Grim Level 1 of the Dungeon (0, 0, D:1) 3 stones (10, -12, D:1) a +0 dagger 3 stones (11, 17, D:1) a +0 leather armour (13, -8, D:1) 7 stones (16, 1, D:1) 9 stones (17, 15, D:1) a +0 dagger (26, -16, D:1) a +0 hand axe (27, 6, D:1) a +0 whip (38, 18, D:1) a +0 scale mail (47, -8, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (8, 1, D:2) a +0 club (10, 1, D:2) a bat corpse (skeletalised by now) (12, -13, D:2) a +0 dagger (13, 16, D:2) a +0 robe (16, 3, D:2) 6 stones (19, 16, D:2) a +0 hand axe (37, 7, D:2) a +0 club (39, 7, D:2) 5 stones (40, 18, D:2) a +0 short sword (40, 21, D:2) a +0 whip (43, 20, D:2) 5 stones (44, 11, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a bat corpse (3, -8, D:3) a frilled lizard corpse (3, -5, D:3) a +0 dagger (5, 5, D:3) a +0 dagger a +0 leather armour an orc corpse (6, -17, D:3) a +0 club a goblin corpse