Groucho the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 7, D) a +0 leather armour a +1 hunting sling a +0 short sword (6, 5, D) an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 3, D) a disc of storms (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (17, 45, D) 2 sling bullets (19, 1, D) a +2 short sword of freezing (19, 16, D) a box of beasts (19, 17, D) a phial of floods (20, 0, D) a manual of Polearms (20, 1, D) a Fen Folio (20, 17, D) a +5 hunting sling of flaming (21, 0, D) a scroll of fog (21, 1, D) a +3 rod of inaccuracy (13/13) (21, 16, D) the +3 hand axe "Zisoe" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (22, 0, D) an uncursed staff of fire (22, 1, D) the +5 war axe of the Weasel {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (22, 16, D) a cursed staff of wizardry (22, 17, D) a fan of gales (22, 42, D) a shadow dragon corpse (23, 1, D) a +1 mace of draining (23, 6, D) a +4 hand axe of electrocution a +0 robe (23, 7, D) a +0 robe (23, 16, D) the +10 hunting sling of Moderation {velocity, rElec rC++} Any stone fired from it inflicts extra damage. It greatly protects you from cold. It insulates you from electricity. (23, 17, D) a plain deck of defence (23, 19, D) a manual of Air Magic a manual of Unarmed Combat a +3 rod of inaccuracy (12/12) 19 stones the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (23, 44, D) 2 sling bullets (23, 45, D) 7 sling bullets (still there?) 6 sling bullets (still there?) (24, 0, D) an uncursed ring of resist corrosion (24, 1, D) a +3 ring of slaying (24, 16, D) the cursed +1 glaive "Ceutzace" {antimagic, Fragile +Inv rF+ Int+6} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+6). It protects you from fire. It lets you turn invisible. It will be destroyed if unequipped. It has a curse placed upon it. (24, 17, D) a +2 vampiric glaive (24, 18, D) a +4 scale mail of magic resistance (25, 0, D) a book of Conjurations (25, 1, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (25, 6, D) the +6 quarterstaff of Peace {crush, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +1 robe of cold resistance (25, 16, D) an ornate deck of summoning (25, 17, D) the Catalogue of the Traveller Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Recall Summoning/Translocation 3 e - Teleport Other Translocation 3 f - Force Lance Conjuration/Translocation 4 g - Passage of Golubria Translocation 4 (25, 18, D) a +0 mace of protection (25, 25, D) a +0 morningstar of venom (25, 43, D) a +1 scythe of venom (25, 44, D) a sling bullet (25, 45, D) a sling bullet (26, 0, D) an uncursed staff of energy (26, 1, D) a +0 shortbow of flaming (26, 16, D) an uncursed staff of conjuration (26, 17, D) a +0 flail of crushing (26, 45, D) a doom hound corpse (27, 1, D) a +0 leather armour of cold resistance (27, 16, D) an uncursed ring of positive energy (27, 17, D) a +2 hand crossbow of flaming (28, 1, D) an uncursed ring of fire (28, 16, D) a plain deck of defence (28, 17, D) a +0 war axe (28, 38, D) a sling bullet (29, 0, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. Cheibriados disapproves of the use of such an item. (29, 1, D) a Grand Grimoire (29, 16, D) a plain deck of changes (29, 17, D) a book of Fire (33, 33, D) a +0 animal skin (34, 34, D) an uncursed staff of summoning a +0 robe a +0 quarterstaff a +0 robe (34, 36, D) a +2 morningstar of protection (35, 0, D) a +2 demon trident of freezing (35, 14, D) a book of Geomancy (35, 15, D) a +4 blowgun (35, 28, D) an uncursed ring of poison resistance (35, 29, D) a +0 flail (35, 33, D) a +0 spear a +0 hunting sling (35, 34, D) a +0 quarterstaff a +0 robe (36, 0, D) a +0 leather armour (36, 5, D) a cursed -2 trident 4 tomahawks (36, 14, D) a +2 long sword of electrocution (36, 15, D) a +1 cloak of magic resistance (36, 29, D) an uncursed staff of cold (36, 32, D) a +0 robe an uncursed amulet of regeneration (37, 1, D) an uncursed staff of poison (37, 4, D) a +0 greatsling a +0 quarterstaff (37, 5, D) the +11 quarterstaff "Plog" {holy, rF- rC+++ Str+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It makes you vulnerable to fire. It renders you almost immune to cold. a +2 chain mail of fire resistance (37, 14, D) a +4 scale mail of positive energy (37, 15, D) a plain deck of wonders (37, 29, D) a +0 spear (38, 10, D) a +1 trident of pain a +1 hunting sling of evasion a +0 leather armour (38, 15, D) a crystal ball of energy (38, 19, D) a +2 mace a cursed +0 robe the amulet "Picviokh" {Gourm Fragile rElec rPois Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It will be destroyed if unequipped. (38, 28, D) the +0 robe "Mebiamoluo" {*Confuse Int+6} It affects your intelligence (+6). It may confuse you when you take damage. (38, 29, D) a +1 hunting sling of evasion (39, 6, D) a +0 spear 17 javelins a +0 leather armour (39, 8, D) a +0 rapier a cursed +0 robe (39, 14, D) an uncursed ring of magical power an uncursed ring of ice a +3 ring of intelligence (39, 15, D) an uncursed staff of power (39, 29, D) a +0 quarterstaff a +0 animal skin the +8 spear of Cutod {antimagic, rPois rF+ rC+ Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It protects you from fire. It protects you from cold. It protects you from poison. (40, 0, D) the +1 robe of Omission {+Blink Regen+ Str+3} It affects your strength (+3). It lets you blink. It increases your rate of regeneration. (40, 1, D) a +2 chain mail of magic resistance (40, 8, D) a tomahawk 2 javelins (40, 14, D) a disc of storms (40, 15, D) a +3 mace of holy wrath (40, 19, D) a +0 trident (40, 20, D) a +0 trident (40, 28, D) a +2 chain mail of fire resistance (40, 29, D) a +4 scale mail of fire resistance (41, 0, D) an uncursed staff of cold (41, 7, D) a +1 morningstar of protection a +0 leather armour (41, 8, D) a +0 trident of distortion a +0 leather armour (41, 14, D) a plain deck of changes (41, 20, D) a +2 scythe (41, 28, D) a book of Necromancy (41, 29, D) an uncursed staff of energy (42, 0, D) a +2 whip of distortion (42, 1, D) a +4 trident of piercing (42, 15, D) a +2 scimitar of slicing (42, 28, D) an uncursed staff of wizardry (42, 29, D) a +0 shortbow of flaming (43, 15, D) the Collected Works on the Lucky Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spectral Weapon Hexes/Charms 3 d - Deflect Missiles Charms/Air 6 e - Ring of Flames Charms/Fire 7 (43, 28, D) the Tome of Flight and Malediction Spells Type Level a - Confusing Touch Hexes 2 b - Slow Hexes 2 c - Lightning Bolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 (43, 29, D) a book of Air (44, 28, D) an uncursed staff of power (49, 0, D) the +12 pearl dragon armour of Morality {rF- rN+ Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. (49, 1, D) an uncursed staff of wizardry (49, 12, D) a +0 dagger (49, 24, D) an uncursed staff of death (49, 36, D) a +0 mace (49, 37, D) a +0 vampiric rapier (50, 0, D) a +2 robe of cold resistance (50, 1, D) a book of Death (50, 12, D) a +0 plate armour (50, 13, D) the Grimoire of the Frigorific Volcanoes Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ice Form Ice/Transmutation 4 c - Ozocubu's Refrigeration Ice 6 d - Delayed Fireball Conjuration/Fire 7 (50, 24, D) a +7 blowgun (50, 25, D) a +1 ring of protection (50, 36, D) the Almanac of Cankerous Calling Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Shadow Creatures Summoning 6 (50, 37, D) a +2 plate armour of magic resistance (51, 1, D) a phial of floods (51, 6, D) an uncursed staff of summoning (unseen) (51, 12, D) a book of Maledictions (51, 13, D) the ring "Veckops" {Fire rElec MR+ Str-3 Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (51, 17, D) a +2 short sword of holy wrath a +0 robe (51, 18, D) a +0 war axe the +7 chain mail of the Rose {rElec rF+ Dex+5} It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. a +0 battleaxe (51, 24, D) a +0 morningstar of protection (51, 25, D) an uncursed staff of fire (51, 36, D) a disc of storms (51, 37, D) an uncursed staff of air (51, 41, D) a +2 halberd of venom (51, 42, D) a +3 dagger a +0 robe (51, 43, D) a +0 dagger a +0 robe the cursed +1 morningstar "Nerghar" {crush, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It has a curse placed upon it. a cursed +0 mace a +0 robe (52, 0, D) the Disquisition on Dark Secrets and Dislocation Spells Type Level a - Vampiric Draining Necromancy 3 b - Force Lance Conjuration/Translocation 4 c - Passage of Golubria Translocation 4 d - Death Channel Necromancy 6 (52, 3, D) a +0 robe (unseen) (52, 4, D) a +0 robe (52, 12, D) a plain deck of changes (52, 16, D) a +0 glaive a +0 plate armour (52, 18, D) a +0 giant club (52, 19, D) a +0 short sword a +0 chain mail (52, 20, D) 2 large rocks (52, 24, D) a +2 hand axe of venom (52, 25, D) a +1 falchion of holy wrath (52, 36, D) a +1 plate armour of poison resistance (52, 37, D) a +4 scale mail of cold resistance (52, 43, D) a +0 dagger a +0 robe a +2 war axe of venom a +0 robe (53, 0, D) a sack of spiders (53, 12, D) a phial of floods (53, 13, D) the cursed +0 leather armour of the Abyss {rC+ rN+ rCorr} It protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (53, 15, D) a +0 flail a +0 chain mail (53, 16, D) a large rock (53, 17, D) a +1 glaive of venom a +0 chain mail (53, 19, D) a +0 giant spiked club (53, 24, D) a plain deck of wonders (53, 25, D) the +5 ring mail "Vorop" {+Blink rElec rPois Int-5} It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It lets you blink. (53, 37, D) a +0 scimitar (54, 0, D) a book of Clouds (54, 1, D) the +4 plate armour of Death Resistance {rCorr} It protects you from acid and corrosion. (54, 12, D) a +0 flail (54, 13, D) an uncursed staff of conjuration (54, 18, D) a +0 trident a +0 plate armour (54, 24, D) the +1 dagger "Xugaeled" {holy, *Confuse rN+ MP+9 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (+9). It may confuse you when you take damage. (54, 25, D) the Guide on Poison and Companions Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Butterflies Summoning 1 c - Call Imp Summoning 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Shadow Creatures Summoning 6 f - Summon Hydra Summoning 7 (55, 0, D) a plain deck of summoning (55, 1, D) a +2 robe of magic resistance (55, 12, D) an ornate deck of defence (55, 24, D) a disc of storms (59, 21, D) a +2 flail of crushing (59, 36, D) an uncursed staff of cold (59, 37, D) an uncursed amulet of the gourmand (59, 42, D) a +0 hand axe (60, 36, D) a quicksilver dragon armour (60, 37, D) an uncursed amulet of the gourmand (60, 43, D) a +3 lajatang of electrocution a +0 cloak a +0 short sword (60, 44, D) a +0 battleaxe (61, 0, D) an uncursed ring of ice (61, 4, D) a +0 dagger (still there?) 6 sling bullets (still there?) (61, 8, D) a lamp of fire (61, 13, D) a bolt (61, 16, D) a -1 short sword (61, 22, D) a +1 scimitar of holy wrath (61, 26, D) a +6 halberd of venom (61, 36, D) a +2 broad axe of chopping (61, 37, D) a plain deck of changes (61, 43, D) a +0 battleaxe a +0 battleaxe (62, 0, D) an uncursed ring of ice (62, 4, D) a +0 flail (still there?) 6 sling bullets (still there?) (62, 8, D) an uncursed staff of air (62, 9, D) a +2 chain mail of magic resistance (62, 11, D) a +0 morningstar of protection a +0 ring mail a +0 long sword a +0 arbalest 14 bolts a +0 scale mail (62, 16, D) a sack of spiders (62, 17, D) a +0 dagger (62, 26, D) a book of Battle (62, 27, D) a plain deck of changes (62, 36, D) a book of Enchantments (62, 37, D) a sack of spiders (62, 42, D) a +0 dagger (unseen) (62, 43, D) a +0 scimitar a +0 war axe (62, 44, D) a +0 long sword (63, 4, D) a +0 hand axe (still there?) 6 sling bullets (still there?) (63, 8, D) a +4 blowgun (63, 11, D) a +0 dire flail a cursed +0 ring mail (63, 16, D) an uncursed staff of earth (63, 17, D) an uncursed staff of conjuration (63, 21, D) a +0 longbow a +0 short sword 17 arrows a +0 scale mail (63, 23, D) 2 arrows (63, 27, D) an uncursed staff of death (63, 28, D) a +0 scimitar of freezing (63, 36, D) a book of the Earth (63, 37, D) a book of Flames (64, 20, D) a +0 long sword (64, 21, D) a +2 battleaxe of pain a +0 shortbow 24 arrows a +0 leather armour (64, 26, D) the +1 scale mail "Hiuwnura" {rC+ Str+4 SInv Stlth+} It affects your strength (+4). It protects you from cold. It lets you see invisible. It makes you more stealthy. (65, 26, D) a box of beasts (66, 16, D) a +0 longbow (still there?) a sling bullet (still there?) (67, 0, D) an uncursed staff of earth (68, -1, D) 2 sling bullets (68, 0, D) an uncursed ring of protection from magic the +2 halberd of Mayhem {holy, rElec rF+ rN+ Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (69, 36, D) an uncursed staff of wizardry (70, 8, D) a book of Debilitation (70, 9, D) an uncursed staff of power (70, 36, D) a disc of storms (70, 37, D) the ring "Ufru" {Ice Str-2 Int+6} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-2). It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. (71, 26, D) an uncursed staff of wizardry (71, 27, D) a +3 ring of evasion (71, 36, D) the +4 great sword "Ammessel" {slice, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (71, 37, D) a +2 robe of resistance (72, 9, D) Wyonauff's Almanac of Moulding and Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Passwall Transmutation/Earth 2 c - Venom Bolt Conjuration/Poison 5 d - Blade Hands Transmutation 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (72, 17, D) an uncursed ring of stealth (72, 22, D) an uncursed staff of energy (72, 26, D) the Disquisition on the Supportive Snowflakes Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Throw Frost Conjuration/Ice 2 d - Recall Summoning/Translocation 3 e - Summon Mana Viper Hexes/Summoning 5 f - Simulacrum Ice/Necromancy 6 (72, 27, D) a crystal ball of energy (72, 36, D) a book of Spatial Translocations (73, 1, D) a sack of spiders (73, 16, D) an uncursed staff of power (73, 17, D) a +4 halberd of protection (73, 26, D) a lamp of fire (73, 27, D) a box of beasts (73, 37, D) a plain deck of wonders (74, -1, D) 3 sling bullets (75, 1, D) the +9 scimitar of Zeras {freeze, rC- Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to cold.