Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (14, -16, D:1) a +0 short sword 4 stones (19, 2, D:1) a +0 leather armour (23, -20, D:1) a +0 robe (26, -10, D:1) a +0 club (27, -34, D:1) a +0 dagger (34, 4, D:1) a +0 whip (37, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -6, D:2) a +0 mace (16, 19, D:2) a frilled lizard corpse (skeletalised by now) (17, -11, D:2) a +0 club (20, -28, D:2) a +0 whip 4 stones (27, 15, D:2) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (27, 16, D:2) a hobgoblin corpse (skeletalised by now) (28, 15, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (29, -14, D:2) a +0 scythe a +0 robe (29, 14, D:2) a +0 dagger 3 stones a +0 dagger a goblin corpse (skeletalised by now) (29, 15, D:2) a +0 club a +0 club a +0 sling (29, 16, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (31, 15, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (32, -30, D:2) an adder corpse (33, -16, D:2) a book of Burglary (38, -11, D:2) a ball python corpse (39, -30, D:2) a +0 whip (41, -14, D:2) a giant cockroach corpse a ball python corpse (53, -8, D:2) a rat corpse (56, -7, D:2) a +0 dagger