Grim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -15, D:1) 6 stones (7, 8, D:1) a rat corpse (skeletalised by now) (7, 9, D:1) a quokka corpse (skeletalised by now) (25, -5, D:1) a +0 sling (26, 16, D:1) a +0 club a goblin corpse (27, 5, D:1) a +0 club (29, -8, D:1) a +0 club (51, 6, D:1) a +0 whip (54, -1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom a +0 sling