Grim Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, 26, D:1) 4 large rocks (8, -5, D:1) a +0 club 3 stones (12, 24, D:1) 7 stones (15, 12, D:1) a +0 spear (16, 43, D:1) a +0 ring mail (17, -11, D:1) 4 stones (19, 30, D:1) a +0 robe (27, 25, D:1) a +0 club (43, 29, D:1) 5 stones (48, 21, D:1) a +0 spear (53, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -1, D:2) a +0 short sword (10, -39, D:2) a staff of poison (10, 8, D:2) a +0 dagger (11, -33, D:2) a +0 club (13, 16, D:2) a +0 dagger (22, -4, D:2) a +0 club (25, -27, D:2) a +0 long sword (26, -31, D:2) a +0 dagger (29, -31, D:2) a +0 hand axe a +0 leather armour an orc corpse (29, -29, D:2) a +0 club an orc corpse (skeletalised by now) (58, 11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -5, D:3) a +0 dagger 5 stones (5, 11, D:3) a +0 trident (5, 22, D:3) 5 stones (6, -11, D:3) 4 stones (6, 13, D:3) a +0 morningstar (6, 18, D:3) a quokka corpse (8, -2, D:3) a scroll of fear (10, -4, D:3) 4 stones (10, -2, D:3) a potion of attraction (12, -10, D:3) a +0 dagger