Grim Level 1 of the Dungeon (0, 0, D:1) a staff of earth (9, 4, D:1) 3 poisoned darts (19, 1, D:1) a +0 robe (20, -2, D:1) a +0 dagger (21, -18, D:1) 6 stones (28, -17, D:1) 6 stones (34, 11, D:1) 5 stones (48, -32, D:1) a +0 dagger (54, -29, D:1) a +0 war axe Level 2 of the Dungeon (11, -21, D:2) a +0 short sword a +0 club (19, -28, D:2) a +0 short sword (21, -9, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 spear a +0 animal skin a +0 helmet (22, -9, D:2) a +0 dagger (23, -9, D:2) a +0 club (24, -9, D:2) a +0 club a +0 dagger of flaming a +0 club (25, -34, D:2) 5 stones (25, -8, D:2) a +0 club (26, -9, D:2) a +0 dagger (26, -8, D:2) a +0 dagger (27, 3, D:2) a +0 club a +0 ring mail a +0 dagger (28, 1, D:2) a +0 dagger of holy wrath a +0 robe (28, 3, D:2) a +0 hand axe (33, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (1, 5, D:3) a +0 leather armour (6, 23, D:3) a book of Geomancy (10, 22, D:3) a +0 club 4 poisoned darts (10, 30, D:3) a +0 dagger (12, 31, D:3) 3 stones (15, 9, D:3) a +0 robe (19, 7, D:3) a book of the Tundra (20, 26, D:3) a +0 club 2 stones (22, 6, D:3) a +0 leather armour (23, 14, D:3) a +0 club (26, 23, D:3) a +0 spear (26, 24, D:3) a +0 mace a +0 whip a +0 club (37, 29, D:3) a +0 short sword (44, 44, D:3) a +0 hammer (45, 41, D:3) a +4 quarterstaff of chaos Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour a +0 club 3 stones (0, 1, D:4) a +0 dagger a +0 robe (1, -11, D:4) 6 stones (1, -1, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 flail a +0 leather armour (3, -5, D:4) a book of Cantrips (7, -9, D:4) a +0 robe (10, -2, D:4) a +0 ring mail (16, -13, D:4) a staff of poison (17, -24, D:4) a book of Necromancy (23, -24, D:4) a +0 hand axe a +0 leather armour a +0 falchion (23, -23, D:4) a +0 dagger of electrocution a +0 robe a +0 club (26, -24, D:4) a +0 morningstar (28, -9, D:4) 4 stones (28, -8, D:4) a +0 flail (29, -8, D:4) a +0 trident the +0 leather armour of Tartarus {rF+++ Will+ Dex-5} Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. Will: It increases your willpower. (30, -6, D:4) a +0 dagger a +0 ring mail (31, -6, D:4) a +0 dagger a +0 robe (34, -13, D:4) a +0 spear (38, -19, D:4) a +0 dagger 5 stones (39, -6, D:4) a +0 rapier (44, -21, D:4) a +0 trident (45, 3, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 10, D:5) a +0 dagger (0, 12, D:5) a +0 whip (2, 4, D:5) a jackal corpse (4, -3, D:5) a +0 sling (13, -23, D:5) a +0 pair of gloves (13, -13, D:5) a +0 hand axe a +0 leather armour (14, -15, D:5) a +0 whip (14, -13, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe (14, -12, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -19, D:5) 5 stones (20, 13, D:5) 6 gold pieces (21, 9, D:5) a +0 ring mail (21, 10, D:5) a hornet corpse