Dungeon Crawl Stone Soup version 0.31-a0-354-g827e0957a7 (webtiles) character file. Game seed: 137659870581905266 0 Grim the Vexing (level 1, 5/7 HPs) Began as a Felid Enchanter on July 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (83 turns). Grim the Vexing (Felid Enchanter) Turns: 83, Time: 00:00:36 Health: 5/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility Skills: - Level 2.6 Dodging - Level 4.0 Stealth * Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The bat barely misses you. The bat attacks as you move away! The bat closely misses you. The bat barely misses you. The bat completely misses you. The bat misses you. The bat attacks as you move away! The bat misses you. x2 The bat attacks as you move away! The bat completely misses you. The bat barely misses you. The bat attacks as you move away! The bat misses you. x2 The bat hits you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. Found a mace. The bat hits you. * * * LOW HITPOINT WARNING * * * A ball python comes into view. The goblin shouts! You hear an angry hiss. The bat barely misses you. The bat completely misses you. The bat attacks as you move away! The bat hits you but does no damage. A hobgoblin comes into view. Found a trident. A ball python comes into view. The bat attacks as you move away! The bat closely misses you. The ball python hisses angrily. The bat closely misses you. The bat misses you. You scratch the ball python. The ball python is heavily wounded. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The bat attacks as you move away! The bat hits you but does no damage. The bat misses you. The bat hits you but does no damage. The bat misses you. The bat attacks as you move away! The bat barely misses you. The bat misses you. The bat attacks as you move away! The bat completely misses you. The bat hits you but does no damage. The bat attacks as you move away! The bat closely misses you. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....##.........#..:...###.. ......g.######...~♣♣♣♣♣♣♣♣♣ .....#.S# ##.~~≈≈♣≈≈≈♣≈♣ .... #..# ##♣♣~~~~~~~~~ #### #Sg# ###.♣≈~~~~~~~~~ ##..#..####....♣♣~~~~<~~~~ #.......r.......♣≈~~~~~~~~~ #..####.Sb...#.#♣♣~~~~~~~~~ . #...@..# #~~≈♣♣♣≈♣≈♣♣ #......# ..~ ♣♣♣♣♣♣ ##.....# ## # #.....# ####### You could see a quokka, a hobgoblin, a bat and 2 ball pythons. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 83 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 3 Armour: Skin || 10 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 15 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 15 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts