Groucho the Dungeon (0, 18, D) a +1 flail of holy wrath (2, 3, D) a +2 trident (2, 4, D) a +2 dagger (3, 3, D) a +0 war axe (3, 4, D) a +2 quarterstaff of protection (4, 3, D) a +2 mace (4, 4, D) a +2 falchion (4, 12, D) a +0 short sword a stone (8, 4, D) 2 scrolls of vulnerability (8, 6, D) a +0 scythe a +0 robe (8, 8, D) a +0 scale mail (8, 9, D) a +2 hand axe (8, 10, D) a +4 trident of piercing (8, 11, D) a +0 quarterstaff of speed (8, 20, D) a +0 short sword a +0 dagger a +0 leather armour a +0 flail a +0 dagger a +0 robe (9, 4, D) an uncursed staff of energy (9, 6, D) a +0 dire flail a cursed -1 plate armour a +0 battleaxe a +0 arbalest 9 bolts a +0 chain mail a +0 long sword (9, 8, D) a +3 chain mail (9, 9, D) a +2 flail of protection (9, 10, D) a +1 dagger of venom (9, 11, D) a +2 long sword of flaming (10, 21, D) a +0 giant club (14, -9, D) a +2 trident of protection a +0 shield (17, 19, D) a +5 ring mail (17, 21, D) a +2 rapier of draining (17, 22, D) a +2 halberd of protection (17, 23, D) a +4 chain mail a +2 hand axe of freezing (18, -5, D) a crystal ball of energy (18, 20, D) a +4 scale mail (18, 22, D) a +0 lajatang (18, 23, D) a +2 scimitar of holy wrath (19, -6, D) a +0 whip a +0 robe (20, -7, D) a +0 dagger a +0 robe (21, -8, D) 5 bolts (21, -6, D) a +0 giant club (21, -4, D) a +2 flail of crushing (22, -7, D) a +1 short sword of venom (22, -3, D) a book of Ice (23, -6, D) a +0 scale mail of fire resistance (24, -10, D) a +0 arbalest 12 bolts (24, -9, D) a +1 battleaxe of flaming a +0 chain mail an uncursed amulet of magic regeneration (25, -10, D) a bolt (26, -9, D) an uncursed staff of poison (29, 22, D) a +2 scimitar of flaming a +1 long sword of slicing a cursed +0 plate armour a throwing net (30, 23, D) a +0 hand axe 3 throwing nets a +2 ring mail of fire resistance (32, 7, D) a +0 war axe a +0 chain mail (34, 15, D) a +0 flail (36, -1, D) a cursed -1 shortbow 17 arrows (36, 0, D) a Young Poisoner's Handbook (36, 1, D) the Guide on the Rocks and Unholy Secrets Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Transmutation/Earth 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Death Channel Necromancy 6 (36, 2, D) an uncursed amulet of dismissal (37, -1, D) a +0 robe (still there?) a +0 dire flail (still there?) (37, 0, D) a +2 ring mail of fire resistance (37, 1, D) a book of Transfigurations (37, 2, D) a book of Summonings (37, 18, D) a +6 dagger of speed a +2 robe of fire resistance (38, 12, D) a +0 hand axe (39, 14, D) a +1 flail of draining (39, 16, D) a +0 dagger a +0 robe (40, 16, D) a +0 whip (unseen) (41, 16, D) a +0 war axe (unseen) (42, 3, D) a +0 trident a +0 robe (42, 6, D) a bolt a +1 dagger of chaos a +0 robe (43, 0, D) a +0 war axe a +0 plate armour (45, 0, D) a +2 vampiric dagger (45, 1, D) a +3 longbow (45, 7, D) a +5 dire flail (45, 8, D) a +1 triple sword (46, 0, D) a +3 double sword (46, 1, D) a +3 lajatang (46, 7, D) the +10 long sword of Distraction {slice, rN++ Int-5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It greatly protects you from negative energy. It makes you more stealthy. (46, 8, D) a +0 falchion of freezing (48, -3, D) a +0 great mace a +0 plate armour (48, 0, D) a +3 battleaxe (48, 1, D) a +3 glaive (48, 7, D) a +3 glaive (48, 8, D) a +3 double sword (49, -3, D) a +0 war axe of chopping a +0 plate armour of fire resistance (49, -2, D) a +0 halberd a +0 chain mail a +0 great sword a +0 plate armour a +0 quarterstaff a +0 robe (49, 0, D) a +3 demon whip of electrocution (49, 1, D) a +5 broad axe (49, 7, D) the +7 shortbow "Demonbane" {velocity, *Contam +Blink MR+++ Stlth-} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. It makes you less stealthy. (49, 8, D) a +3 battleaxe (51, 0, D) the +3 battleaxe of the Hierophant {flame, rF+ rC++ Int-2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from fire. It greatly protects you from cold. Dithmenos disapproves of the use of such an item. (51, 7, D) a cursed -3 battleaxe a +0 chain mail (52, 0, D) a +3 executioner's axe (52, 7, D) a +0 short sword a +0 shortbow 22 arrows (52, 11, D) a +2 plate armour (52, 23, D) a +0 plate armour (53, 0, D) the cursed +2 spear of the Sky {pierce, *Drain MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. (53, 5, D) an arrow (53, 11, D) a +0 leather armour (53, 12, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (53, 13, D) an uncursed ring of poison resistance (53, 21, D) 5 large rocks (53, 22, D) a +0 whip (54, 0, D) a +6 double sword (54, 7, D) 50 arrows (54, 8, D) 50 arrows (54, 20, D) a +0 short sword of venom (54, 21, D) an uncursed ring of ice (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, 4, D) a cursed -2 short sword a +0 shortbow 3 arrows a +0 short sword a +0 buckler (56, 5, D) a +0 battleaxe (unseen) (57, 11, D) the amulet of Coronation {Spirit *Corrode rElec Str+2 Int+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It may corrode you when you take damage. (57, 12, D) the amulet of Hagint {Gourm SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It lets you see invisible. (57, 14, D) the amulet of Qoageof {Dismiss rF+ Dex+4 SInv} [amulet of dismissal] It may teleport away creatures that harm you. It affects your dexterity (+4). It protects you from fire. It lets you see invisible. (57, 17, D) an uncursed staff of power (57, 23, D) the ring of Torules {rElec Int+6 Dex+3 Stlth-} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+3). It insulates you from electricity. It makes you less stealthy. (58, 1, D) a +0 battleaxe a +0 chain mail (58, 11, D) the amulet "Duaf" {Dismiss Str+2} [amulet of dismissal] It may teleport away creatures that harm you. It affects your strength (+2). (58, 12, D) the amulet of Poxox {Gourm Str+2 Dex+7 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It affects your dexterity (+7). It makes you more stealthy. (58, 13, D) the amulet of Egesej {Spirit *Contam Fragile MR+++ MP+9} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. It will be destroyed if unequipped. (58, 14, D) the ring "Norait" {Dex+2 Stlth+} [ring of stealth] It affects your dexterity (+2). It makes you more stealthy. (58, 17, D) a crystal ball of energy (58, 20, D) the ring "Roydgh" {+Fly rPois rC+++ MR- Int+6} [ring of intelligence] It affects your intelligence (+6). It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (58, 21, D) the ring "Heloxuc" {-Tele Int+6 Dex+6} [ring of dexterity] It affects your intelligence (+6). It affects your dexterity (+6). It prevents most forms of teleportation. (58, 22, D) the ring "Okkoyt" {rN++ MR+ Str+4 Dex-3} [ring of protection from magic] It affects your strength (+4). It affects your dexterity (-3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (58, 23, D) the ring "Moder" {Fire +Blink Int+4 Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It lets you blink. It makes you more stealthy. (59, -1, D) a +0 short sword a +0 scimitar a +0 shortbow 14 arrows (59, 12, D) the amulet "Gost" {RegenMP *Contam rPois rC++} [amulet of magic regeneration] It increases your magic regeneration. It greatly protects you from cold. It protects you from poison. It causes magical contamination when unequipped. (59, 13, D) the amulet of Esywku {Inacc rC+ Int+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+6). It protects you from cold. (59, 16, D) an uncursed staff of energy (59, 17, D) a wand of flame (19/48) (60, -2, D) an arrow a +0 long sword a +0 leather armour a +4 long sword of slicing a +0 plate armour (60, 11, D) the ring "Vuequtud" {MR+ Int+5} [ring of protection from magic] It affects your intelligence (+5). It affects your resistance to hostile enchantments. (60, 22, D) the ring "Baophigg" {*Drain +Blink EV+6 Int+6 Stlth+} [ring of evasion] It affects your evasion (+6). It affects your intelligence (+6). It lets you blink. It causes draining when unequipped. It makes you more stealthy. (60, 23, D) the ring "Qafal" {rElec rN+ MR+ Int+6} [ring of intelligence] It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (61, -2, D) an arrow (61, 14, D) a +3 ring of dexterity (62, -2, D) an arrow a +0 rapier a +0 rapier a +0 leather armour (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, -2, D) a +0 long sword a +0 cloak a +0 great sword a +0 plate armour (63, 0, D) a +4 plate armour of fire resistance (63, 7, D) 50 bolts (63, 8, D) 50 bolts (63, 23, D) a Grand Grimoire (64, 23, D) a book of Ice (65, 0, D) the cursed +0 helmet "Modiog" {Str+3} It affects your strength (+3). It has a curse placed upon it. (65, 5, D) a bolt (65, 7, D) a +0 arbalest 5 bolts (65, 23, D) a book of Cantrips (66, 0, D) a +2 robe of magic resistance (67, 23, D) the Reference Book on the Assistive Rocks Spells Type Level a - Petrify Transmutation/Earth 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Deflect Missiles Charms/Air 6 (68, 0, D) a +2 helmet (68, 7, D) a +1 pair of gloves (68, 8, D) a +6 chain mail (69, 0, D) a +2 gold dragon armour (69, 1, D) a +2 mottled dragon armour (69, 2, D) a +4 plate armour of magic resistance (69, 7, D) a +4 ice dragon armour (69, 23, D) a book of Alchemy (71, 0, D) a +5 plate armour (71, 1, D) a +0 chain mail (71, 7, D) a +0 plate armour (71, 8, D) a +1 helmet (71, 23, D) a Grand Grimoire (72, 0, D) a +4 ice dragon armour (72, 1, D) a +1 pair of gloves (72, 7, D) a +4 ice dragon armour (72, 8, D) a +3 storm dragon armour (72, 23, D) a manual of Polearms (73, -3, D) a +0 long sword (73, -2, D) a +0 long sword a +0 long sword a +0 dagger (73, 11, D) a +0 dagger a +0 robe (73, 23, D) a book of Minor Magic (74, -1, D) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 club a +0 robe a +0 scimitar a +0 long sword a +0 ring mail (74, 1, D) a +0 short sword (74, 8, D) a +0 long sword a +0 cloak (74, 9, D) a +0 dagger a +0 robe a +3 whip of holy wrath a +0 robe (74, 10, D) a +0 glaive (74, 12, D) a +0 cloak (74, 19, D) a +0 great sword of flaming (75, -18, D) a +4 eudemon blade of holy wrath (still there?) a +0 hand axe of electrocution (still there?) (75, -17, D) a +2 great sword of flaming a fire giant corpse (75, -15, D) a +0 arbalest 26 bolts a yaktaur corpse (75, -14, D) a +0 scythe of freezing (75, 2, D) a +0 short sword (75, 13, D) a book of Unlife (75, 15, D) a book of the Earth (75, 16, D) the Catalogue of Enchanting Ice Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Cold Conjuration/Ice 6 (75, 17, D) a book of Envenomations (75, 18, D) a book of Flames (75, 19, D) a book of Enchantments (75, 21, D) a book of the Warp