Groucho the Dungeon (0, 51, D) a +0 glaive of protection (0, 52, D) the +7 short sword "Fovusi" {venom, rPois rF+ Stlth-} It poisons the flesh of those it strikes. It protects you from fire. It protects you from poison. It makes you less stealthy. (1, 32, D) a +4 rod of shadows (11/11) (1, 33, D) a fan of gales (1, 34, D) a +3 plate armour of cold resistance (1, 50, D) a book of Dreams (1, 51, D) a +0 cloak of invisibility (1, 52, D) a lamp of fire (2, 14, D) the +1 arbalest of the Endless Expanse {elec, Str-3 Int+8 Dex+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-3). It affects your intelligence (+8). It affects your dexterity (+2). (2, 15, D) the amulet "Raag" {Dismiss Str+3 Dex+4} [amulet of dismissal] It may teleport away creatures that harm you. It affects your strength (+3). It affects your dexterity (+4). (2, 16, D) the +6 short sword of Gaceher {pierce, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (2, 33, D) a +0 war axe (2, 34, D) a crystal ball of energy (2, 50, D) an uncursed staff of cold (2, 51, D) a +0 halberd of chopping (2, 52, D) an uncursed ring of protection from magic (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a book of the Earth (3, 15, D) a +4 chain mail of cold resistance (3, 16, D) an uncursed staff of air (3, 32, D) a sack of spiders (3, 34, D) a +0 war axe of electrocution (3, 50, D) an uncursed ring of flight (3, 51, D) an uncursed staff of air (3, 52, D) the cursed +1 greatsling "Ramilosavu" {venom, rElec rC- Str+4 Int+4} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 14, D) a +1 executioner's axe of venom (4, 15, D) a +0 helmet (4, 16, D) a book of the Sky (4, 32, D) an uncursed staff of poison (4, 33, D) the +7 longbow of the Heart {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. (4, 34, D) the +6 scimitar of Harmony {elec, Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). (4, 36, D) a +0 dire flail (unseen) (4, 50, D) an uncursed ring of magical power a +5 spear of venom (4, 51, D) a +0 hunting sling of freezing (5, 14, D) the cursed +1 war axe "Hisicesh" {chop, Int+8 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+8). It affects your dexterity (+3). It has a curse placed upon it. (5, 15, D) a +0 short sword of flaming (5, 16, D) Saet's Tome of Aerial Ice Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Throw Icicle Conjuration/Ice 4 c - Summon Lightning Spire Summoning/Air 4 d - Tornado Air 9 (5, 32, D) a phial of floods (5, 33, D) an uncursed staff of death (5, 34, D) the cursed +2 whip of Obsession {slash, rN+ Str+2 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+3). It protects you from negative energy. It has a curse placed upon it. (5, 35, D) a +0 trident (5, 37, D) a +0 scimitar a +0 scimitar (5, 38, D) a +0 war axe a +2 mace of draining (5, 39, D) a +0 dagger a +0 cloak (5, 51, D) a sack of spiders (5, 52, D) an uncursed staff of wizardry (6, 9, D) a +0 leather armour a +0 war axe (6, 14, D) an uncursed staff of power (6, 16, D) an uncursed ring of see invisible (6, 33, D) a +3 plate armour of positive energy (6, 36, D) a +2 glaive of protection (6, 37, D) a +0 hand axe (6, 39, D) a +0 flail (6, 50, D) a +0 plate armour of poison resistance (6, 51, D) a sack of spiders (6, 52, D) a +1 quarterstaff of protection (7, 6, D) a scroll of holy word (7, 14, D) a +0 short sword of draining (7, 15, D) a +5 whip of flaming (7, 16, D) an uncursed amulet of magic regeneration (7, 32, D) an uncursed staff of power (7, 33, D) a +1 leather armour of poison resistance (7, 34, D) the amulet of the Jester {Inacc +Fly} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you fly. (7, 36, D) a +0 battleaxe (unseen) (7, 37, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (7, 38, D) a +0 scimitar (still there?) a +1 falchion of freezing (still there?) (7, 39, D) a +4 ring of strength a +4 rod of shadows (13/13) a +0 scimitar (7, 51, D) a +4 quarterstaff of speed (8, 14, D) a box of beasts (8, 15, D) a cursed ring of loudness (8, 16, D) a +0 ring mail of fire resistance (8, 32, D) an uncursed ring of wizardry (8, 34, D) a book of the Earth (8, 37, D) a +0 glaive (still there?) a +0 mace (still there?) (8, 39, D) a +0 hand axe (8, 51, D) a +4 ring of dexterity (8, 52, D) Tidul's Intricacies of Magic Spells Type Level a - Dragon's Call Summoning 9 (8, 54, D) the cursed ring "Koqiyx" {Str-2 Int+3} [ring of strength] It affects your strength (-2). It affects your intelligence (+3). It has a curse placed upon it. an uncursed ring of protection from cold a +6 ring of dexterity the ring of Okawaru's Reproof {+Fly rElec rC+ Str+3 SInv} [ring of flight] It affects your strength (+3). It protects you from cold. It insulates you from electricity. It lets you see invisible. It lets you fly. (9, 14, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (9, 16, D) the +12 scimitar "Fuaciugh" {holy, rC+ Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It protects you from cold. (9, 33, D) a +0 mace (9, 34, D) a fan of gales (9, 50, D) an uncursed staff of power (9, 51, D) a cursed ring of protection from cold an uncursed amulet of faith (9, 52, D) a +0 hunting sling of flaming (9, 54, D) a manual of Short Blades a manual of Crossbows 3 potions of berserk rage 8 potions of haste (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed staff of air (10, 15, D) an uncursed ring of flight (10, 33, D) an uncursed staff of cold (10, 34, D) Sif Muna's Papyrus of Greatest Risks and Utility Spells Type Level a - Delayed Fireball Conjuration/Fire 7 b - Spellforged Servitor Conjuration/Summoning 7 c - Summon Hydra Summoning 7 d - Dragon Form Transmutation 7 (10, 50, D) a disc of storms (10, 52, D) the +1 plate armour of the Zebra {MR+++ Dex-5 SInv Stlth+} It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +10 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 15, D) a +1 pair of gloves of dexterity (11, 16, D) an uncursed staff of death (11, 32, D) an uncursed staff of summoning (11, 34, D) a +0 mace (11, 50, D) a disc of storms (11, 51, D) an uncursed staff of power (12, 14, D) an uncursed staff of earth (12, 15, D) an uncursed staff of summoning (12, 16, D) the Reference Book on Ashen Beguiling Spells Type Level a - Tukima's Dance Hexes 3 b - Inner Flame Hexes/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Cause Fear Hexes 4 e - Statue Form Transmutation/Earth 6 (12, 32, D) an uncursed staff of death (12, 33, D) a +0 battleaxe (12, 34, D) the +9 staff of Wucad Mu {channel} (12, 50, D) a +1 chain mail of magic resistance (12, 51, D) the +4 battleaxe "Fyasuto" {holy, rElec Int+3 Dex-3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (-3). It insulates you from electricity. (12, 52, D) an uncursed ring of protection from cold (13, 34, D) a book of Callings (13, 50, D) an uncursed ring of positive energy (13, 51, D) a +0 fire dragon armour (13, 52, D) a lamp of fire (14, 50, D) a +0 quarterstaff of draining (14, 51, D) a lamp of fire (14, 52, D) a +3 quarterstaff of distortion (18, 48, D) a box of beasts (18, 49, D) an uncursed amulet of the gourmand (18, 50, D) an uncursed staff of wizardry (19, 1, D) a book of Minor Magic (19, 16, D) an uncursed ring of resist corrosion (19, 17, D) an uncursed staff of power (19, 32, D) the cursed +0 chain mail of Onaischej {rN+} It protects you from negative energy. It has a curse placed upon it. (19, 33, D) a +2 falchion of electrocution (19, 48, D) the Collected Works on the Entrancing Mountains Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Inner Flame Hexes/Fire 3 d - Confuse Hexes 3 e - Leda's Liquefaction Hexes/Earth 4 (19, 49, D) a +5 rod of ignition (13/13) (19, 50, D) a +1 rapier of venom (20, 0, D) the ring "Vetue" {rPois Dex+3} [ring of dexterity] It affects your dexterity (+3). It protects you from poison. (20, 1, D) a box of beasts (20, 16, D) an uncursed staff of energy (20, 17, D) a +2 steam dragon armour (20, 32, D) the ring of the Falcon {Fire rPois MR+++ Dex-4 Stlth+} [ring of fire] It enhances your fire magic. It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (20, 48, D) a cursed staff of poison (20, 49, D) a disc of storms (20, 50, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (21, 0, D) the Disquisition on Protection Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 (21, 1, D) a book of Spatial Translocations (21, 16, D) a +0 scimitar of holy wrath (21, 17, D) a +2 ring of evasion (21, 32, D) a +1 cloak of invisibility (21, 33, D) a sack of spiders (21, 34, D) a +6 falchion of slicing (21, 48, D) an uncursed amulet of faith (21, 49, D) a book of Beasts (21, 50, D) a cursed amulet of inaccuracy (22, 0, D) an uncursed staff of conjuration (22, 1, D) the ring "Vythoni" {Ice +Inv Dex+4} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (22, 16, D) an uncursed staff of power (22, 32, D) the +1 ring mail of Tender Moments {MR+} It affects your resistance to hostile enchantments. (22, 33, D) an uncursed staff of cold (22, 34, D) a +0 shortbow of flaming (22, 48, D) a lamp of fire (22, 49, D) an uncursed staff of fire (22, 50, D) an uncursed staff of poison (23, 0, D) a book of Air (23, 1, D) the +3 plate armour of the Devil {-Tele rPois rF- Dex+9} It affects your dexterity (+9). It makes you vulnerable to fire. It protects you from poison. It prevents most forms of teleportation. (23, 16, D) an uncursed ring of poison resistance (23, 17, D) an uncursed staff of death (23, 18, D) an uncursed staff of cold (23, 21, D) a +0 scythe of slicing (23, 32, D) a +2 flail of draining (23, 33, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (23, 34, D) an uncursed amulet of rage (23, 48, D) a +4 scimitar of holy wrath (23, 49, D) a cursed staff of fire (23, 50, D) an uncursed staff of wizardry (24, 0, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (24, 1, D) a +2 falchion of holy wrath (24, 16, D) a +1 arbalest of freezing (24, 17, D) an uncursed ring of protection from magic (24, 18, D) a cursed staff of summoning (24, 21, D) a +2 scythe of venom (24, 32, D) an uncursed staff of fire (24, 33, D) an uncursed staff of earth (24, 34, D) a +2 mace of protection (24, 48, D) a phial of floods (24, 49, D) an uncursed ring of see invisible (24, 50, D) an uncursed amulet of rage (25, 0, D) a +0 glaive of chopping (25, 1, D) a +4 chain mail of positive energy (25, 16, D) the +12 morningstar "Grim" {crush, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (25, 17, D) a +3 chain mail of magic resistance (25, 18, D) a +2 dagger of venom (25, 21, D) a +0 dire flail the +1 leather armour of Liklajoc {*Corrode rElec rPois} It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (25, 32, D) a +2 war axe of draining (25, 33, D) a +1 trident of venom (25, 48, D) a +2 ring of dexterity (25, 49, D) a +2 pair of gloves of archery (25, 50, D) a +3 ring of strength (25, 59, D) (unseen) (25, 60, D) (unseen) (26, 0, D) the Compendium of Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Force Lance Conjuration/Translocation 4 c - Iskenderun's Mystic Blast Conjuration 4 d - Bolt of Fire Conjuration/Fire 6 (26, 1, D) a +2 ring mail of positive energy (26, 16, D) the +4 dagger "Orb Guardian's Peril" {pierce, *Drain Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It causes draining when unequipped. (26, 17, D) an uncursed ring of fire (26, 32, D) a +4 vampiric war axe (26, 33, D) the ring of Yckolil {+Fly rC+ MR+} [ring of flight] It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. (26, 34, D) a book of Party Tricks (26, 48, D) a lamp of fire (26, 49, D) a +1 chain mail of fire resistance (26, 50, D) a +2 plate armour of cold resistance (26, 59, D) (unseen) (26, 60, D) (unseen) (27, 0, D) an uncursed ring of stealth (27, 1, D) a +1 long sword of slicing (27, 16, D) a +7 rod of inaccuracy (13/13) (27, 17, D) an uncursed ring of ice (27, 32, D) a +0 long sword of protection (27, 33, D) an uncursed amulet of guardian spirit (27, 34, D) an uncursed staff of conjuration (27, 49, D) a manual of Slings (27, 50, D) the +4 mace of Equivalence {crush, rF- rN++ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It makes you vulnerable to fire. It greatly protects you from negative energy. (28, 0, D) a +0 cloak of poison resistance (28, 1, D) a book of Battle (28, 16, D) an uncursed amulet of dismissal (28, 17, D) an uncursed ring of positive energy (28, 32, D) a phial of floods (28, 33, D) a +5 quarterstaff of protection (28, 48, D) a +1 dagger of holy wrath (28, 49, D) a +0 robe of fire resistance (28, 50, D) a +3 plate armour of cold resistance (29, 0, D) a +6 lightning rod (9/9) (29, 1, D) Sif Muna's Volume of the Mountains and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Silence Hexes/Air 5 d - Tornado Air 9 (29, 16, D) a book of Frost (29, 17, D) the +6 lightning scales {run, rElec} It insulates you from electricity. Cheibriados disapproves of the use of such an item. (29, 32, D) an uncursed ring of wizardry (29, 33, D) a +4 chain mail of poison resistance (29, 48, D) an uncursed staff of summoning (29, 49, D) a +0 morningstar of protection (29, 50, D) a +6 ring of intelligence a Grand Grimoire (30, 48, D) a +1 trident of protection (30, 49, D) a +2 morningstar of flaming (31, 48, D) a +4 double sword of electrocution (31, 49, D) a +0 hand crossbow of velocity (31, 50, D) a +2 scale mail of cold resistance (32, 48, D) a +2 flail of protection (32, 49, D) an uncursed staff of air (32, 50, D) an uncursed ring of wizardry (33, 48, D) an uncursed staff of power (33, 50, D) an uncursed amulet of harm (34, 28, D) a book of Changes (34, 48, D) an uncursed staff of poison (34, 49, D) a +1 quarterstaff of draining (34, 50, D) 2 potions of haste (35, 0, D) a sack of spiders (35, 14, D) a +5 arbalest of freezing (35, 15, D) the +7 flail of the Penguin {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (35, 28, D) a disc of storms (35, 29, D) an uncursed staff of fire (36, 0, D) a +3 ring of slaying (36, 1, D) a book of Battle (36, 14, D) an uncursed ring of ice (36, 15, D) an uncursed staff of fire (36, 28, D) a +3 mace of pain (36, 29, D) a disc of storms (37, 0, D) a +3 scale mail of magic resistance (37, 1, D) an uncursed staff of death (37, 14, D) an uncursed staff of wizardry (37, 15, D) the cursed +3 scimitar of Gikaf {venom, *Drain rC+ MR+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. (37, 28, D) a sack of spiders (37, 29, D) a cursed amulet of inaccuracy (38, 0, D) a +1 spear of flaming (38, 14, D) a crystal ball of energy (38, 15, D) a +5 trident of pain (38, 28, D) the cursed +0 shield of the Monkey's Uncle {rElec rC+ Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (38, 29, D) a +6 long sword of holy wrath (39, 0, D) a +1 rapier of venom (39, 1, D) the ring "Heyjeol" {rPois Int+6 Dex+3} [ring of poison resistance] It affects your intelligence (+6). It affects your dexterity (+3). It protects you from poison. (39, 14, D) a +3 mace of crushing (39, 15, D) a +3 scale mail of fire resistance (39, 28, D) the +3 flail of Death's Door {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. (39, 29, D) a +2 dagger of draining (40, 4, D) a +4 rod of clouds (10/10) (still there?) a scroll of brand weapon (still there?) (40, 14, D) a +1 cloak of invisibility (40, 15, D) a +4 blowgun (40, 28, D) an uncursed staff of wizardry (40, 29, D) a +1 robe of cold resistance (40, 33, D) (unseen) (41, 0, D) a lamp of fire (41, 1, D) a crystal ball of energy (41, 14, D) a Fen Folio (41, 15, D) a +2 battleaxe of electrocution (41, 28, D) an uncursed ring of ice (42, 0, D) a crystal ball of energy (42, 14, D) a +4 mace of protection (42, 15, D) a +2 mace of protection (42, 28, D) the +1 ring mail of the Cricket {MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (42, 29, D) a book of Spatial Translocations (42, 54, D) a hell hound corpse (43, 28, D) the Tome of the Poisonous Rocks Spells Type Level a - Sting Conjuration/Poison 1 b - Petrify Transmutation/Earth 4 c - Iron Shot Conjuration/Earth 6 d - Shatter Earth 9 (43, 29, D) a +2 robe of magic resistance (44, 28, D) a +6 plate armour of ponderousness (45, 57, D) a cursed +2 spear of freezing (unseen) (46, 64, D) a hell hound corpse (47, 57, D) a +0 trident (unseen) (49, 1, D) a +0 short sword of electrocution (49, 12, D) the +4 scimitar "Zufucw" {holy, *Contam rElec Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It insulates you from electricity. It causes magical contamination when unequipped. (49, 37, D) a +1 falchion of holy wrath (50, 0, D) an uncursed staff of power (50, 1, D) an uncursed amulet of dismissal (50, 24, D) a +2 short sword of distortion (50, 25, D) a fan of gales (50, 28, D) an uncursed staff of wizardry a +0 robe (50, 36, D) a fan of gales (50, 42, D) a potion of blood (still there?) a potion of blood (still there?) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (51, 0, D) the +8 war axe of the Fox {venom, rF+ Str-4 Int+9} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (+9). It protects you from fire. (51, 1, D) a box of beasts (51, 12, D) an uncursed ring of fire an uncursed ring of protection from cold an uncursed ring of protection from cold a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (51, 13, D) a disc of storms (51, 24, D) a +0 mace of holy wrath (51, 25, D) a +1 shield of reflection (51, 28, D) a +3 dire flail of freezing a +0 robe (51, 36, D) a +1 hand axe of draining (51, 37, D) a +3 halberd of flaming (51, 42, D) a +0 long sword of electrocution a +0 plate armour of cold resistance (52, 0, D) a book of Flames (52, 1, D) a disc of storms (52, 12, D) an uncursed staff of air (52, 13, D) a +2 war axe of venom (52, 24, D) a +3 leather armour of magic resistance (52, 25, D) an uncursed staff of air (52, 28, D) a cursed -1 long sword a +1 hand crossbow of flaming a +1 chain mail of fire resistance (52, 29, D) an uncursed staff of air a +0 robe (52, 36, D) a book of Beasts (52, 37, D) a +0 robe (52, 42, D) a +0 robe a +0 dagger (53, 0, D) a +1 leather armour of fire resistance (53, 1, D) an uncursed ring of fire (53, 12, D) an uncursed staff of earth (53, 13, D) the +8 chain mail of the Original Sin {rElec rPois rF+ Int-4} It affects your intelligence (-4). It protects you from fire. It insulates you from electricity. It protects you from poison. (53, 24, D) a +0 dagger (53, 25, D) a lamp of fire (53, 36, D) an uncursed amulet of dismissal (53, 37, D) a +2 greatsling of flaming (53, 42, D) a +0 robe the +6 halberd "Rahuetse" {distort, rElec rPois} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from poison. (54, 0, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (54, 1, D) a +1 scimitar of holy wrath (54, 12, D) the ring "Cait" {rElec rN+ Str-3 Int+7} [ring of positive energy] It affects your strength (-3). It affects your intelligence (+7). It insulates you from electricity. It protects you from negative energy. (54, 13, D) a +4 shortbow of freezing (54, 24, D) a +0 dagger (54, 25, D) the +2 greatsling of Upheaval {freeze, rElec rF+ rC++ Stlth-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It makes you less stealthy. (54, 36, D) a disc of storms (55, 0, D) a Grand Grimoire (55, 1, D) a +2 demon blade of venom (55, 12, D) an uncursed ring of positive energy (55, 13, D) a phial of floods (59, 36, D) a +3 ring mail of magic resistance (59, 37, D) a book of Annihilations (60, 36, D) a +0 halberd of flaming (60, 37, D) a +0 dagger (60, 41, D) a +0 mace (61, 0, D) a +0 antimagic dagger (61, 8, D) a book of Battle (61, 11, D) a +0 giant club (61, 16, D) a book of the Sky (61, 18, D) a +0 club (unseen) (61, 26, D) a +2 hunting sling of freezing (61, 36, D) a phial of floods (61, 37, D) a book of Clouds (61, 41, D) a +3 antimagic dagger a +0 robe (62, 0, D) an uncursed staff of energy (62, 1, D) the +5 war axe "Groucho's Regret" {chop, Fragile rElec rF++ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It greatly protects you from fire. It insulates you from electricity. It will be destroyed if unequipped. (62, 8, D) a +2 chain mail of magic resistance (62, 11, D) a +0 giant club a +0 giant club (62, 16, D) the Handbook of Assistive Evil Spells Type Level a - Infusion Charms 1 b - Animate Skeleton Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Haste Charms 6 f - Death Channel Necromancy 6 (62, 17, D) a book of Necromancy (62, 26, D) a sack of spiders (62, 27, D) a +3 great mace of protection (62, 37, D) a +4 spear of venom (62, 41, D) a cursed +0 dagger a +0 robe (62, 42, D) the +8 falchion of Honesty {freeze, rC+ Str+4 Int-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-2). It protects you from cold. a +0 robe (63, 0, D) a +1 great sword of flaming (63, 8, D) a scroll of holy word (63, 11, D) a +0 giant club a +0 giant spiked club (63, 16, D) a +0 dagger (63, 17, D) a Young Poisoner's Handbook (63, 19, D) a +0 whip an uncursed ring of poison resistance (63, 20, D) a +0 dagger a +0 robe (63, 21, D) a +0 flail a +0 plate armour (63, 26, D) a fan of gales (63, 27, D) a +2 plate armour of fire resistance (63, 29, D) a +0 scimitar a +0 flail (63, 30, D) a +3 spear (63, 36, D) a sack of spiders (63, 37, D) a phial of floods (64, 17, D) a +1 falchion of holy wrath (still there?) a cursed ring of loudness (still there?) (64, 21, D) a +0 dagger a +0 robe (64, 26, D) a +1 hunting sling of flaming (64, 27, D) a +2 robe of cold resistance (67, 3, D) an uncursed staff of fire (68, 0, D) the +1 plate armour of the Nexus {rCorr Stlth+} It protects you from acid and corrosion. It makes you more stealthy. (68, 2, D) a +0 trident (68, 3, D) a +0 dagger (69, 36, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (69, 39, D) a +0 trident (70, 8, D) a phial of floods (70, 9, D) a book of Ice (70, 36, D) an uncursed amulet of guardian spirit (70, 37, D) a +3 leather armour of fire resistance (71, 8, D) the +4 long sword "Yczumn" {holy, rPois rN++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It greatly protects you from negative energy. (71, 16, D) the cursed ring "Beamiugywn" {-Tele rF+++ Int+3 Dex-5} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (-5). It renders you almost immune to fire. It prevents most forms of teleportation. It has a curse placed upon it. (71, 17, D) a +2 war axe of chopping (71, 26, D) a sack of spiders (71, 27, D) the Tome of Supportive Dislocation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Shroud of Golubria Charms/Translocation 2 d - Summon Lightning Spire Summoning/Air 4 e - Aura of Abjuration Summoning 5 f - Malign Gateway Summoning/Translocation 7 (71, 36, D) the Reference Book on Stones Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Petrify Transmutation/Earth 4 c - Statue Form Transmutation/Earth 6 (72, 9, D) an uncursed staff of fire (72, 16, D) a crystal ball of energy (72, 27, D) a sack of spiders (72, 31, D) a +0 demon whip of freezing (72, 36, D) a crystal ball of energy (72, 37, D) a +4 falchion of holy wrath (73, 17, D) a wand of hasting (5/9) (73, 26, D) a disc of storms (73, 27, D) the ring "Vushremaff" {rPois rC+++ Str+2 Slay-5 Stlth+} [ring of poison resistance] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to cold. It protects you from poison. It makes you more stealthy. (73, 36, D) a +1 short sword of venom (73, 37, D) the cursed +1 scale mail of the Lich-sworn {*Drain +Inv rC- Int+8} It affects your intelligence (+8). It makes you vulnerable to cold. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. (75, 1, D) an uncursed staff of wizardry