Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 7, D) a +0 scale mail a +0 shield a +0 war axe a scroll of blinking a potion of berserk rage a potion of haste (7, 5, D) 3 scrolls of blinking (7, 6, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (10, 6, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 0, D) an uncursed staff of poison (35, 15, D) a phantom mirror (36, 0, D) a +1 hand crossbow of freezing (36, 15, D) the +1 hand axe "Glorpo" {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (37, 0, D) a fan of gales (37, 15, D) a sack of spiders (37, 21, D) a +0 greatsling (still there?) 2 stones (still there?) (38, 0, D) the +3 whip of Shame {slash, +Blink} It inflicts extra damage upon your enemies. It lets you blink. (38, 6, D) a glowing shapeshifter corpse (38, 7, D) an ugly thing corpse (38, 8, D) a shapeshifter corpse (38, 15, D) a book of Transfigurations (38, 19, D) a +3 sacred scourge of holy wrath (unseen) (39, 0, D) a +2 antimagic war axe (39, 7, D) a very ugly thing corpse (39, 15, D) the amulet "Ixkimiff" {Fragile +Blink +Rage +Fly rN+} [amulet of rage] It protects you from negative energy. It lets you fly. It lets you blink. It lets you go berserk. It will be destroyed if unequipped. (40, 1, D) a cursed amulet of inaccuracy (40, 15, D) the cursed +1 long sword "Atyrik" {speed, rPois rN+++ Str-3 Stlth-} Attacks with this weapon are significantly faster. It affects your strength (-3). It protects you from poison. It renders you almost immune to negative energy. It makes you less stealthy. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (41, 0, D) 2 potions of haste (41, 1, D) a lamp of fire (41, 3, D) a glowing shapeshifter corpse (41, 15, D) a +0 helmet of intelligence (42, 0, D) a +2 hand crossbow of freezing (42, 1, D) a cursed staff of earth (42, 15, D) a +1 flail of flaming (43, 15, D) a +2 hand axe of freezing (48, 25, D) a +0 robe (49, 0, D) a +0 hunting sling of freezing (49, 1, D) a +2 glaive of flaming (49, 12, D) a plain deck of summoning (49, 24, D) the +1 ring mail of Amelioration {rElec rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. (49, 36, D) a +0 broad axe (49, 37, D) an uncursed staff of earth (49, 41, D) a +0 trident (50, 0, D) an uncursed staff of summoning (50, 12, D) a +0 flail of protection (50, 13, D) a +1 war axe of freezing an uncursed staff of power (50, 24, D) a +1 hand axe of freezing (50, 25, D) the +9 trident of Vix Opea {pierce, Int+4 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+3). (50, 29, D) a +0 robe (50, 36, D) a sack of spiders (50, 37, D) the cursed +0 ring mail of Roepp {rF- rC+ Regen+} It makes you vulnerable to fire. It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (50, 42, D) a +0 morningstar (50, 43, D) the +9 dire flail "Batapre" {freeze, rElec rPois rC++ Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It greatly protects you from cold. It insulates you from electricity. It protects you from poison. a +0 flail (51, 0, D) an uncursed staff of wizardry (51, 1, D) a +2 spear of venom (51, 7, D) a +4 scimitar of flaming (still there?) a +2 scimitar of flaming (still there?) (51, 13, D) a +0 short sword (51, 15, D) a +0 rapier (51, 19, D) a +0 longbow 59 arrows a +0 leather armour (51, 24, D) a +2 dagger of freezing (51, 36, D) a +2 plate armour of poison resistance (51, 37, D) a book of Dreams (51, 41, D) a +0 hand axe (unseen) (51, 42, D) a +0 short sword an uncursed ring of poison resistance a +0 long sword (52, 0, D) an uncursed staff of air (52, 1, D) a +3 triple sword of holy wrath (52, 12, D) a disc of storms (52, 13, D) a +1 hand axe of freezing (still there?) the +7 short sword of Betuumin {venom, +Rage MR- Str+3 Dex+3 Stlth+} (still there?) It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. (52, 14, D) a +2 long sword of flaming a +0 leather armour (52, 15, D) a +0 longbow 28 arrows a +0 leather armour (52, 17, D) a +0 short sword of freezing (52, 24, D) a +3 ring mail of poison resistance (52, 25, D) a book of the Earth (52, 30, D) a +0 robe (52, 37, D) an uncursed staff of fire (52, 41, D) a +5 trident of flaming (52, 42, D) a +0 dire flail of pain (53, 0, D) a +4 scale mail of fire resistance (53, 7, D) a +3 scimitar of flaming (unseen) (53, 8, D) a fire dragon corpse (skeletalised by now) (53, 12, D) a +0 short sword (53, 13, D) 2 arrows (unseen) (53, 15, D) a +2 whip of flaming a cursed -3 long sword (53, 24, D) a plain deck of defence (53, 36, D) a Young Poisoner's Handbook (53, 37, D) a +0 war axe (53, 42, D) a +0 dire flail (54, 1, D) an uncursed staff of power (54, 4, D) a hell hound corpse (skeletalised by now) (54, 12, D) a book of Power (54, 13, D) a +0 dagger (54, 14, D) a +5 battleaxe of freezing (54, 15, D) a +0 scimitar a +0 leather armour (54, 24, D) a book of Debilitation (54, 28, D) an uncursed staff of summoning a +0 robe (54, 36, D) an uncursed staff of energy (55, 0, D) a fan of gales (55, 1, D) a stone of tremors (55, 13, D) an uncursed amulet of dismissal (55, 24, D) a crystal ball of energy (59, 36, D) a +3 scale mail of fire resistance (59, 37, D) a +3 double sword of draining (60, 36, D) an uncursed ring of positive energy (60, 37, D) the +8 greatsling of Bevapimm {freeze, rElec rC+ Int+2 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. (61, 0, D) an ornate deck of wonders (61, 16, D) a plain deck of defence (61, 26, D) a book of Battle (61, 36, D) a plain deck of changes (61, 37, D) an uncursed staff of energy (61, 43, D) a +0 flail (61, 44, D) a large rock (62, 0, D) a +4 scale mail of magic resistance (62, 1, D) a +1 spear of freezing (62, 8, D) a +2 scale mail of magic resistance (62, 9, D) a +1 scimitar of electrocution (62, 16, D) a +0 dire flail (62, 17, D) a phial of floods (62, 20, D) a cursed -3 trident (62, 22, D) a +0 war axe (62, 26, D) a +1 shield of positive energy (62, 27, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (62, 36, D) a book of Annihilations (62, 37, D) a +1 falchion of holy wrath (62, 43, D) 6 large rocks (62, 44, D) 2 large rocks (63, 0, D) a scroll of brand weapon (63, 20, D) a +1 great sword of freezing (63, 26, D) a +2 trident of piercing (63, 27, D) a phial of floods (63, 36, D) a +1 scimitar of holy wrath (63, 37, D) a large rock a +3 chain mail of magic resistance (63, 43, D) 3 large rocks (64, 17, D) a box of beasts (64, 21, D) a +0 mace (64, 26, D) an uncursed ring of magical power (64, 27, D) the cursed +3 short sword "Goikkoagg" {flame, rC- Str+3 Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+6). It makes you vulnerable to cold. It has a curse placed upon it. (65, 26, D) a +1 trident of protection (67, 0, D) a +1 ring of protection (69, 0, D) a fan of gales (69, 36, D) an uncursed staff of wizardry (70, 9, D) a +0 dagger (70, 11, D) a +0 leather armour (70, 12, D) a +7 flail of protection a +0 robe a +0 short sword (70, 18, D) an arrow (70, 19, D) an arrow (70, 20, D) a +0 shortbow 15 arrows (70, 33, D) an uncursed staff of death (70, 37, D) the +8 chain mail "Noqavvul" {Str+8} It affects your strength (+8). (71, 8, D) an uncursed staff of power (71, 11, D) a +0 dagger a +0 robe (71, 16, D) a box of beasts (71, 17, D) an ornate deck of wonders (71, 19, D) a +0 trident 2 tomahawks (71, 20, D) a +0 trident a potion of haste (71, 26, D) the +2 robe of Indemnity {+Blink rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It lets you blink. (71, 27, D) an uncursed ring of protection from magic (71, 36, D) the ring "Kotydghay" {Fire rElec rN+ Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. a +3 amulet of reflection the ring "Lojozi Wusu" {Fragile Dex+10 Slay+4} [ring of slaying] It affects your dexterity (+10). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It will be destroyed if unequipped. (71, 37, D) the Volume of Ointment Spells Type Level a - Animate Skeleton Necromancy 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Fireball Conjuration/Fire 5 (72, 8, D) the +1 ring mail of the Peasants {*Confuse rN+ Int+7} It affects your intelligence (+7). It protects you from negative energy. It may confuse you when you take damage. (72, 9, D) an uncursed staff of power (72, 16, D) a +1 great sword of electrocution (72, 20, D) a +1 trident of venom (72, 27, D) a lamp of fire (72, 37, D) a +3 plate armour of poison resistance (73, 1, D) Sif Muna's Volume of Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Poisonous Cloud Conjuration/Poison/Air 6 f - Freezing Cloud Conjuration/Ice/Air 6 (73, 16, D) a tomahawk (73, 17, D) a tomahawk a plain deck of defence (73, 26, D) an uncursed amulet of rage (73, 27, D) a +0 morningstar of protection (73, 36, D) a +0 quarterstaff of holy wrath (73, 37, D) the +5 glaive "Aroegysk" {vamp, *Rage +Blink Int+5 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+5). It lets you blink. It may make you go berserk in combat. It makes you more stealthy.