Grim Level 1 of the Dungeon (15, -6, D:1) a +0 buckler (47, 34, D:1) a +3 dagger of holy wrath (48, 7, D:1) 26 bolts (51, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -8, D:2) a +0 club a +0 club a +2 dagger of draining a +0 dagger a +0 club (8, -19, D:2) a +0 dagger (10, -9, D:2) a +0 dagger (13, -3, D:2) a +0 dagger (16, -6, D:2) a +0 club a +0 hunting sling (20, -19, D:2) 16 arrows (21, -43, D:2) 14 arrows (28, -3, D:2) a +0 dagger (39, -20, D:2) a +0 ring mail (57, -20, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Winoapt's Antique Weapon Shop a +0 mace (72 gold) a +0 falchion (72 gold) a +0 war axe (84 gold) a +2 dagger of draining (374 gold) a +0 war axe (84 gold) the +1 trident "Wulir" {antimagic, rElec Str+5 Int-3 SInv} (909 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+5). Int: It affects your intelligence (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 war axe (84 gold) a +0 falchion (72 gold) (0, 0, D:3) a +3 dagger (4, 8, D:3) a +0 hunting sling (4, 11, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (4, 12, D:3) a +0 club (5, 10, D:3) a +0 club (7, 5, D:3) a +0 hunting sling (7, 9, D:3) a +0 flail (13, 5, D:3) 14 arrows (21, 12, D:3) a +0 club (22, 6, D:3) a +0 hunting sling 24 sling bullets a +0 club a +0 club (22, 12, D:3) a +0 spear (23, 12, D:3) a +0 club (24, 6, D:3) a +0 club (25, -1, D:3) a +0 whip (25, 10, D:3) a +0 club (27, 1, D:3) a +0 hunting sling (29, -10, D:3) 10 bolts (30, 3, D:3) a +0 club (30, 8, D:3) a +0 club (31, 3, D:3) a +0 hunting sling (31, 5, D:3) a +0 club a +0 club (31, 9, D:3) a +0 robe (32, 8, D:3) a +0 club (32, 11, D:3) a +0 club (33, 0, D:3) a +0 hunting sling (33, 5, D:3) a +0 club (33, 8, D:3) a +0 club (35, 9, D:3) a +0 club a +0 club (37, 9, D:3) a +0 club a +0 club a +0 hunting sling (37, 10, D:3) a +0 club a +0 club (38, 8, D:3) a +0 club (38, 9, D:3) a +0 club a +0 club (38, 10, D:3) a +0 club a +0 hunting sling a +0 club (39, 10, D:3) a +0 club a +0 club (41, -8, D:3) a +0 dagger (41, 9, D:3) a +0 club (41, 10, D:3) a +0 club a +0 dagger (42, 9, D:3) a +0 club (43, 7, D:3) a +0 hunting sling (43, 10, D:3) a +0 club a +0 club (45, 7, D:3) a +0 club (52, -17, D:3) a +0 short sword (54, -19, D:3) a +0 chain mail (55, -11, D:3) a +0 dagger (56, -11, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, -9, D:4) a giant cockroach corpse (10, -4, D:4) a +0 scale mail (13, -1, D:4) a water moccasin corpse