Grim Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 6, D:1) a +0 dagger (3, -8, D:1) a giant cockroach corpse (5, -7, D:1) a dart slug corpse (6, -9, D:1) a giant cockroach corpse (8, -17, D:1) a stone (8, -3, D:1) a human skeleton (14, -10, D:1) a naga skeleton (14, 6, D:1) a +0 club 4 stones (15, 6, D:1) a +0 short sword (17, -30, D:1) a frilled lizard corpse (skeletalised by now) (23, -24, D:1) a +0 dagger (23, 1, D:1) a +0 scale mail (24, -22, D:1) a bat corpse (skeletalised by now) (25, -1, D:1) a +0 dagger 2 stones (27, 9, D:1) 2 stones (29, 4, D:1) 4 stones (32, -3, D:1) 7 stones (45, 11, D:1) 5 stones (48, 7, D:1) a +0 mace (49, -18, D:1) a +0 club (50, 12, D:1) a staff of cold (51, -13, D:1) a +0 club a +0 hand axe (55, -34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip