Grim Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, -4, D:1) a +0 dagger (31, 24, D:1) a +0 leather armour (33, 36, D:1) a +0 dagger (36, 12, D:1) a +0 whip 5 stones (41, 2, D:1) a +0 mace (44, -7, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (3, -12, D:2) a +0 robe (4, -56, D:2) a +0 dagger (4, -36, D:2) a +0 mace a +0 ring mail (5, -43, D:2) a +0 club (5, -38, D:2) 7 stones (10, -57, D:2) 6 poisoned darts (10, -26, D:2) a +0 leather armour (17, -32, D:2) a +0 dagger (31, 0, D:2) a +0 club (33, -34, D:2) a +0 scythe a +0 robe (34, -36, D:2) an orb of guile (36, -56, D:2) a +0 club (39, 2, D:2) a +0 club (40, 1, D:2) a +0 short sword (50, -58, D:2) a scroll of identify (53, -48, D:2) a +2 short sword of draining a +0 dagger of speed Level 3 of the Dungeon [Shop] Fekija's Armour Shop a +0 chain mail (45 gold) a +2 plate armour of cold resistance (400 gold) a +0 robe (7 gold) the +1 robe "Pigoc" {Harm Int+5} (232 gold) Int: It affects your intelligence (+5). Harm: It increases damage dealt and taken. a +2 chain mail of positive energy (185 gold) a +0 ring mail (40 gold) a +0 cloak (45 gold) a +3 chain mail of fire resistance (265 gold) a +0 chain mail (45 gold) (0, 0, D:3) a +0 chain mail (9, -6, D:3) a +0 mace (10, -9, D:3) 4 stones a +0 dagger (11, -5, D:3) a +0 leather armour a +0 whip (14, -12, D:3) a +0 leather armour (24, 19, D:3) a +0 mace (26, 21, D:3) a +0 sling (33, 1, D:3) a +0 club (40, -22, D:3) 2 stones (42, -17, D:3) a +0 robe (50, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 5, D:4) 3 stones (20, 13, D:4) a ball python corpse (skeletalised by now) (22, 8, D:4) a +0 dagger (27, 17, D:4) a scroll of fog