Grim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (17, 14, D:1) a +0 leather armour (17, 18, D:1) a +0 dagger (18, 12, D:1) a +0 dagger (21, 21, D:1) a +0 club 4 stones (22, 17, D:1) 6 stones (24, -14, D:1) a +0 dagger (45, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -2, D:2) a +0 whip (1, 0, D:2) a +0 club (15, 16, D:2) 7 stones (21, -9, D:2) a +0 mace (31, 7, D:2) 5 stones (32, 8, D:2) 5 stones (48, 8, D:2) a +0 ring mail (48, 12, D:2) a +0 robe (53, 16, D:2) a +1 mace of draining (55, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 stones a +0 dagger (22, 0, D:3) a +0 leather armour (24, 0, D:3) 5 stones (32, -8, D:3) a rat corpse (33, 10, D:3) a +0 dagger a +0 leather armour (35, 12, D:3) a poisoned dart (36, 5, D:3) a bat corpse (skeletalised by now) (36, 13, D:3) a poisoned dart (38, 2, D:3) a quokka corpse (skeletalised by now) (38, 3, D:3) a +0 short sword 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (9, 3, D:6) a +0 dagger (15, -10, D:6) a scroll of identify (23, -7, D:6) 7 stones (30, 4, D:6) a +0 rapier (32, 17, D:6) 9 stones (32, 19, D:6) a +0 robe (35, 18, D:6) a +0 flail (37, 9, D:6) a potion of degeneration (37, 20, D:6) 8 gold pieces (39, 20, D:6) a scroll of torment