Grim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 13, D:1) a +0 dagger (14, 5, D:1) a +0 spear (17, 9, D:1) a +0 short sword (19, 0, D:1) 6 boomerangs of dispersal (23, 8, D:1) a staff of cold (26, -9, D:1) a +0 club 2 stones (29, -10, D:1) a +0 dagger (29, 21, D:1) a +0 short sword 5 stones (34, 26, D:1) a -3 dagger (36, 26, D:1) 6 stones (43, 11, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (3, 2, D:2) a hobgoblin corpse (skeletalised by now) (7, -7, D:2) a +0 club (22, -6, D:2) a +0 dagger (24, 12, D:2) a +0 leather armour (31, 9, D:2) a hobgoblin corpse (33, -19, D:2) a +0 club (35, -21, D:2) a giant cockroach corpse (41, 10, D:2) a jackal corpse (42, 10, D:2) a jackal corpse Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, -5, D:4) a +0 ring mail