Groucho the Dungeon (0, 11, D) a +0 mace (0, 15, D) a +0 rapier (1, -6, D) 3 bolts (1, -5, D) a +3 war axe of electrocution a +2 chain mail of fire resistance (2, -16, D) an uncursed ring of wizardry (2, -15, D) an uncursed ring of ice (2, -14, D) a +6 ring of strength (2, -13, D) a crystal ball of energy (2, -6, D) a +1 long sword of slicing a +0 chain mail a +0 great sword a +0 plate armour a +0 war axe a +0 chain mail a +0 hand axe a +3 war axe of flaming a +0 plate armour a +0 shield a +1 morningstar of protection a +0 chain mail a +1 dire flail of holy wrath a +0 plate armour (2, 3, D) a +2 dagger (2, 12, D) a +0 trident (2, 18, D) a +0 ring mail (3, -16, D) an uncursed ring of wizardry (3, -15, D) a +2 ring of dexterity (3, -14, D) a +6 ring of protection (3, -13, D) a +7 fire dragon armour (3, -10, D) a book of Unlife (3, -7, D) a +5 rod of ignition (13/13) a cursed +0 chain mail a +0 dire flail a +0 chain mail a +1 helmet of intelligence (3, -6, D) a +0 great sword a +0 arbalest a cursed +0 plate armour a +0 arbalest a +1 battleaxe of draining 26 bolts a +0 plate armour a +0 mace a +0 leather armour (3, -5, D) a +0 halberd a +0 plate armour a +4 bardiche of venom a +0 chain mail a +0 dire flail a book of Dreams (3, -4, D) a crystal ball of energy (3, 3, D) a +2 falchion (3, 4, D) a +2 quarterstaff (3, 17, D) a +0 flail a +0 chain mail (3, 18, D) a +0 dagger a +0 robe (4, -15, D) a +2 hat (4, -14, D) a +1 pair of gloves of dexterity (4, -13, D) a +2 pair of gloves (4, -8, D) a +0 dagger a +0 robe a potion of degeneration a +0 long sword a +0 plate armour a +0 war axe the cursed +1 leather armour "Cocaughi" {+Blink rC+} It protects you from cold. It lets you blink. It has a curse placed upon it. (4, -6, D) a +0 great sword a +3 plate armour of magic resistance a +0 great mace a +1 chain mail of magic resistance a +0 war axe (4, -5, D) a +1 great sword of protection a +0 chain mail a +0 club (4, -4, D) a +0 great sword a +0 plate armour a +0 leather armour (4, 3, D) a +2 trident (4, 4, D) a +2 mace (5, -15, D) a +8 gold dragon armour (5, -14, D) a +4 chain mail of cold resistance (5, -13, D) a +4 plate armour of fire resistance (5, -9, D) a +1 vampiric dagger a +0 robe (5, -8, D) a +0 war axe 5 tomahawks a +0 plate armour (5, -7, D) a +0 dagger of venom a +0 robe a +0 dire flail a +0 plate armour (5, -6, D) a cursed ring of protection from cold (5, -5, D) a +0 battleaxe a cursed +0 chain mail a +0 pair of boots (5, -4, D) a +0 battleaxe a +0 chain mail (5, -3, D) a +0 war axe a +0 chain mail (6, -20, D) a +0 longbow 26 arrows a +0 leather armour (6, -15, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (6, -14, D) a +6 lajatang (6, -13, D) a +3 great sword of slicing (6, -9, D) a +0 great mace a +0 plate armour (6, -8, D) a +0 dire flail of protection a +0 chain mail a +0 great mace a +0 hunting sling a +0 chain mail a cursed +0 glaive a +0 mace a +0 chain mail a +0 short sword (6, -7, D) a +0 dire flail a +0 long sword a +0 chain mail (6, -6, D) a +0 halberd 7 tomahawks a +0 chain mail a +0 war axe (6, -5, D) a +0 bardiche a +0 plate armour a +0 short sword a +0 chain mail (6, -4, D) a +0 glaive a +1 chain mail of fire resistance a cursed -3 dagger a +2 robe of fire resistance (6, -3, D) a +0 great sword a cursed -2 arbalest 12 bolts a +0 chain mail a +0 robe a sack of spiders (7, -14, D) a +3 great sword of electrocution (7, -13, D) a +9 scythe (7, -10, D) a +0 halberd a +0 plate armour a lamp of fire (7, -9, D) a +0 long sword a cursed +0 plate armour (7, -8, D) the +11 flail of the Tiger {venom, rC+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from cold. a +0 robe a +0 dagger (7, -7, D) a +0 dire flail a +0 plate armour a +0 halberd (7, -6, D) a +2 pair of boots of stealth (7, -5, D) a +0 halberd a +0 plate armour (7, -4, D) a +0 war axe a +0 chain mail a +0 long sword a +0 chain mail (7, -3, D) a +0 broad axe a +0 chain mail a +0 dagger (8, -13, D) a +3 triple sword (8, -10, D) a +0 mace a +0 chain mail (8, -9, D) an uncursed staff of poison (8, -8, D) a +0 dagger of draining a +0 robe (8, -7, D) a +0 trident a +0 plate armour a Young Poisoner's Handbook (8, -6, D) a +0 great mace (8, -5, D) the Papyrus of the Entourage Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Shadow Creatures Summoning 6 (8, -4, D) a +0 scale mail (8, 4, D) 2 scrolls of vulnerability (8, 8, D) a +0 scale mail (8, 9, D) a +1 mace of protection (8, 10, D) a +1 dagger of electrocution (8, 11, D) a +0 hand axe of freezing (8, 18, D) a +0 hand axe (8, 19, D) a +0 dagger a +0 robe (8, 21, D) a +0 shortbow 15 arrows (8, 23, D) 2 arrows (9, -23, D) 2 arrows (unseen) (9, -22, D) 11 arrows (9, -21, D) a +0 longbow 35 arrows a cursed +0 leather armour a +0 halberd (9, -10, D) a +0 war axe (9, -7, D) a Fen Folio (9, -5, D) the +1 robe of Tartarus {Regen+ Int+4} It affects your intelligence (+4). It increases your rate of regeneration. (9, -4, D) a +0 robe (9, 4, D) an uncursed staff of energy (9, 8, D) a +3 chain mail (9, 9, D) a +3 quarterstaff of speed (9, 10, D) a +0 trident of piercing (9, 11, D) a +1 long sword of holy wrath (9, 17, D) a +0 dagger (unseen) (12, -22, D) 20 sling bullets (12, -16, D) a book of Frost (13, -22, D) the ring of Doax {Fire Str+4 Int+4 Slay+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It makes you vulnerable to cold. a book of Minor Magic (13, -21, D) a fan of gales (13, -16, D) a +0 helmet (17, -19, D) a +0 war axe (unseen) (17, 19, D) a +2 plate armour (17, 20, D) a +0 pair of boots (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 rapier of draining (17, 23, D) a +2 halberd of protection (18, -5, D) a +1 ring mail of cold resistance (18, 19, D) a +4 chain mail (18, 20, D) a +4 scale mail (18, 21, D) a +2 hand axe a +0 war axe (18, 22, D) a +2 scimitar of flaming (18, 23, D) a +0 lajatang (19, -6, D) a +0 mace a +0 cloak (20, -22, D) a +0 arbalest 24 bolts (20, -16, D) a +0 rapier a +0 rapier a +0 leather armour (20, -15, D) a +1 great sword of flaming (20, -5, D) a +0 short sword (21, -22, D) a +0 arbalest 14 bolts (21, -21, D) a large rock a +0 arbalest 10 bolts (21, -17, D) a +0 long sword a cursed +0 robe a +3 demon whip a +3 whip of holy wrath a +0 robe (21, -9, D) a tomahawk (21, -8, D) a +0 trident a +0 battleaxe a +1 chain mail of poison resistance a +0 trident 10 poisoned tomahawks (22, -20, D) 2 bolts (22, -18, D) a +0 trident a cursed -2 great mace a +4 longbow of freezing a +0 plate armour (22, -17, D) a large rock a +0 war axe (22, -13, D) a +0 trident 8 tomahawks (22, -7, D) a +2 hand axe of freezing a +0 ring mail a +0 trident a +0 hunting sling 4 tomahawks a +0 rapier a +0 rapier a +0 leather armour a scroll of random uselessness a +1 spear of piercing 16 javelins a +0 leather armour a wand of random effects (13/48) (23, -19, D) 2 bolts an uncursed staff of poison (23, -18, D) 5 bolts a +1 flail of holy wrath a +0 halberd (23, -16, D) a +0 short sword a +0 chain mail a large rock (23, -15, D) a large rock (23, -13, D) a +0 dagger a +0 robe (23, -9, D) a +1 rapier of speed (unseen) (24, -19, D) a +0 arbalest (unseen) (24, -18, D) a +0 long sword (24, -16, D) a cursed +0 trident 7 tomahawks (24, -5, D) a +4 antimagic dagger (26, -5, D) a +2 spear of piercing (27, -14, D) a +4 demon whip of electrocution a +0 robe a +2 buckler (28, -13, D) a tomahawk (28, 17, D) a +0 flail (30, -13, D) a +0 spear 9 javelins a +0 leather armour (31, -17, D) a +3 ring mail of fire resistance (31, -16, D) the +3 hunting sling of Trial by Ordeal {freeze, MR- Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It affects your resistance to hostile enchantments. (31, -13, D) 3 javelins a +0 trident 8 tomahawks (31, 11, D) a +0 spear a +0 animal skin (32, -14, D) a +0 battleaxe (unseen) (33, -13, D) a +0 hand axe a +2 arbalest of evasion a cursed -3 ring of intelligence (36, -1, D) a +3 whip of holy wrath a +0 robe the +11 chain mail of the Nexus {*Drain Str+9 Int-3 Dex+5} It affects your strength (+9). It affects your intelligence (-3). It affects your dexterity (+5). It causes draining when unequipped. (36, 2, D) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (37, 0, D) a +3 leather armour of cold resistance (37, 1, D) a +0 hand axe of flaming (37, 16, D) a +0 morningstar (40, 16, D) a +0 giant spiked club (42, -9, D) a +0 dagger (unseen) (42, -8, D) a +1 demon blade a +0 plate armour (42, 17, D) a +0 flail a +0 plate armour a +0 broad axe a +0 chain mail a cursed -1 long sword a +0 robe (43, -8, D) a +3 broad axe (still there?) a +2 whip (still there?) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 mace (still there?) a +0 scimitar (still there?) a +0 long sword (still there?) (43, -7, D) a +3 dire flail of draining a +0 plate armour a +3 great mace a +0 plate armour a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 mace a +0 leather armour (43, -6, D) a +0 flail a +0 club (43, 16, D) a +0 scimitar of flaming (43, 18, D) a +0 giant club (44, -7, D) a +0 whip (44, -6, D) a +0 trident a +0 plate armour (45, -7, D) a +0 morningstar a +0 dire flail a +0 dire flail (45, -6, D) a +0 long sword a +0 chain mail of fire resistance (45, 0, D) a +3 longbow (45, 1, D) a +3 giant spiked club (45, 7, D) a +3 longbow (45, 8, D) a +3 lajatang (45, 15, D) a +4 scimitar of flaming (unseen) (46, -15, D) a +1 cloak a +0 shield (46, -14, D) a +4 hat (46, -8, D) a +0 battleaxe (46, -7, D) a +0 flail a +0 animal skin a +0 dagger a +0 robe a +0 war axe a +1 war axe a +0 plate armour a +0 long sword (46, -6, D) a +0 great sword a +0 plate armour (46, 0, D) a +3 arbalest (46, 1, D) a +3 giant spiked club (46, 7, D) a +3 battleaxe (46, 8, D) the +8 morningstar "Hydraslayer" {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (47, -16, D) a +2 pair of gloves (47, -15, D) a +10 fire dragon armour (47, -14, D) the +4 mottled dragon armour of the Game of Kings {+Inv} It lets you turn invisible. (47, -8, D) a +0 scimitar a +0 hand axe a +0 ring mail (47, -7, D) a +3 scimitar of flaming a +0 greatsling a +0 robe a +0 buckler a +1 halberd of venom a +0 trident (47, -6, D) a +0 antimagic rapier (unseen) (48, -15, D) a +7 triple crossbow of flaming (48, -14, D) a +9 great sword of holy wrath (48, -7, D) a +4 dagger of speed a +0 leather armour (48, 0, D) a +5 dire flail of holy wrath (48, 1, D) a +3 battleaxe (48, 8, D) a +1 executioner's axe (48, 17, D) a cursed -2 dire flail (unseen) (49, -16, D) the +7 great mace of Crawling {flame, Str-4 Int+6 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your intelligence (+6). It affects your dexterity (+3). (49, -15, D) a +9 battleaxe of chopping (49, -14, D) a +0 scimitar a +0 leather armour the +7 battleaxe of Resourcefulness {drain, MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (49, -9, D) a +4 dagger (unseen) (49, 0, D) a +3 great sword (49, 1, D) a +3 arbalest (49, 7, D) a +1 bardiche (49, 8, D) a +3 longbow (49, 17, D) a cursed -2 hand axe (50, -9, D) a +0 falchion a +0 scale mail (51, -10, D) a +1 dire flail of holy wrath (51, 0, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (51, 5, D) a +0 arbalest 19 bolts (52, 0, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (52, 4, D) a +0 arbalest (unseen) (52, 11, D) a +0 trident (52, 12, D) 14 bolts (53, -21, D) the amulet of Votaoda {+Rage Dex+4} [amulet of rage] It affects your dexterity (+4). It lets you go berserk. (53, -20, D) a +10 gold dragon armour (53, 22, D) a +0 leather armour (53, 23, D) a potion of lignification (54, -22, D) a +11 scythe of protection (54, -21, D) the ring "Wayginun" {MP+9 AC+2 Dex+4} [ring of protection] It affects your AC (+2). It affects your dexterity (+4). It affects your magic capacity (+9). (54, -20, D) a +7 triple sword of holy wrath (54, -19, D) the ring "Ubbaa" {+Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (54, 0, D) the +8 hand crossbow "Jofarph" {velocity, Str-4 Dex+5 SInv} Any bolt fired from it inflicts extra damage. It affects your strength (-4). It affects your dexterity (+5). It lets you see invisible. (54, 4, D) a +2 glaive of freezing (54, 7, D) 50 arrows (54, 8, D) 50 arrows (54, 13, D) the +7 shortbow "Juheff" {speed, rC++} Attacks with this weapon are significantly faster. It greatly protects you from cold. Cheibriados disapproves of the use of such an item. (55, -22, D) the ring "Heutrele" {Int+2 Dex+2} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+2). (55, -21, D) the amulet "Xoahohy" {Spirit Str+3 Dex+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your dexterity (+6). (55, -20, D) a +9 great mace of protection (55, -19, D) the +9 scythe of the Magi {antimagic, rElec Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It makes you more stealthy. (55, 5, D) a bolt a +1 dire flail of protection a +0 plate armour (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, -26, D) a +0 battleaxe a +0 arbalest 24 bolts a +0 chain mail (56, -25, D) a +0 dire flail of crushing a +0 plate armour a +0 dagger a +0 robe (56, -22, D) the +5 executioner's axe "Usoucug" {chop, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). (56, -21, D) the +7 demon trident of Dithmenos's Wrath {elec, MP+9 Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your magic capacity (+9). (56, -19, D) the +9 double sword of Offence {freeze, *Drain Str+2 Int+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It lets you see invisible. It causes draining when unequipped. (56, 5, D) a bolt (57, -22, D) the amulet "Humeobuz" {Inacc rC+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from cold. (57, -21, D) a +7 longbow of velocity (57, -20, D) the +7 glaive "Upuleang" {distort, Int+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+4). (57, -19, D) a +2 pair of gloves of archery (57, -2, D) a +0 chain mail a +0 long sword a bolt (57, 16, D) a wand of hasting (5/9) (57, 17, D) an uncursed staff of power (57, 22, D) a +3 ring of evasion (57, 23, D) the ring of Xacacias {rPois rN+ Dex-4 SInv} [ring of see invisible] It affects your dexterity (-4). It protects you from poison. It protects you from negative energy. It lets you see invisible. the ring "Junlirph" {rN+ Str-5 Dex+7 SInv} [ring of see invisible] It affects your strength (-5). It affects your dexterity (+7). It protects you from negative energy. It lets you see invisible. the ring of No Interval {*Corrode rElec rF+ Dex+8} [ring of protection from fire] It affects your dexterity (+8). It protects you from fire. It insulates you from electricity. It may corrode you when you take damage. a +5 broad axe an uncursed ring of protection from fire a +1 broad axe of freezing an uncursed ring of protection from fire a +3 ring of strength (58, -32, D) a +0 short sword a +2 cloak (58, -22, D) a +10 fire dragon armour (58, -21, D) the ring "Kirchuot" {rElec Dex-5 Slay+4 SInv Stlth+} [ring of slaying] It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. (58, -20, D) the ring of Bewak {Fire rPois} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (58, -19, D) the ring "Boenn" {+Fly rPois rF+ Int+3} [ring of flight] It affects your intelligence (+3). It protects you from fire. It protects you from poison. It lets you fly. (58, -2, D) a +0 chain mail a +2 long sword of freezing a bolt (58, -1, D) a +0 chain mail a +0 broad axe (58, 0, D) a +0 shield 16 bolts a +2 war axe of draining a +0 plate armour a +0 arbalest a +0 long sword a +0 chain mail a +0 shield a +0 dire flail a cursed +0 chain mail (58, 1, D) a +0 chain mail a +0 great sword a bolt (58, 2, D) a +0 plate armour 23 bolts a +0 battleaxe a +0 arbalest (58, 3, D) a +0 chain mail a +0 long sword (58, 4, D) 10 bolts a +0 arbalest (58, 13, D) the ring "Goel" {+Inv Dex+6 Stlth+} [ring of dexterity] It affects your dexterity (+6). It lets you turn invisible. It makes you more stealthy. the ring of Interdependent Arising {rPois MP+9 Int+3 Dex-4 Stlth+} [ring of stealth] It affects your intelligence (+3). It affects your dexterity (-4). It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. the amulet "Qaiziveac" {+Rage Int+4 Dex+9 Slay+3} [amulet of rage] It affects your intelligence (+4). It affects your dexterity (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you go berserk. the amulet "Gocosk Soil" {Regen+ Dex+6} [amulet of regeneration] It affects your dexterity (+6). It increases your rate of regeneration. the ring of Quhygun {*Confuse rPois SInv Stlth+} [ring of poison resistance] It protects you from poison. It lets you see invisible. It may confuse you when you take damage. It makes you more stealthy. (58, 14, D) the ring "Ruthot" {Wiz Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). the ring "Daylystu" {*Contam +Fly MP+9 Str+2} [ring of flight] It affects your strength (+2). It affects your magic capacity (+9). It lets you fly. It causes magical contamination when unequipped. (58, 17, D) a crystal ball of energy (59, -22, D) the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. (59, -21, D) a +4 cloak (59, -20, D) a +9 lajatang of electrocution (59, -19, D) a +12 plate armour (59, -2, D) a +0 plate armour a +0 great sword (59, -1, D) a +2 glaive of flaming a +2 plate armour of poison resistance (59, 0, D) a +0 chain mail (unseen) (59, 1, D) a +0 chain mail (unseen) (59, 16, D) an uncursed staff of energy (60, -32, D) a +0 long sword (60, -20, D) the +7 demon whip "Zuclead" {elec, Dex+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It makes you more stealthy. (60, -7, D) a bolt (60, 11, D) the ring "Vonaolytt" {Int-2 Dex+2 Slay+3} [ring of intelligence] It affects your intelligence (-2). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). the amulet of Totut {Spirit Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). the ring "Jat Zudgh" {rN+ MR+ Dex+4} [ring of protection from magic] It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. the ring "Saunaufy" {rN+ MR+ Str+5} [ring of protection from magic] It affects your strength (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of the First Planets {rElec rC+ Str+2 Dex-4 Slay+3} [ring of protection from cold] It affects your strength (+2). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It insulates you from electricity. the ring "Pile" {rElec rF- rN+ Dex+6 Slay+2} [ring of dexterity] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (61, -7, D) a bolt (61, 5, D) a +0 short sword of speed a +0 buckler (61, 20, D) a +0 flail a +0 cloak (62, -42, D) a +3 long sword of flaming (unseen) (62, -41, D) 24 stones (62, -8, D) a +0 whip (unseen) (62, 4, D) a +0 trident a +0 shield (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, -42, D) 8 gold pieces (63, -41, D) a +0 scimitar of flaming (still there?) an uncursed staff of wizardry (still there?) (63, -40, D) a +3 whip of holy wrath (still there?) a manual of Necromancy (still there?) (63, -29, D) a +0 longbow 5 arrows a cursed +0 leather armour (63, -28, D) 3 arrows (63, -27, D) an arrow (63, -24, D) an arrow (63, -10, D) 2 large rocks (63, 0, D) a +2 chain mail of magic resistance (63, 7, D) 50 bolts (63, 8, D) 50 bolts (63, 23, D) Onuyleot's Sorcery in Simple Steps Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Throw Flame Conjuration/Fire 2 d - Corpse Rot Necromancy 2 e - Sticks to Snakes Transmutation 2 (64, -42, D) a +0 long sword of flaming (still there?) a +0 dagger (still there?) (64, -41, D) a +2 whip of holy wrath (still there?) a golden rune of Zot (still there?) (64, -40, D) a +1 sacred scourge of holy wrath (still there?) a +1 whip of holy wrath (still there?) (64, -39, D) an uncursed staff of wizardry (64, -37, D) a +4 scimitar of holy wrath (unseen) (64, -28, D) a +0 rapier a +0 rapier a +0 leather armour (64, -6, D) the ring "Wiptauth" {Str+3 SInv} [ring of see invisible] It affects your strength (+3). It lets you see invisible. (64, 0, D) the cursed +0 leather armour of Honesty {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (65, -42, D) a +1 whip of holy wrath (still there?) a +0 club (still there?) (65, -41, D) a +2 whip of holy wrath (unseen) (65, -40, D) 13 gold pieces (65, -39, D) a book of Unlife (65, -38, D) a +1 whip of holy wrath (unseen) (65, -12, D) a +0 arbalest (unseen) (65, -11, D) a +0 broad axe (unseen) (65, -7, D) the ring of Ru's Castigation {-Tele rC+ Dex+6} [ring of protection from cold] It affects your dexterity (+6). It protects you from cold. It prevents most forms of teleportation. (65, -6, D) the amulet "Geet" {Regen+ Int+2} [amulet of regeneration] It affects your intelligence (+2). It increases your rate of regeneration. (65, 0, D) a +1 pair of gloves (65, 5, D) a +0 long sword a +0 buckler (65, 6, D) a +2 flail of holy wrath a +0 robe a +0 shield (65, 23, D) the Almanac of Dislocated Malediction Spells Type Level a - Corona Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Cause Fear Hexes 4 d - Warp Weapon Charms/Translocation 5 e - Discord Hexes 8 (66, -42, D) a +1 falchion of flaming (still there?) a disc of storms (still there?) (66, -41, D) a +0 whip (66, -40, D) a +2 long sword of flaming (still there?) a +2 sacred scourge of holy wrath (still there?) (66, -39, D) a +0 robe (66, -8, D) the ring "Vun Reck" {rN+ MP+9} [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). (66, -7, D) the ring of the Morning {rF+ rN++ Dex+5 Stlth-} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. It greatly protects you from negative energy. It makes you less stealthy. (66, -6, D) the ring "Felom" {rPois rF+ Int+4 Slay+2} [ring of intelligence] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from poison. (66, 0, D) a +5 plate armour (67, -42, D) a +2 glaive of chopping (67, -41, D) a +0 club (67, -40, D) 17 gold pieces (67, -28, D) a +0 battleaxe of freezing (67, -13, D) a +0 arbalest (unseen) (67, -12, D) a +0 arbalest (unseen) (67, 23, D) the Volume of Cankerous Enhancements Spells Type Level a - Cure Poison Poison 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spectral Weapon Hexes/Charms 3 (68, -42, D) a +1 robe of positive energy (68, -41, D) a +2 great mace of crushing (68, -32, D) a +0 rapier a +0 rapier a +0 leather armour (68, -24, D) a +0 rapier a +0 rapier a +0 leather armour (68, -6, D) a potion of brilliance (68, 0, D) a +4 fire dragon armour (68, 1, D) a +6 chain mail (68, 7, D) a +1 centaur barding (68, 8, D) a +4 ring mail (69, 6, D) a +3 plate armour (69, 7, D) a +2 leather armour of poison resistance (69, 8, D) a +1 cloak (69, 23, D) an Akashic Record (70, -28, D) a +2 lajatang of venom a +0 robe (71, -20, D) a +0 great sword a +0 plate armour (71, 0, D) a +7 scale mail (71, 7, D) a +2 swamp dragon armour (71, 8, D) a +4 ring mail (71, 23, D) a +0 short sword (72, 0, D) a +4 ring mail (72, 7, D) a +1 pair of gloves (72, 8, D) a +3 leather armour of magic resistance (72, 23, D) a book of Cantrips (73, -2, D) a +0 short sword a +0 long sword a +0 cloak (73, 23, D) a book of Battle (74, -1, D) a +0 hand axe a +2 chain mail of positive energy (74, 1, D) an arrow (74, 2, D) an arrow (74, 3, D) a +0 robe a +0 cloak (74, 4, D) 2 arrows (74, 5, D) a +0 war axe a +0 robe (74, 7, D) 11 arrows a +0 shortbow (74, 8, D) a +0 long sword a +0 flail a +0 robe (74, 9, D) a +0 flail a +0 naga barding (75, -32, D) a +3 eudemon blade of holy wrath a +0 large shield (75, -19, D) a +0 great mace a +0 plate armour a +0 short sword a +0 shortbow 20 arrows (75, 5, D) a +0 shortbow (unseen) (75, 6, D) a +2 battleaxe of freezing (75, 10, D) 2 arrows (75, 13, D) a book of the Dragon (75, 15, D) a book of Annihilations (75, 16, D) a book of Death (75, 17, D) a book of Frost (75, 18, D) a book of Ice (75, 21, D) a book of Battle (76, -19, D) a +0 long sword a +0 scale mail