Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (49, 1, D) a crystal ball of energy (49, 12, D) the +7 halberd of the Old World {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (49, 24, D) the cursed ring of Ecusmear {MR+ EV-2 Dex+2} [ring of evasion] It affects your evasion (-2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (49, 36, D) a +0 plate armour (49, 37, D) a +0 dagger (50, 1, D) an uncursed staff of cold (50, 13, D) a +2 scale mail of cold resistance (50, 24, D) the Disquisition on Creative Earth Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Forest Summoning/Translocation 5 d - Shatter Earth 9 (50, 25, D) the ring "Pisch" {Int+3 Stlth-} [ring of loudness] It affects your intelligence (+3). It makes you less stealthy. (50, 36, D) the +6 greatsling "Cedaac" {flame, Fragile rC+ MR- Str+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from cold. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (50, 37, D) a +0 dagger (50, 39, D) a +0 giant club (50, 40, D) a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour (51, 1, D) a +1 leather armour of fire resistance (51, 13, D) an uncursed staff of air (51, 24, D) a +1 cloak of poison resistance (51, 36, D) a book of Maledictions (51, 37, D) the Guide on Talismans Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Ring of Flames Charms/Fire 7 (51, 38, D) a +2 trident of protection (unseen) (51, 39, D) an uncursed staff of power a +0 robe (52, 1, D) an uncursed ring of positive energy (52, 7, D) a dryad corpse (52, 12, D) the amulet of the Princess {Dismiss rF+ Str+2 Dex-5 SInv} [amulet of dismissal] It may teleport away creatures that harm you. It affects your strength (+2). It affects your dexterity (-5). It protects you from fire. It lets you see invisible. (52, 13, D) the +5 great mace of the Fox {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (52, 25, D) an uncursed ring of protection from cold a +2 short sword of venom (52, 36, D) a sack of spiders (52, 39, D) an uncursed staff of conjuration a +0 scale mail (52, 40, D) an uncursed staff of earth a +0 robe (52, 41, D) a +0 long sword a +2 plate armour of magic resistance a +0 large shield a +0 dagger a +0 robe (53, 1, D) a +2 antimagic quarterstaff (53, 7, D) a +0 quarterstaff (unseen) (53, 8, D) a dryad corpse (53, 12, D) the Compendium of the Snowflakes and Earth Spells Type Level a - Freeze Ice 1 b - Passwall Transmutation/Earth 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 (53, 13, D) a +2 cloak of magic resistance (53, 24, D) Hyis's Incunabulum of the Blistering Glacier Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Bolt of Fire Conjuration/Fire 6 d - Ring of Flames Charms/Fire 7 (53, 25, D) a Necronomicon (53, 38, D) a +0 giant spiked club (unseen) (54, 1, D) a +0 hand axe of electrocution (54, 12, D) a +1 hand crossbow of velocity (54, 13, D) the ring "Lemal" {Fire rElec} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (54, 24, D) an uncursed ring of resist corrosion (54, 25, D) a cursed staff of air (54, 36, D) a +1 hand crossbow of freezing (55, 1, D) a crystal ball of energy (55, 13, D) a +2 glaive of chopping (55, 24, D) an uncursed staff of death (59, 36, D) a +2 leather armour of cold resistance (59, 37, D) an uncursed staff of summoning (60, 36, D) an uncursed staff of energy (60, 37, D) a book of Air (61, 0, D) an uncursed ring of protection from magic (61, 8, D) an uncursed staff of conjuration (61, 16, D) a +0 rapier (61, 26, D) the +3 glaive of Accord {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (61, 36, D) the +8 short sword of Lietiros {pain, MR++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. (61, 37, D) a +2 leather armour of cold resistance (62, 0, D) the +2 ring mail of the Journeyman {rF++ MR- Str+3} It affects your strength (+3). It greatly protects you from fire. It affects your resistance to hostile enchantments. (62, 1, D) a +3 vampiric battleaxe (62, 8, D) the +9 demon trident "Ypros" {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (62, 9, D) a sack of spiders (62, 16, D) a fan of gales (62, 17, D) a +0 greatsling of flaming (62, 20, D) a +0 dagger a +0 shortbow 24 arrows a +0 leather armour (62, 21, D) a +0 dagger (unseen) (62, 22, D) a +2 rod of ignition (11/11) (unseen) (62, 26, D) a crystal ball of energy (62, 36, D) a +2 rod of shadows (10/10) (62, 37, D) a +1 rapier of holy wrath (62, 41, D) a +0 dagger of venom (63, 0, D) a +3 falchion of electrocution (63, 8, D) a disc of storms (63, 16, D) an uncursed amulet of guardian spirit (63, 20, D) a +0 short sword a +0 shortbow 13 arrows a +0 leather armour (63, 22, D) an arrow (63, 23, D) an arrow (63, 27, D) a phial of floods (63, 37, D) a +4 hand crossbow of flaming (64, 16, D) a crystal ball of energy (64, 17, D) the cursed +1 shortbow "Hydra's Demise" {velocity, rElec MR+ Int+5 Dex+2} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 20, D) a +0 long sword a +0 leather armour (65, 26, D) a +0 flail of venom (67, 0, D) an uncursed staff of death (67, 35, D) 2 arrows (68, 0, D) Niru's Reference Book on Feathery Orientation Spells Type Level a - Static Discharge Conjuration/Air 3 b - Portal Projectile Translocation 3 c - Summon Lightning Spire Summoning/Air 4 (68, 43, D) an arrow (69, 0, D) a +4 spear of venom (69, 36, D) an uncursed staff of power (69, 37, D) an arrow (69, 39, D) a +2 lightning rod (13/13) a +0 longbow a +0 leather armour 7 arrows (70, 8, D) a cursed staff of energy (70, 36, D) a +0 short sword a +0 shortbow a +0 leather armour 10 arrows a disc of storms (70, 37, D) an uncursed ring of flight (70, 39, D) an arrow (70, 40, D) an arrow (70, 41, D) 2 arrows (71, 8, D) a +7 quarterstaff (71, 16, D) the cursed +3 dagger of Ungobrir {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. It has a curse placed upon it. (71, 17, D) an uncursed staff of conjuration (71, 18, D) 2 arrows (71, 27, D) the +7 Kryia's mail coat {DeviceHeal*2 rC+} It protects you from cold. (71, 29, D) a +0 trident (71, 35, D) 2 arrows (71, 36, D) a +0 long sword (71, 37, D) a +5 ring of strength (71, 39, D) a +0 short sword a +0 shortbow a +0 leather armour 7 arrows (71, 40, D) 3 arrows (71, 41, D) 2 arrows (72, 9, D) a +2 trident of protection (72, 16, D) an arrow a book of Party Tricks (72, 17, D) an uncursed ring of resist corrosion (72, 26, D) a fan of gales (72, 27, D) a +0 shortbow 14 arrows (72, 33, D) an arrow (72, 36, D) a cursed staff of summoning (72, 37, D) an uncursed staff of energy (72, 42, D) a +0 long sword a +0 rapier a +0 chain mail a +0 short sword a +0 scale mail (72, 43, D) a +0 dagger (73, 1, D) an uncursed ring of stealth (73, 17, D) an uncursed staff of poison (73, 20, D) a cursed -2 shortbow (unseen) (73, 26, D) a book of Misfortune (73, 27, D) a +0 shortbow (still there?) a +1 scale mail of cold resistance (still there?) (73, 35, D) an arrow (73, 36, D) a sack of spiders (73, 37, D) a +0 dagger