Groucho the Dungeon (0, 0, D) an arrow (1, 37, D) the cursed +1 morningstar of Wazeget {freeze, *Drain rC+ rN+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. (2, 16, D) the +8 long sword of Fama {slice, *Contam Fragile rF+++ rN+++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It will be destroyed if unequipped. (2, 17, D) a plain deck of war (2, 18, D) a +1 mace of protection (2, 37, D) an uncursed ring of positive energy (3, -1, D) a +0 leather armour (3, 16, D) a +2 war axe of chopping (3, 18, D) a +1 vampiric rapier (3, 37, D) a +2 robe of resistance (4, -14, D) a +5 triple sword (unseen) (4, -13, D) a +5 lajatang (4, -12, D) 1000 sling bullets (unseen) (4, -3, D) a +0 short sword (4, -2, D) a fan of gales (4, -1, D) a +2 pair of boots of running (4, 16, D) a +1 leather armour of cold resistance (4, 17, D) the +3 dire flail "Tormentor" {venom, +Rage rPois rN+ MP-9} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). It lets you go berserk. (4, 18, D) an uncursed ring of positive energy (4, 37, D) an uncursed staff of cold (5, -14, D) a +5 quick blade (unseen) (5, -13, D) a +5 giant spiked club (unseen) (5, -12, D) a +5 bardiche (unseen) (5, -11, D) a +5 executioner's axe (unseen) (5, -9, D) a +3 large shield (unseen) (5, -8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, -2, D) an Akashic Record (5, -1, D) an uncursed staff of power (5, 5, D) an arrow (5, 9, D) a +4 hand axe of chopping (unseen) (5, 16, D) a wand of hasting (5/9) (5, 17, D) a book of Enchantments (5, 37, D) a +2 spear of piercing (6, -3, D) Witchery, Part Two Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Slow Hexes 2 c - Corpse Rot Necromancy 2 d - Passwall Transmutation/Earth 2 e - Sticks to Snakes Transmutation 2 (6, -2, D) an uncursed staff of air (6, -1, D) an uncursed staff of conjuration (6, 6, D) a +0 longbow 10 arrows the cursed +1 chain mail of Insecurity {rPois MR- Dex+6} It affects your dexterity (+6). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, 7, D) the +7 halberd of Luriow {holy, +Blink rC+ Int+3 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It lets you blink. (6, 8, D) a +0 scimitar (unseen) (6, 10, D) a +0 rapier (unseen) (6, 11, D) 3 arrows (6, 13, D) a +0 short sword (unseen) (6, 17, D) the cursed +3 scimitar of the Weasel {flame, +Rage rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from cold. It lets you go berserk. It has a curse placed upon it. (6, 18, D) a +7 war axe of freezing (6, 37, D) a lamp of fire (7, -2, D) a +0 short sword (7, 5, D) a +1 dire flail of crushing (unseen) (7, 10, D) a +0 rapier (unseen) (7, 13, D) an arrow (7, 16, D) an uncursed staff of power (7, 17, D) a +4 rod of clouds (10/10) (7, 18, D) a +3 triple crossbow of flaming (7, 37, D) a +3 great sword of holy wrath (8, -15, D) 3 potions of berserk rage 6 potions of haste a +0 shield a +0 scale mail a +0 war axe (8, -10, D) a scroll of holy word (8, -2, D) a +2 hand crossbow of flaming (8, 7, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (unseen) (8, 8, D) a +0 longbow (unseen) (8, 9, D) a +0 dagger (unseen) (8, 10, D) a +0 rapier (unseen) (8, 11, D) a +0 longbow 41 arrows the +5 leather armour of Mimeps Izoext {MR+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +0 rapier a +0 rapier a +0 leather armour (8, 12, D) 8 arrows a +0 short sword a +0 chain mail (8, 18, D) the ring of Ilehotig {*Drain rF+ Int+4 Stlth+} [ring of stealth] It affects your intelligence (+4). It protects you from fire. It causes draining when unequipped. It makes you more stealthy. the amulet of Wyipli Jocu {Spirit Dex+4 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). It lets you see invisible. the amulet of Fedhas's Outrage {Faith *Confuse Dex+3 Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It may confuse you when you take damage. (8, 37, D) an uncursed staff of air (9, -3, D) a +2 dagger of venom (9, -1, D) a +0 leather armour (9, 8, D) a +0 longbow (unseen) (9, 11, D) a +5 flail of draining (unseen) (9, 12, D) a +0 long sword (unseen) (9, 13, D) a +1 scimitar of electrocution (unseen) (9, 17, D) a +4 ring of protection (9, 37, D) an uncursed amulet of faith (9, 39, D) a +0 demon trident of venom (unseen) (9, 41, D) a +2 demon whip of draining (10, -3, D) a stone of tremors (10, -2, D) a +1 hat (10, -1, D) Kifu's Handbook of Enchanting Changing Spells Type Level a - Slow Hexes 2 b - Sticks to Snakes Transmutation 2 c - Irradiate Conjuration/Transmutation 5 d - Darkness Hexes 6 (10, 8, D) a +1 long sword of flaming (unseen) (10, 9, D) an arrow (10, 10, D) a cursed staff of cold (10, 11, D) the +8 falchion "Qesi" {slice, +Fly rElec Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It insulates you from electricity. It lets you fly. (unseen) (10, 16, D) a cursed amulet of inaccuracy (10, 18, D) a book of Frost (10, 37, D) a +4 dagger of venom (11, -15, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -12, D) a disc of storms (11, -11, D) a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of flight (11, -10, D) an uncursed staff of energy a crystal ball of energy (11, -3, D) a +0 long sword (11, -2, D) a +0 leather armour (11, -1, D) a book of Summonings (11, 7, D) a +0 rapier (11, 37, D) a +2 pair of gloves of dexterity (12, -15, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (12, -3, D) a +0 dagger (12, -2, D) a +0 dagger (12, -1, D) a +0 long sword (12, 16, D) a stone of tremors (12, 18, D) a +3 hand crossbow of flaming (12, 37, D) a +1 scale mail of fire resistance (13, -1, D) a +0 short sword (13, 11, D) an arrow (13, 12, D) a +0 long sword (unseen) (13, 17, D) an uncursed amulet of faith (13, 18, D) a book of Fire (13, 37, D) a +2 ring of evasion (14, 18, D) a book of Dreams (14, 37, D) a +1 plate armour of fire resistance (15, 37, D) the cursed +0 spear "Cuto" {drain, Str-3 Dex+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your dexterity (+4). It lets you see invisible. It has a curse placed upon it. (20, -14, D) an uncursed staff of conjuration (20, 1, D) a book of Maledictions (20, 2, D) the +4 troll leather armour of the Hills {rF+ rC+ Regen+} It protects you from fire. It protects you from cold. It increases your rate of regeneration. (20, 17, D) a +0 spear of venom (20, 18, D) an uncursed staff of earth (21, -15, D) a plain deck of wonders (21, -14, D) a disc of storms (21, 2, D) an uncursed staff of summoning (21, 18, D) a +3 quick blade (22, -15, D) an uncursed staff of wizardry (22, -14, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (22, 1, D) a book of Geomancy (22, 2, D) a +0 dagger of flaming (22, 4, D) a +0 giant club (22, 19, D) a cursed staff of poison (23, 1, D) an uncursed staff of summoning (23, 2, D) a phantom mirror (23, 5, D) a +0 dire flail a +0 dire flail (23, 6, D) 2 large rocks (still there?) a +0 giant spiked club (still there?) (23, 7, D) a +0 dire flail (unseen) (23, 17, D) the +8 war axe of Otaq {chop, Fragile +Blink Stlth+} It inflicts extra damage upon your enemies. It lets you blink. It will be destroyed if unequipped. It makes you more stealthy. (23, 19, D) Luufaj's Papyrus of Burning Snow Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Fire Conjuration/Fire 6 (24, -15, D) a plain deck of summoning (24, -14, D) a book of Debilitation (24, -9, D) a +0 trident (24, -7, D) a +0 vampiric demon trident (unseen) (24, 1, D) Sif Muna's Catalogue of the Compass Spells Type Level a - Portal Projectile Translocation 3 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 (24, 3, D) a +0 giant spiked club (still there?) a +7 hand crossbow of velocity (still there?) (24, 5, D) a cursed -1 dire flail a +0 dire flail (24, 6, D) a +0 great sword of flaming 6 large rocks (24, 7, D) 10 large rocks (24, 8, D) a large rock (25, -15, D) a +4 ring of dexterity (25, -14, D) a +0 rapier (25, -9, D) a +0 spear (unseen) (25, -8, D) a +0 spear (25, -6, D) a +2 antimagic rapier (unseen) (25, 1, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +2 spear of pain (25, 3, D) a +0 giant club an uncursed staff of wizardry (25, 4, D) a +0 dire flail a +0 dire flail a cursed -2 giant club (25, 6, D) a +2 battleaxe of freezing (unseen) (25, 8, D) a +0 battleaxe of freezing (unseen) (25, 18, D) the amulet "Kaoc" {Spirit rElec SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It lets you see invisible. (25, 19, D) the +6 scythe of Intimidation {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (26, -15, D) a +0 leather armour (26, -14, D) the +5 ring mail "Egent" {*Corrode MP+9 Int+6 Dex+4} It affects your intelligence (+6). It affects your dexterity (+4). It affects your magic capacity (+9). It may corrode you when you take damage. (26, -10, D) a +0 trident of flaming a throwing net (26, -8, D) a +0 spear 8 javelins a +0 leather armour (26, -7, D) 6 javelins (26, -6, D) a +2 short sword of venom (unseen) (26, 1, D) an uncursed ring of stealth (26, 3, D) a book of Geomancy (26, 4, D) a +0 giant club (26, 5, D) a cursed -3 giant club (unseen) (27, -15, D) the +2 helmet of Fublaibe {+Blink +Fly rElec Str-2} It affects your strength (-2). It insulates you from electricity. It lets you fly. It lets you blink. (27, -14, D) an uncursed staff of energy (27, -9, D) a +2 vampiric trident (unseen) (27, -7, D) a +0 rapier (unseen) (27, 1, D) a stone of tremors (27, 2, D) a +4 chain mail of cold resistance (27, 4, D) a +0 dire flail (unseen) (27, 19, D) a +1 scale mail of poison resistance (28, -15, D) a +0 leather armour of magic resistance (28, -14, D) a +2 hand axe of flaming (28, -9, D) a +3 antimagic spear (unseen) (28, 1, D) a +1 shortbow of flaming (28, 2, D) a +4 plate armour of poison resistance (28, 17, D) the cursed +0 long sword "Ickasad" {slice, MR+ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (29, -15, D) a cursed staff of death (29, -14, D) a box of beasts (29, 1, D) a phial of floods (29, 2, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (29, 17, D) a +3 plate armour of cold resistance (29, 18, D) a +4 shortbow of flaming (30, -14, D) an uncursed staff of air (30, 1, D) an uncursed staff of earth (30, 2, D) a +0 robe of magic resistance (30, 17, D) a book of Fire (30, 18, D) the Reference Book on Flamy Clay Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 (35, 13, D) a +0 whip (36, 14, D) a +2 ring of intelligence (37, -15, D) a +4 plate armour of fire resistance (37, -14, D) a plain deck of wonders (37, -1, D) a stone of tremors (37, 0, D) a +0 flail a cursed +0 chain mail a plain deck of summoning (37, 2, D) a +3 dagger a cursed +0 robe (37, 3, D) a +0 trident (unseen) (37, 13, D) a +0 halberd (38, -14, D) a plain deck of wonders (38, -1, D) a +0 dagger (38, 0, D) a +0 battleaxe a +0 plate armour a plain deck of defence (38, 4, D) a +0 giant club (unseen) (38, 14, D) the +6 trident "Killer Klown's Peril" {flame, Str+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It lets you see invisible. (39, -15, D) a +3 plate armour of cold resistance (39, -14, D) a +2 demon trident of venom (39, 0, D) a +0 trident (39, 1, D) an uncursed staff of earth (unseen) (39, 13, D) an uncursed staff of power (39, 14, D) a +1 greatsling of freezing (39, 19, D) a +0 vampiric war axe (still there?) a +0 halberd (still there?) (39, 20, D) a +0 spear (unseen) (40, -12, D) the cursed +1 spear of Pain and Death {drain, +Blink rC- MR+ Str+2} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. a +3 flail of protection (still there?) (40, -1, D) a fan of gales (40, 0, D) a +2 scale mail of poison resistance (40, 3, D) a +0 long sword a +0 chain mail (40, 4, D) a large rock a +2 hand axe of chopping a +0 plate armour (40, 5, D) a +4 great sword of slicing a +0 plate armour a +0 battleaxe of chopping a +0 chain mail (40, 6, D) 2 large rocks (40, 7, D) a large rock (40, 13, D) the +2 robe of the Echidna {Dex+3} It affects your dexterity (+3). (40, 14, D) an uncursed staff of cold (40, 18, D) a +6 spear of freezing (40, 19, D) a +5 morningstar of draining a +0 robe a +0 robe (41, -15, D) the +5 hunting sling "Ceiwnas" {freeze, rElec rN+ Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. (41, -14, D) an uncursed staff of air (41, -1, D) an uncursed ring of poison resistance (41, 0, D) a +0 long sword (still there?) a stone of tremors (still there?) (41, 3, D) a +0 long sword (still there?) a +0 giant club (still there?) (41, 5, D) a cursed -1 great sword (unseen) (41, 19, D) a +0 robe (42, -15, D) a +2 rapier of electrocution (42, -14, D) a +0 dagger of pain (42, -1, D) Wuapon's Disquisition on Cloudy Companions Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Call Imp Summoning 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Silence Hexes/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 (42, 0, D) an uncursed ring of poison resistance (42, 14, D) a disc of storms (42, 18, D) a +0 morningstar (unseen) (43, -15, D) the +2 chain mail of Ruerch {rF+ rN+ Dex+3} It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. (43, 0, D) a +2 whip of electrocution (43, 13, D) a +4 blowgun (43, 14, D) a +0 halberd (44, -1, D) a +2 dagger of venom (44, 0, D) the +0 short sword of the Owl {holy, rElec rF+ MP-9 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It affects your magic capacity (-9). (44, 13, D) a cursed staff of poison (44, 14, D) a +4 antimagic hand axe (45, 13, D) a +5 quarterstaff of protection (49, 9, D) a +0 short sword of draining (unseen) (50, -15, D) a +2 scale mail of magic resistance (50, -14, D) a book of the Sky (50, -13, D) a +4 iron rod (13/13) (50, -3, D) an uncursed staff of wizardry (50, 9, D) a +1 halberd (still there?) a +4 chain mail of magic resistance (still there?) (50, 21, D) a +2 mace (50, 22, D) a +0 robe (51, -14, D) a sack of spiders (51, -3, D) a disc of storms (51, 10, D) a +1 hunting sling of velocity (51, 21, D) a book of Fire (51, 26, D) a +3 spear of venom (unseen) (52, -15, D) a +1 great mace of protection (52, -14, D) a legendary deck of destruction (52, -3, D) a book of Transfigurations (52, -2, D) a +0 scimitar of holy wrath (52, 9, D) a book of Death (52, 10, D) a +0 dagger (still there?) a phial of floods (still there?) (52, 14, D) a +1 vampiric long sword (unseen) (52, 15, D) a +5 war axe of venom (unseen) (52, 21, D) a +0 glaive (52, 22, D) the Handbook of the Traveller and Clay Spells Type Level a - Passwall Transmutation/Earth 2 b - Force Lance Conjuration/Translocation 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Shatter Earth 9 (52, 25, D) a +0 dagger a +0 robe a +0 battleaxe a +2 chain mail of poison resistance (52, 27, D) a +0 war axe a +1 dagger of draining a +0 robe (53, -14, D) a +3 plate armour of poison resistance (53, -11, D) a +1 leather armour of fire resistance (53, -3, D) the +5 scale mail of Feasting {rF+ Int+7} It affects your intelligence (+7). It protects you from fire. (53, 9, D) the +9 shortbow of Superiority {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). (53, 10, D) the cursed ring "Orilemyju" {rPois rF- rN+ AC-3 Stlth+} [ring of protection] It affects your AC (-3). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (53, 13, D) a +0 halberd of freezing (unseen) (53, 15, D) a cursed -2 dire flail (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a wand of teleportation (5/9) (still there?) (53, 22, D) the +4 scimitar of Ymessea {antimagic, rF+ rC+ MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +1 ring mail of the Sun {rF- Str+3 Dex+5} It affects your strength (+3). It affects your dexterity (+5). It makes you vulnerable to fire. a +0 dagger (53, 25, D) a cursed staff of death (unseen) (54, -15, D) a +4 dagger of holy wrath (54, -14, D) a +2 glaive of freezing (54, -3, D) a plain deck of defence (54, 9, D) a +1 dagger of venom (54, 10, D) an uncursed staff of power (54, 24, D) a +0 great sword (unseen) (55, -15, D) the Handbook of Space Spells Type Level a - Cure Poison Poison 2 b - Olgreb's Toxic Radiance Poison 4 c - Conjure Ball Lightning Conjuration/Air 6 (55, -14, D) an uncursed ring of ice (55, -2, D) a book of Summonings (55, 9, D) the cursed +0 hand axe "Kuoxilun" {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (55, 10, D) Roxanne's Compendium of Shape Shifting (still there?) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Petrify Transmutation/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Statue Form Transmutation/Earth 6 the amulet "Uqoefecs" {Spirit rElec rC+ rN+ MP+9} (still there?) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). (55, 21, D) a +0 quarterstaff of protection (56, -15, D) a +0 glaive of flaming (56, -14, D) an uncursed ring of stealth (56, -3, D) a +2 leather armour of fire resistance (56, -2, D) an uncursed ring of flight (56, 9, D) a +0 short sword (56, 13, D) a +4 falchion of slicing (60, 21, D) a +2 mace of protection (60, 22, D) an uncursed staff of wizardry (61, 21, D) the +1 battleaxe of the Silent Majority {chop, rF+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. (61, 22, D) an uncursed amulet of harm (61, 27, D) a +0 robe an uncursed ring of poison resistance (62, -7, D) a Fen Folio (62, 11, D) a +3 long sword of holy wrath (62, 21, D) a +6 blowgun (62, 26, D) an uncursed staff of air a +0 robe (63, -15, D) an uncursed amulet of faith (63, -14, D) a box of beasts (63, -6, D) the +15 plate armour of Makhleb's Generosity {rN+} It protects you from negative energy. (63, -4, D) a cursed -2 falchion a +0 robe (63, 1, D) the ring "Oryboas" {Ice Slay+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. (63, 8, D) an uncursed staff of fire (63, 22, D) a +1 scale mail of cold resistance (64, -15, D) an uncursed staff of power (64, -7, D) a +3 plate armour of cold resistance (64, 1, D) an uncursed staff of conjuration (64, 2, D) a +1 robe of resistance (64, 11, D) a crystal ball of energy (64, 12, D) a +1 scimitar (64, 16, D) the +7 glaive "Moogar" {chop, +Rage Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you go berserk. a +0 robe (64, 17, D) a cursed -2 battleaxe a +0 robe (64, 21, D) a +1 scale mail of fire resistance (64, 22, D) a disc of storms (65, 1, D) a +4 blowgun (65, 2, D) a phial of floods (65, 11, D) a lamp of fire (65, 12, D) an uncursed staff of energy (66, 11, D) a +0 long sword of flaming (68, -15, D) a wand of hasting (5/9) (70, -15, D) a book of Debilitation (70, 21, D) a Grand Grimoire (71, -7, D) a +3 short sword of venom (71, 21, D) a +3 leather armour of fire resistance (71, 22, D) an uncursed staff of death (72, -7, D) the cursed +1 chain mail of Foeggi {-Cast MR+ MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents spellcasting. It has a curse placed upon it. (72, 1, D) a +0 vampiric rapier (72, 5, D) a +3 scimitar of flaming (72, 11, D) Sif Muna's Tome of Companions and Conjuration Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Stone Arrow Conjuration/Earth 3 d - Force Lance Conjuration/Translocation 4 e - Lightning Bolt Conjuration/Air 5 f - Shadow Creatures Summoning 6 (72, 21, D) a wand of acid (5/15) 4 scrolls of amnesia a manual of Slings the amulet of Rilag {Harm *Drain Int+4 Slay-5} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (72, 22, D) a stone of tremors (73, -7, D) a book of Death (73, -6, D) a +0 chain mail of fire resistance (73, 1, D) the ring "Wuriocoump" {+Fly MP+9} [ring of flight] It affects your magic capacity (+9). It lets you fly. a +2 ring mail of fire resistance (73, 2, D) a +0 buckler of protection (73, 4, D) a +4 scimitar of flaming (73, 11, D) a disc of storms (73, 12, D) a +0 hand axe of chopping (73, 21, D) a +1 glaive of chopping (74, 2, D) a +3 rapier of electrocution (74, 4, D) a +2 scimitar of flaming (74, 11, D) a +2 double sword of slicing (74, 12, D) the ring "Suuseuso" {rPois MR+} [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. (74, 21, D) a +3 hand axe of chopping (74, 22, D) a +2 hand axe of distortion (76, -14, D) an uncursed staff of wizardry