Grim Level 1 of the Dungeon (0, 0, D:1) a +0 trident (5, -31, D:1) a Trismegistus Codex (14, -1, D:1) a +0 rapier (18, -23, D:1) 2 curare-tipped darts (22, -21, D:1) a +0 animal skin (23, -34, D:1) a -3 whip (29, -33, D:1) a book of Conjurations (32, 4, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (33, -8, D:1) a +0 short sword (37, -5, D:1) a +0 whip (41, -40, D:1) a +0 short sword 5 stones (44, -15, D:1) 4 stones (48, -22, D:1) 4 stones (57, -7, D:1) a +0 dagger (57, -4, D:1) 8 stones (61, -25, D:1) a +0 short sword (68, -28, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse