Learned a level 1 spell: Apportation 1772 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Dagger || 63 Punch || 1 Cast: Magic Dart || 50 Mephitic Cloud || 3 Blink || 3 Call Imp || 3 Slow || 2 Stab: Sleeping || 5 Confused || 2 Armor: Robe || 25 Dodge: Dodged || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1772 | 1772 | 0 | 665 | 799 | 1 | 1772.0 | Dungeon | 1772 | 1772 | 0 | 665 | 799 | 1 | 1772.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1772 daAuts