Groucho the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (20, 1, D) a +1 great mace of holy wrath (21, 1, D) a +9 rod of shadows (10/10) (22, 1, D) a +2 iron rod (9/9) (23, 1, D) a +0 cloak of poison resistance (25, 1, D) a +2 quarterstaff of protection (26, 1, D) a +0 pair of gloves of strength (27, 1, D) a book of Enchantments (28, 1, D) a book of Unlife (29, 1, D) a +1 scimitar of flaming (35, 1, D) a book of Hinderance (36, 1, D) a +0 mace (37, 1, D) a +0 robe (38, 1, D) a manual of Stealth (39, 1, D) a +0 dire flail (41, 1, D) a +2 scale mail of poison resistance (49, 1, D) a +1 leather armour of magic resistance (50, 1, D) a plain deck of war (52, 1, D) a phial of floods (53, 1, D) a Fen Folio (54, 1, D) a crystal ball of energy (55, 1, D) a +2 great sword of electrocution (61, 1, D) a +2 robe of cold resistance (62, 1, D) the +10 demon trident "Poifolaa" {freeze, +Blink rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you blink. (67, 1, D) a book of Clouds (69, 1, D) an uncursed staff of conjuration (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a +0 buckler of protection (20, 2, D) a book of the Warp (21, 2, D) a +4 chain mail of magic resistance (22, 2, D) a book of Spatial Translocations (23, 2, D) a +4 rod of shadows (13/13) (24, 2, D) a +3 chain mail of cold resistance (25, 2, D) a +2 war axe of holy wrath (26, 2, D) an uncursed amulet of warding (28, 2, D) a phial of floods (29, 2, D) a book of Dreams (36, 2, D) a +4 vampiric rapier (37, 2, D) a +0 dagger (38, 2, D) a plain deck of destruction (39, 2, D) a +5 rapier of flaming (41, 2, D) a +2 dagger of venom (42, 2, D) an ornate deck of destruction (49, 2, D) the Tome of Orientation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 (52, 2, D) a +2 long sword of slicing (53, 2, D) a +1 vampiric war axe (54, 2, D) a plain deck of defence (55, 2, D) a +1 buckler of cold resistance (73, 2, D) a +2 hand axe of chopping (75, 2, D) the +7 chain mail "Mekkip" {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (40, 3, D) a +3 ring of protection (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) an uncursed staff of cold (68, 4, D) a +0 mace a +1 robe of positive energy a cursed -2 scythe a +0 robe (69, 4, D) a +1 hunting sling of flaming a cursed +0 robe (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (38, 5, D) a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (39, 5, D) a +0 giant club a +0 flail (40, 5, D) a +1 dire flail of holy wrath a +3 plate armour (53, 5, D) a +0 trident (54, 5, D) a cursed -2 trident (10, 6, D) an uncursed staff of energy a crystal ball of energy (26, 6, D) a +3 halberd of protection (38, 6, D) a cursed -1 dagger a +2 robe of resistance (40, 6, D) a +0 war axe the cursed +0 scale mail "Xaozen" {MR+ Str+5} It affects your strength (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 trident of protection a +0 chain mail a +0 hand axe (52, 6, D) a +2 scythe of slicing (4, 7, D) a +3 large shield a +3 shield a +3 buckler (24, 7, D) a +1 great sword of flaming (38, 7, D) a +0 flail of crushing a +2 battleaxe of electrocution a cursed +0 robe a +0 giant club (41, 7, D) a +0 club (51, 7, D) a +2 vampiric demon trident (53, 7, D) a cursed -2 dire flail a +0 flail (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (23, 8, D) a +2 great sword of flaming (61, 9, D) the Tome of Contamination and Stones Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Alistair's Intoxication Transmutation/Poison 4 f - Bolt of Magma Conjuration/Fire/Earth 5 (63, 9, D) a +4 plate armour of cold resistance (71, 9, D) a box of beasts (72, 9, D) a +4 dagger of holy wrath (62, 10, D) an ornate deck of destruction (70, 10, D) an uncursed staff of earth (72, 10, D) an uncursed staff of conjuration (61, 12, D) a +0 rapier a +0 robe a +0 buckler (62, 12, D) a +0 dagger a cursed +0 robe a +2 buckler (49, 13, D) a +0 glaive of flaming (50, 13, D) the Tome of Aid Spells Type Level a - Regeneration Charms/Necromancy 3 b - Excruciating Wounds Charms/Necromancy 5 c - Haste Charms 6 (52, 13, D) an uncursed staff of wizardry (53, 13, D) an uncursed staff of fire (54, 13, D) an uncursed ring of magical power (50, 14, D) a +3 chain mail of poison resistance (51, 14, D) a cursed staff of cold (52, 14, D) an uncursed ring of protection from magic (53, 14, D) a +1 mace of protection (54, 14, D) a book of Air (55, 14, D) a lantern of shadows (38, 15, D) an uncursed staff of earth (40, 15, D) a +2 ring of protection (41, 15, D) the +0 chain mail of Supple Strength {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). (35, 16, D) an uncursed staff of power (36, 16, D) an uncursed staff of earth (37, 16, D) an uncursed staff of summoning (38, 16, D) the +3 executioner's axe of Watchfulness {freeze, MP+9 Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your magic capacity (+9). (39, 16, D) a disc of storms (41, 16, D) a +1 long sword of holy wrath (43, 16, D) the cursed +3 battleaxe of Vanity {chop, rF- rC+ Str+10 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+10). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (19, 17, D) an uncursed staff of summoning (20, 17, D) the +2 ice dragon armour of Life {+Blink rF- rC++ SInv} It makes you vulnerable to fire. It greatly protects you from cold. It lets you see invisible. It lets you blink. (21, 17, D) a book of Conjurations (22, 17, D) a book of Annihilations (23, 17, D) a book of Hinderance (24, 17, D) a lantern of shadows (25, 17, D) a Young Poisoner's Handbook (26, 17, D) a book of Summonings (27, 17, D) the +7 flail of Departure {drain, *Drain rPois rC+++ Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It renders you almost immune to cold. It protects you from poison. It causes draining when unequipped. (29, 17, D) a book of Alchemy (61, 17, D) an uncursed ring of flight (63, 17, D) a lantern of shadows (71, 17, D) a quicksilver dragon armour (72, 17, D) a +2 halberd of flaming (73, 17, D) a +0 trident (19, 18, D) a +0 dagger (20, 18, D) the +11 hunting sling "Jaheeq" {venom, *Confuse rF+ MP+9 Stlth+} It poisons the ammo it fires. It protects you from fire. It affects your magic capacity (+9). It may confuse you when you take damage. It makes you more stealthy. (21, 18, D) a +0 dagger (22, 18, D) a +0 shortbow of flaming (25, 18, D) a +0 short sword (26, 18, D) a +4 giant spiked club (27, 18, D) a +2 dagger of flaming (28, 18, D) a sack of spiders (29, 18, D) a +1 war axe of chopping (62, 18, D) a +2 rod of ignition (12/12) (71, 18, D) a plain deck of defence (23, 19, D) a +7 giant club (24, 19, D) the +9 arbalest of Courage {venom, +Fly rN++ Str-4} It poisons the ammo it fires. It affects your strength (-4). It greatly protects you from negative energy. It lets you fly. (25, 19, D) a +1 morningstar of holy wrath (51, 19, D) a +2 hand axe of chopping (72, 20, D) a +0 trident 6 tomahawks (62, 21, D) a cursed staff of power an uncursed staff of cold (63, 21, D) a +0 flail a cursed +0 leather armour (26, 22, D) 2 arrows (28, 22, D) a +0 rapier (73, 22, D) a +1 falchion of holy wrath 7 tomahawks (24, 23, D) a +0 shortbow (unseen) (26, 23, D) a +0 scimitar (22, 24, D) a +0 long sword a +0 ring mail (25, 24, D) an arrow (22, 25, D) a +0 short sword an elf corpse (skeletalised by now) (23, 25, D) an arrow of flame a +0 long sword a +0 leather armour a +0 shortbow a +0 short sword a +0 long sword a +0 longbow 37 arrows a +0 leather armour an elf corpse (skeletalised by now) (24, 25, D) a +0 long sword a +0 leather armour a cursed -2 dagger a +0 leather armour a +0 long sword an uncursed amulet of rage a +0 longbow a +0 leather armour an uncursed staff of earth a +0 leather armour 30 arrows a +0 rapier a +0 rapier a cursed +0 leather armour a +0 short sword a +0 short sword a cursed +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (25, 25, D) a +2 long sword of electrocution a +0 long sword a +0 longbow a +0 leather armour 16 arrows (26, 25, D) a +0 long sword (49, 25, D) an uncursed staff of fire (50, 25, D) a book of Frost (52, 25, D) a +4 plate armour of fire resistance (53, 25, D) a book of the Dragon (54, 25, D) an uncursed staff of power (55, 25, D) the +6 trident "Vutaeryn" {pierce, rPois Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It lets you see invisible. (23, 26, D) an uncursed staff of air a +0 leather armour (24, 26, D) 24 arrows (25, 26, D) the +10 rapier "Gouhel" {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (50, 26, D) a +1 falchion of holy wrath (51, 26, D) a plain deck of summoning (54, 26, D) the Guide on Floating Boosts Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Swiftness Charms/Air 2 d - Ozocubu's Armour Charms/Ice 3 e - Excruciating Wounds Charms/Necromancy 5 f - Warp Weapon Charms/Translocation 5 (23, 27, D) a +0 longbow 33 arrows a +0 leather armour (24, 27, D) a +0 rapier a +0 rapier a +0 leather armour an uncursed ring of protection from fire (25, 27, D) a cursed +4 rod of inaccuracy (11/11) a +0 leather armour a +0 buckler (61, 27, D) the +5 hand crossbow of World's End {penet, rC+ MR- Dex+9} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+9). It protects you from cold. It affects your resistance to hostile enchantments. (62, 27, D) The Intricacies of Spellcraft Spells Type Level a - Discord Hexes 8 (63, 27, D) a +0 buckler a +0 dagger (64, 27, D) the +0 ice dragon armour of the Hot Ocelot {rF- rC++ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It greatly protects you from cold. (71, 27, D) the cursed +1 fire dragon armour "Potef" {rF++ rC- Stlth+} It greatly protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. (62, 28, D) a +6 mace of protection (71, 28, D) a +1 battleaxe of freezing (72, 28, D) the +4 broad axe "Teir" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (73, 28, D) a +4 arbalest of evasion (36, 29, D) a +1 falchion of slicing (37, 29, D) a +0 leather armour of magic resistance (38, 29, D) a +0 chain mail (39, 29, D) a +4 ring of protection a cursed ring of positive energy (41, 29, D) a crystal ball of energy (42, 29, D) a +2 shortbow of flaming (43, 29, D) a book of Air (44, 29, D) a +0 chain mail (35, 30, D) an uncursed staff of air (36, 30, D) the +4 mace of the Eternal Warrior {pain, Int+3 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+4). (37, 30, D) a lantern of shadows (38, 30, D) a +4 short sword of freezing (39, 30, D) a book of Spatial Translocations (40, 30, D) an uncursed staff of fire (41, 30, D) the amulet "Oseen" {Spirit Int+4 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It lets you see invisible. (42, 30, D) Lepeadew's Volume of Ensnaring Confrontation Spells Type Level a - Static Discharge Conjuration/Air 3 b - Conjure Flame Conjuration/Fire 3 c - Gell's Gravitas Hexes/Translocation 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Invisibility Hexes 6 (43, 30, D) the ring "Vutyfur" {SustAt Dex+3} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your dexterity (+3). (53, 32, D) (unseen) (63, 32, D) the +7 demon trident of Due Proportion {pain, rN++ Int-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It greatly protects you from negative energy. (unseen) (63, 33, D) a +0 quarterstaff a +0 robe a +0 dagger a +0 robe a scroll of brand weapon (19, 34, D) a book of Changes (20, 34, D) a +6 lajatang of electrocution (21, 34, D) an uncursed ring of see invisible (22, 34, D) a fan of gales (23, 34, D) a book of Conjurations (24, 34, D) a disc of storms (25, 34, D) a cursed amulet of inaccuracy (26, 34, D) a +2 pair of boots of flying (27, 34, D) a -1 iron rod (14/14) (28, 34, D) a potion of agility (29, 34, D) a scroll of acquirement (37, 34, D) a +0 bardiche (unseen) (38, 34, D) a +0 glaive a +0 chain mail (40, 34, D) a +0 battleaxe (unseen) (21, 35, D) a +3 rapier of venom (22, 35, D) a box of beasts (23, 35, D) the +5 mace of the First Seas {pain, +Fly rPois SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you see invisible. It lets you fly. (24, 35, D) an uncursed staff of summoning (25, 35, D) an uncursed staff of poison (26, 35, D) a +2 robe of positive energy (27, 35, D) a book of Callings (37, 35, D) a +0 battleaxe a +0 plate armour (38, 35, D) the +10 demon whip of the People {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). a +0 arbalest 11 bolts a +0 great sword a +2 chain mail of positive energy a +0 dire flail a +1 hand crossbow of flaming a +0 plate armour a +0 battleaxe a cursed +0 chain mail (39, 35, D) a +0 arbalest 5 bolts a +0 battleaxe a +0 chain mail a +0 war axe the +0 pearl dragon armour of Indecent Exposure {rElec rN+ Regen+ Str-3 SInv} It affects your strength (-3). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It increases your rate of regeneration. a +0 long sword a +0 chain mail (40, 35, D) a +0 long sword a +0 plate armour 3 large rocks a +0 long sword a +0 plate armour a +0 shield (41, 35, D) a bolt (37, 36, D) a +0 arbalest 12 silver bolts an uncursed ring of flight (38, 36, D) a +0 battleaxe a cursed +0 chain mail a +0 long sword a +0 plate armour a silver bolt (39, 36, D) 3 bolts 3 large rocks (40, 36, D) a large rock (unseen) (49, 37, D) a +0 robe (51, 37, D) a manual of Slings a phantom mirror (59, 37, D) a +0 quarterstaff of speed (60, 37, D) the +2 flail of Ovotix {crush, +Rage rC- MR+ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you go berserk. (61, 37, D) a +2 spear of flaming (62, 37, D) a book of Death (63, 37, D) a +2 scale mail of fire resistance (69, 37, D) a +0 war axe of electrocution (70, 37, D) a book of Alchemy (71, 37, D) a +0 ring mail of poison resistance (72, 37, D) Vume's Incunabulum of Earthen Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 3 c - Petrify Transmutation/Earth 4 d - Statue Form Transmutation/Earth 6 e - Hydra Form Transmutation 6 (49, 38, D) an uncursed staff of energy (52, 38, D) an uncursed staff of conjuration (53, 38, D) a +0 dagger (59, 38, D) a cursed -2 ring of slaying (60, 38, D) a +3 plate armour of fire resistance (61, 38, D) a +2 spear of venom (62, 38, D) the +4 ring mail of Day {rElec Regen+ Dex-3 Stlth+} It affects your dexterity (-3). It insulates you from electricity. It increases your rate of regeneration. It makes you more stealthy. (63, 38, D) a +4 trident of venom (70, 38, D) a +5 flail of distortion (71, 38, D) an uncursed ring of stealth a +1 scale mail of poison resistance (72, 38, D) a book of Clouds (25, 40, D) a shard shrike corpse (27, 40, D) an ice dragon corpse (50, 44, D) a +0 scimitar a +2 chain mail of fire resistance (51, 44, D) an uncursed staff of fire (52, 44, D) an uncursed staff of fire a +0 robe an uncursed staff of cold a +0 robe (52, 45, D) a +2 robe of positive energy a cursed +1 dire flail of freezing a cursed +0 robe