Grim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 14, D:1) a +0 tower shield (1, 0, D:1) a +0 hand axe (1, 3, D:1) a +0 dagger (6, 13, D:1) a +0 hand axe (14, -4, D:1) 2 stones (14, 13, D:1) 4 stones (19, -3, D:1) a +0 sling a +0 whip 2 stones (20, 3, D:1) a +0 dagger (28, -3, D:1) a +0 hand axe (30, 16, D:1) 7 stones (34, 39, D:1) 5 stones (40, 27, D:1) a +0 dagger (44, 24, D:1) 6 stones (47, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 4, D:2) a +0 dagger (21, 18, D:2) a ball python corpse (22, 3, D:2) 4 stones (22, 9, D:2) a +0 club (23, 16, D:2) a +0 dagger a goblin skeleton (26, 17, D:2) an adder skeleton (26, 18, D:2) a hobgoblin skeleton (30, 1, D:2) an adder skeleton (33, -10, D:2) a +0 sling a +0 dagger (33, -4, D:2) 2 boomerangs of dispersal (33, -3, D:2) a rat skeleton (33, 3, D:2) a +0 dagger (37, 13, D:2) a +0 dagger a kobold corpse (39, 14, D:2) a +0 club (40, 6, D:2) a +0 club a goblin skeleton