Grim Level 1 of the Dungeon (8, 11, D:1) a +2 helmet (14, -20, D:1) a +0 club (19, -23, D:1) a +0 leather armour (19, -16, D:1) a +0 dagger (25, 8, D:1) a +0 mace (26, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 10, D:2) a +0 hunting sling (3, 30, D:2) a +0 dagger (5, 30, D:2) a +0 robe (5, 43, D:2) a +0 club (30, 43, D:2) a +0 club 5 stones (38, 34, D:2) 18 stones (39, 26, D:2) a +0 dagger (49, 5, D:2) a +0 whip a stone Level 3 of the Dungeon (0, 0, D:3) 23 sling bullets (1, -28, D:3) a +0 club (1, -27, D:3) a +0 hand axe a +0 hand axe a +0 leather armour (4, -27, D:3) a +0 hand axe (4, -18, D:3) 21 stones (14, 17, D:3) a +0 ring mail (17, -44, D:3) a +0 short sword a stone (17, -29, D:3) a +0 dagger (17, 6, D:3) a +0 dagger 5 stones (18, -8, D:3) 6 stones (25, 4, D:3) a +0 whip (44, -10, D:3) a +0 spear (45, -10, D:3) a +0 flail (46, 0, D:3) a +0 dagger (47, -9, D:3) a +0 spear (56, -28, D:3) 7 stones (58, -9, D:3) 19 stones (59, -26, D:3) a +0 flail (60, -33, D:3) a +0 dagger a +0 leather armour (61, -31, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 13, D:4) a +0 short sword 4 stones (4, 14, D:4) a +0 flail a +0 leather armour (7, -14, D:4) 19 stones (8, 26, D:4) 24 stones (13, 10, D:4) a +0 giant spiked club (16, -9, D:4) 11 gold pieces (16, -8, D:4) 6 boomerangs (16, -6, D:4) 12 gold pieces (16, -5, D:4) 17 gold pieces (29, 9, D:4) the +4 scale mail "Nahux" {*Slow rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. *Slow: It may slow you when you take damage. (32, -14, D:4) a +0 dagger (35, 11, D:4) 6 stones (37, 22, D:4) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 29, D:4) 9 stones (56, -16, D:4) a +0 leather armour