Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 19, D:1) a +0 robe (11, 26, D:1) a +0 short sword 4 stones (35, 4, D:1) a +0 war axe of holy wrath (36, -11, D:1) a +0 club (37, 22, D:1) a +0 mace (37, 29, D:1) a staff of death (41, 2, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -27, D:2) a +1 robe of cold resistance (3, -3, D:2) 9 stones (14, 8, D:2) a +0 morningstar (14, 10, D:2) 6 atropa-tipped darts (15, -1, D:2) a +1 dagger of speed 5 stones (16, 3, D:2) a rat corpse (skeletalised by now) (22, 21, D:2) 6 stones (35, -16, D:2) a +0 club (37, -4, D:2) a +1 dagger of speed (41, -8, D:2) a +0 short sword