Groucho the Dungeon (0, 50, D) a sack of spiders (0, 51, D) the cursed +0 spear "Ekhehez" {venom, rElec Stlth+} It poisons the flesh of those it strikes. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (0, 52, D) a sack of spiders (1, 32, D) a book of Summonings (1, 34, D) a box of beasts (1, 50, D) the Volume of Shifting Stones Spells Type Level a - Passwall Transmutation/Earth 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Hydra Form Transmutation 6 d - Statue Form Transmutation/Earth 6 (1, 51, D) Macujer's Compendium of the Dusty Frostbite Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Freezing Cloud Conjuration/Ice/Air 6 c - Shatter Earth 9 (2, 14, D) Umuoggomam's Handbook of Fire and Earth Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Conjure Flame Conjuration/Fire 3 d - Leda's Liquefaction Hexes/Earth 4 e - Fireball Conjuration/Fire 5 (2, 15, D) a +1 mace of draining (2, 31, D) the Almanac of Spatial Benedictions Spells Type Level a - Portal Projectile Translocation 3 b - Passage of Golubria Translocation 4 c - Excruciating Wounds Charms/Necromancy 5 d - Disjunction Translocation 8 (2, 32, D) a disc of storms (2, 33, D) an uncursed ring of protection from cold (2, 34, D) a +1 pair of gloves of strength (2, 50, D) a +2 vampiric great sword (2, 51, D) a +3 dagger of venom (unseen) (2, 52, D) the +2 pair of boots of Impatience {MR+} It affects your resistance to hostile enchantments. (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) the +6 mace "Spiderslayer" {protect, MR+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. (3, 15, D) a cursed -2 ring of protection the +4 scale mail "Uxzaep" {rPois rF- Regen+ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. It increases your rate of regeneration. (3, 16, D) an uncursed staff of energy (3, 33, D) the Handbook of Virous Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 (3, 34, D) 3 large rocks (still there?) a +3 hand axe of freezing (still there?) (3, 50, D) a lamp of fire (3, 51, D) a cursed amulet of inaccuracy (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed ring of resist corrosion (4, 15, D) a +2 buckler of poison resistance (4, 16, D) the cursed +3 spear of Expedience {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It has a curse placed upon it. (4, 34, D) a book of Callings (4, 50, D) a book of Annihilations (4, 51, D) an uncursed amulet of the gourmand (4, 53, D) a phial of floods (4, 57, D) a +0 dire flail (unseen) (5, 14, D) a phial of floods (5, 15, D) an uncursed ring of ice (5, 16, D) the ring of Jealousy {Ice +Fly Int+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It lets you fly. an uncursed ring of poison resistance (5, 32, D) the Handbook of Damaging Protection Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Song of Slaying Charms 2 d - Conjure Flame Conjuration/Fire 3 e - Fulminant Prism Conjuration/Hexes 4 f - Throw Icicle Conjuration/Ice 4 g - Iskenderun's Battlesphere Conjuration/Charms 5 an uncursed ring of flight (5, 33, D) an uncursed staff of power (5, 37, D) 2 large rocks (5, 50, D) a +0 morningstar of draining (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 33, D) the Almanac of Sinister Protection Spells Type Level a - Infusion Charms 1 b - Sublimation of Blood Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Agony Necromancy 5 (6, 34, D) the cursed +0 chain mail of Tiuny {-Cast Int+4 Dex+4} (still there?) It affects your intelligence (+4). It affects your dexterity (+4). It prevents spellcasting. It has a curse placed upon it. a +4 ring of strength (still there?) (6, 41, D) quicksilver dragon scales (unseen) (6, 51, D) a +0 short sword of draining (6, 52, D) a box of beasts (6, 58, D) an uncursed ring of positive energy (7, 14, D) the cursed +1 broad axe "Ixu Nug" {speed, rF+ rC- Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. (7, 15, D) a +3 scimitar of slicing a +0 hand axe of venom (7, 16, D) a cursed staff of summoning (7, 17, D) a +3 spear (7, 32, D) a +0 dagger of venom (7, 33, D) a +7 rod of shadows (11/11) (7, 40, D) a large rock (7, 41, D) a large rock (7, 42, D) a large rock (7, 50, D) a +4 rod of inaccuracy (11/11) (7, 51, D) an uncursed staff of energy (7, 53, D) the cursed +0 ring mail "Rato" {rC++} (still there?) It greatly protects you from cold. It has a curse placed upon it. a book of Unlife (still there?) (8, 14, D) a book of Clouds (8, 15, D) a +2 leather armour of fire resistance (8, 16, D) a +5 plate armour of ponderousness (8, 32, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (8, 33, D) a book of Ice an uncursed ring of flight a +4 chain mail of cold resistance (8, 34, D) a +0 flail (still there?) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (8, 37, D) a +3 ring of intelligence (8, 50, D) a +0 scale mail (unseen) (8, 51, D) a +3 arbalest of freezing (8, 52, D) a +4 scythe of protection (9, 14, D) a +4 spear of venom (9, 15, D) a book of Cantrips (9, 16, D) the Compendium of Aerial Stones Spells Type Level a - Repel Missiles Charms/Air 2 b - Lightning Bolt Conjuration/Air 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Conjure Ball Lightning Conjuration/Air 6 (9, 34, D) 4 large rocks (still there?) a book of Transfigurations (still there?) (9, 50, D) a +2 robe of magic resistance (9, 56, D) a +0 leather armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a +2 trident of protection (10, 15, D) a crystal ball of energy (10, 16, D) a +1 flail of protection (10, 32, D) a +2 dagger of flaming (10, 33, D) a +6 quick blade (10, 39, D) quicksilver dragon scales (10, 50, D) a +4 great mace of holy wrath (unseen) (10, 51, D) a crystal ball of energy (10, 53, D) a +2 pair of boots of stealth the ring "Urank" {rPois rF+ MP+9 Int-4 Dex+4} [ring of magical power] It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It protects you from poison. It affects your magic capacity (+9). an uncursed ring of wizardry a +6 ring of dexterity a +6 ring of strength an uncursed ring of protection from cold (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 15, D) a phial of floods (11, 16, D) the +8 spear "Taagaine" {flame, rElec rPois MR+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (11, 32, D) the +9 staff of Olgreb {rPois} It protects you from poison. (11, 33, D) a +0 ring mail of positive energy (still there?) an uncursed ring of stealth (still there?) (11, 34, D) a +2 hand axe of electrocution (11, 51, D) the +2 shortbow of Precise Incision {freeze, MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). (11, 52, D) an uncursed amulet of guardian spirit (12, 14, D) a +1 troll leather armour (12, 15, D) a sack of spiders (12, 32, D) a +0 antimagic glaive a +2 cloak of invisibility (12, 35, D) a +3 ring of strength (12, 50, D) the cursed +2 hunting sling of the Orb {venom, Fragile rElec Dex+5} It poisons the ammo it fires. It affects your dexterity (+5). It insulates you from electricity. It will be destroyed if unequipped. It has a curse placed upon it. (12, 51, D) a +4 spear of venom (12, 52, D) an uncursed staff of poison (13, 32, D) the cursed +2 whip "Thing" {antimagic, +Fly Int+6 Dex-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). It affects your dexterity (-5). It lets you fly. It has a curse placed upon it. (13, 33, D) the ring "Oggit" {rCorr rElec MR+ Dex-4 SInv} [ring of resist corrosion] It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (13, 50, D) a +4 mace of holy wrath (13, 51, D) a book of Death (13, 52, D) a +1 chain mail of poison resistance (14, 50, D) the cursed +0 rapier "Sarcophage" {pierce, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It has a curse placed upon it. (14, 51, D) a +0 scimitar (14, 52, D) a book of Party Tricks (18, 48, D) an uncursed staff of death (18, 49, D) a lamp of fire (18, 50, D) a book of Annihilations (19, 16, D) a crystal ball of energy (19, 32, D) an uncursed ring of protection from magic (19, 33, D) an uncursed staff of wizardry (19, 48, D) a +0 dire flail (19, 49, D) a cursed amulet of inaccuracy (19, 50, D) a phial of floods (20, 0, D) the +7 war axe of Day {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). (20, 5, D) a +0 shortbow (unseen) (20, 16, D) a +0 leather armour (20, 17, D) a crystal ball of energy (20, 32, D) an uncursed ring of protection from magic the ring of the Insatiable Cities {MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). the ring "Wosm" {MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. a wand of iceblast (5/15) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (20, 33, D) an uncursed staff of conjuration (20, 48, D) a book of the Dragon (20, 49, D) a +0 short sword (20, 50, D) a Necronomicon (20, 55, D) a +2 scimitar of holy wrath (20, 57, D) a +0 chain mail (21, 16, D) a +0 fustibalus of freezing (21, 17, D) a +0 leather armour (21, 32, D) a +0 shortbow of flaming (21, 33, D) the cursed +1 shortbow of Ruination {flame, rPois rC++ Dex-5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (21, 34, D) an uncursed amulet of regeneration (21, 35, D) 2 large rocks (21, 48, D) the Collected Works on Stones and the Snowflakes Spells Type Level a - Sandblast Earth 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Passwall Transmutation/Earth 2 e - Ozocubu's Armour Charms/Ice 3 f - Leda's Liquefaction Hexes/Earth 4 (21, 49, D) a +1 pair of boots of stealth (21, 50, D) a book of Geomancy (21, 55, D) a +2 great sword of holy wrath (unseen) (22, 0, D) a fan of gales (22, 1, D) an uncursed staff of death (22, 4, D) the +6 mace "Fur Ygeq" {drain, rF+ Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from fire. 19 javelins of returning a +0 leather armour (22, 5, D) a large rock (22, 6, D) a +2 spear of venom a +0 arbalest 26 bolts a cursed -3 shortbow 8 arrows (22, 9, D) a large rock (22, 11, D) a large rock (still there?) 2 arrows (still there?) (22, 17, D) a +0 dagger (22, 32, D) a lamp of fire an uncursed staff of earth (22, 39, D) a +0 mace (22, 49, D) a +0 great sword (22, 50, D) a phial of floods (22, 52, D) 4 large rocks (unseen) (22, 54, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (unseen) (22, 55, D) a +0 giant club (unseen) (23, 3, D) 23 arrows a +0 longbow a +0 spear (23, 4, D) a +2 rapier of protection (23, 5, D) a +0 arbalest 9 bolts (23, 6, D) a +3 glaive of venom 7 javelins a +0 leather armour an uncursed staff of wizardry (23, 7, D) 11 bolts a +0 arbalest (23, 10, D) a large rock (23, 11, D) an arrow (23, 16, D) a manual of Translocations (23, 17, D) a book of Alchemy (23, 18, D) a book of Minor Magic (23, 32, D) an uncursed ring of positive energy (23, 33, D) a +2 mace of holy wrath (23, 34, D) a manual of Necromancy (23, 35, D) an uncursed staff of fire (23, 38, D) a +0 flail (23, 40, D) quicksilver dragon scales (23, 48, D) a phial of floods (23, 49, D) an uncursed staff of fire (23, 50, D) an uncursed staff of fire (23, 51, D) a +0 giant club (unseen) (23, 53, D) 3 large rocks (still there?) a large rock (still there?) (23, 54, D) a +0 halberd (unseen) (24, 3, D) the +6 rapier "Iqush" {pierce, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). a +0 shortbow 5 large rocks a +0 shortbow 41 arrows (24, 7, D) 2 large rocks a javelin a +0 shortbow (24, 8, D) 2 javelins 10 large rocks 8 bolts 9 arrows (24, 9, D) a bolt 4 arrows (24, 10, D) an arrow a bolt (24, 12, D) a javelin (24, 16, D) a +0 longbow of freezing (24, 17, D) a +0 short sword (24, 20, D) the +5 short sword of the Silent Majority {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. (24, 32, D) an uncursed staff of earth (24, 33, D) a manual of Unarmed Combat a book of Flames (24, 34, D) a +1 ring mail of cold resistance (24, 37, D) 3 large rocks (24, 41, D) a large rock (24, 49, D) a sack of spiders (24, 50, D) a +0 dagger (24, 52, D) a +0 scimitar (unseen) (24, 53, D) a +0 robe (unseen) (25, 1, D) an uncursed staff of energy (25, 3, D) a +0 shortbow the +5 spear "Vaamo" {pierce, Fragile rF++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It greatly protects you from fire. It will be destroyed if unequipped. 14 arrows (25, 4, D) a +0 longbow a +0 arbalest (25, 10, D) a javelin (25, 17, D) a +0 long sword (25, 18, D) a +6 rod of inaccuracy (14/14) (25, 32, D) an uncursed staff of poison (25, 33, D) a sack of spiders (25, 48, D) a sack of spiders (25, 50, D) a +1 robe of positive energy (25, 51, D) a cursed -2 trident (unseen) (25, 54, D) a +0 great mace a +0 chain mail an uncursed ring of positive energy a scroll of brand weapon a cursed -2 giant club (25, 55, D) a +0 giant spiked club a +0 giant spiked club a +0 chain mail a +0 mace (25, 57, D) a +0 chain mail (unseen) (26, 1, D) the cursed +1 leather armour "Seshiaroa" {MR+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (26, 5, D) a +0 longbow 5 arrows 11 bolts (26, 6, D) 25 arrows (26, 9, D) 2 arrows (26, 11, D) an arrow (26, 17, D) a book of Party Tricks (26, 24, D) a -1 shortbow a +0 short sword 21 arrows a cursed -1 leather armour (26, 32, D) a +4 whip of flaming (26, 33, D) a disc of storms (26, 34, D) a +0 chain mail of magic resistance (26, 39, D) 3 large rocks (unseen) (26, 48, D) a book of Burglary (26, 49, D) a phial of floods (26, 53, D) a +1 battleaxe of electrocution (unseen) (26, 54, D) a cursed +0 plate armour (26, 56, D) a +0 giant spiked club a +1 hand axe of freezing a +0 chain mail a +1 rod of ignition (12/12) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). an uncursed amulet of the gourmand (27, 0, D) a +2 spear of venom (27, 1, D) a lamp of fire (27, 5, D) a +0 arbalest (unseen) (27, 24, D) a +0 longbow 20 arrows a +0 leather armour (27, 32, D) a +4 falchion of draining (27, 48, D) an uncursed staff of power (27, 50, D) an uncursed staff of conjuration (27, 55, D) a +0 hand axe (unseen) (27, 56, D) a +0 hand axe (unseen) (27, 57, D) a +0 short sword (still there?) a +3 morningstar of draining (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) (27, 58, D) a +0 war axe a +0 plate armour a +2 shield (28, 1, D) a +0 ring mail of fire resistance (28, 16, D) a book of Annihilations (28, 17, D) a +0 short sword (28, 23, D) a +4 longbow (unseen) (28, 24, D) a +0 long sword a cursed +0 ring mail (28, 32, D) a book of Cantrips (28, 33, D) a book of Callings (28, 48, D) the cursed +0 chain mail of Nushri {Dex+2 Stlth+} It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. (28, 49, D) a +0 scimitar (28, 50, D) a phial of floods (28, 54, D) a +0 flail (28, 56, D) a +0 long sword (unseen) (28, 57, D) a +0 dire flail (unseen) (28, 58, D) a +0 giant club (unseen) (28, 59, D) a +0 giant club (29, 0, D) the +2 scale mail of Hacis {rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. (29, 16, D) a +0 long sword (29, 17, D) a +0 dagger (29, 24, D) a +0 longbow the +27 Lear's hauberk an uncursed ring of resist corrosion a +0 scimitar of draining a +2 scale mail of cold resistance a +0 buckler a +0 long sword a +0 leather armour a +0 rapier (29, 25, D) a +0 short sword a +0 scale mail a +0 short sword a +0 short sword a cursed +0 leather armour a +3 battleaxe of freezing a +0 rapier (29, 32, D) a fan of gales (29, 33, D) the Compendium of Venomous Ignition Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Ring of Flames Charms/Fire 7 (29, 48, D) +2 fire dragon scales (29, 49, D) an uncursed staff of poison (29, 54, D) an uncursed amulet of harm (29, 55, D) a +0 war axe of chopping (unseen) (29, 59, D) a +0 giant club (unseen) (30, 23, D) a +0 longbow (unseen) (30, 24, D) 10 arrows a +3 short sword of electrocution a +7 falchion of slicing a +0 robe of magic resistance a +0 short sword an uncursed amulet of rage (30, 25, D) 21 arrows (30, 26, D) a +0 long sword a cursed -1 short sword an uncursed ring of see invisible a +0 short sword a +0 short sword a +0 leather armour 2 arrows (30, 48, D) a +0 dagger (30, 49, D) a +0 scimitar (30, 57, D) a +0 troll leather armour (unseen) (31, 24, D) an arrow a +0 long sword a +0 chain mail a +0 long sword a +0 chain mail a +2 short sword of venom (31, 25, D) a +1 lajatang of pain (31, 27, D) a +0 ring mail (31, 50, D) a +2 pair of gloves of strength (31, 55, D) a +4 flail of protection (unseen) (32, 48, D) a +0 dire flail (32, 50, D) a book of the Earth (33, 49, D) a +1 cloak of poison resistance (34, 28, D) a +5 fustibalus of flaming (34, 44, D) a +0 trident (34, 48, D) a lamp of fire (34, 50, D) a +0 halberd (35, 0, D) a +5 ring of dexterity (35, 15, D) a +4 shortbow of velocity (35, 28, D) a phial of floods (35, 29, D) the +2 hand axe of Leetsal {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). (36, 0, D) a +0 scimitar (36, 1, D) a sack of spiders (36, 14, D) an uncursed staff of power (36, 15, D) a +2 leather armour of magic resistance (36, 28, D) an uncursed ring of poison resistance (36, 29, D) a +2 robe of the Archmagi (36, 43, D) a +5 eudemon blade of holy wrath (37, 0, D) a box of beasts (37, 1, D) a +0 long sword (37, 14, D) the +1 ring mail of the Harvest {rF+} It protects you from fire. (37, 15, D) a +10 plate armour of ponderousness (37, 19, D) a +0 spear a +0 robe (37, 21, D) a +0 halberd a +0 robe (37, 28, D) a +2 chain mail of fire resistance (37, 29, D) a Fen Folio (37, 42, D) a +0 trident (37, 43, D) a +2 demon whip of electrocution a +0 robe a +1 demon blade of freezing a +0 ring mail (38, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (38, 6, D) a +4 rod of inaccuracy (14/14) (38, 7, D) a +1 long sword of electrocution (38, 9, D) a +0 short sword a +0 ring mail (38, 14, D) a crystal ball of energy (38, 15, D) an uncursed staff of cold (38, 19, D) a +0 glaive (38, 20, D) a +0 short sword a +0 robe (38, 29, D) a +0 dire flail (38, 41, D) a +3 great sword of flaming +1 pearl dragon scales (38, 42, D) a +0 large shield a +1 demon blade of freezing a +0 scale mail (38, 48, D) the +3 whip "Luirchi" {flame, Str+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It lets you see invisible. (38, 49, D) a +6 trident of venom (38, 50, D) the cursed +0 scale mail "Dekiestry" {rPois rF- rN++} It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (39, 0, D) a box of beasts (39, 1, D) a +2 chain mail of magic resistance (39, 3, D) a +0 rapier (39, 4, D) the +2 spear of Perversion {antimagic, +Blink Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It lets you blink. a +0 leather armour (39, 5, D) a +0 short sword a +0 chain mail (39, 7, D) a +0 rapier a +0 rapier a +0 leather armour (39, 9, D) an arrow (39, 14, D) an uncursed ring of see invisible (39, 15, D) a +4 vampiric long sword (39, 19, D) a +0 scimitar (39, 20, D) a +0 hand axe a +0 robe a +0 shield (39, 21, D) a +0 battleaxe a +0 robe a +3 flail of protection (39, 28, D) a +4 morningstar of protection (39, 29, D) a book of Alchemy (39, 34, D) a +2 scimitar of slicing (39, 35, D) a +0 long sword (39, 41, D) a +5 eudemon blade of holy wrath a +0 large shield (39, 48, D) a Fen Folio (39, 49, D) a box of beasts (39, 50, D) a +5 iron rod (14/14) (40, 0, D) a sack of spiders (40, 1, D) a +3 chain mail of cold resistance (40, 5, D) a +0 long sword a +0 ring mail (40, 6, D) a +0 dagger (40, 8, D) a +0 short sword a +0 shortbow 19 arrows (40, 15, D) a +1 buckler of reflection (40, 28, D) the +5 hand axe "Plog" {flame, rElec MR+ Str-5 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (40, 29, D) the +4 scythe of Forgiveness {slice, MR+ Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. (40, 35, D) a +5 long sword a +0 robe (40, 48, D) a +2 hand axe of chopping (40, 49, D) a book of Alchemy (40, 50, D) a book of Death (41, 0, D) a lamp of fire (41, 2, D) a +0 pair of gloves of dexterity (41, 28, D) the Reference Book on Earth and Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Lee's Rapid Deconstruction Earth 5 d - Iron Shot Conjuration/Earth 6 (41, 29, D) a +2 great sword of holy wrath (41, 48, D) an uncursed staff of cold (41, 49, D) a +2 whip of venom (41, 50, D) an uncursed staff of summoning (42, 0, D) an uncursed staff of fire (42, 1, D) a +0 long sword of electrocution a +0 scale mail a +0 short sword a box of beasts (42, 14, D) the Reference Book on Warped Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Gell's Gravitas Hexes/Translocation 3 c - Spider Form Transmutation/Poison 3 d - Summon Forest Summoning/Translocation 5 e - Controlled Blink Translocation 8 (42, 15, D) an uncursed staff of wizardry (42, 28, D) a book of the Tempests (42, 29, D) an uncursed staff of cold (42, 42, D) a +0 demon trident (unseen) (42, 48, D) a box of beasts (42, 49, D) a lamp of fire (42, 50, D) a sack of spiders (43, 14, D) an uncursed staff of air (43, 15, D) a +0 war axe (43, 28, D) a cursed staff of fire (43, 29, D) an uncursed staff of air (43, 48, D) a book of Conjurations (43, 49, D) a book of the Warp (43, 50, D) a +0 vampiric scythe (44, 28, D) a +2 hand axe of freezing (44, 48, D) a book of Transfigurations (44, 49, D) an uncursed ring of positive energy (45, 49, D) a +1 mace of protection a +7 quarterstaff (45, 50, D) an uncursed staff of wizardry a book of Flames (45, 51, D) a +5 spear of freezing (46, 48, D) a +3 leather armour of cold resistance (46, 49, D) a book of the Sky (46, 50, D) the cursed +1 ring mail of Autumn {MR++ Dex-3 Slay+3 Stlth+} It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (46, 55, D) (unseen) (46, 56, D) (unseen) (47, 48, D) the Incunabulum of Supportive Combat Magic Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Summon Demon Summoning 5 e - Summon Forest Summoning/Translocation 5 f - Freezing Cloud Conjuration/Ice/Air 6 (47, 49, D) a +2 hunting sling of freezing (47, 50, D) a +3 hand crossbow of flaming (unseen) (47, 52, D) (unseen) (48, 48, D) the +7 spear of the Warrior-Mage {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (48, 49, D) a book of Party Tricks (48, 50, D) a +4 scale mail of magic resistance (48, 51, D) a +0 hand crossbow of freezing (49, 0, D) a sack of spiders (49, 24, D) an uncursed staff of summoning (49, 37, D) a +7 hand crossbow of flaming (49, 48, D) an uncursed staff of power (49, 49, D) the +5 ring mail "Jagik" {rF+ MR+ Str+2} It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. (49, 50, D) an uncursed staff of poison (50, 0, D) an uncursed staff of energy (50, 1, D) the +0 cloak "Fiment" {rElec} It insulates you from electricity. an uncursed staff of earth (50, 6, D) a +0 mace (50, 12, D) a book of Callings (50, 13, D) the ring "Xyido" {rPois AC+2 Int+7 Stlth+} [ring of protection] It affects your AC (+2). It affects your intelligence (+7). It protects you from poison. It makes you more stealthy. (50, 24, D) a manual of Summonings (50, 36, D) a +0 short sword (50, 37, D) a +2 dagger of venom (50, 40, D) a +0 dire flail (50, 42, D) a +0 trident a +0 scimitar (50, 43, D) a +0 battleaxe a +0 cloak a potion of haste (50, 48, D) the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (50, 49, D) an uncursed staff of conjuration (50, 50, D) a box of beasts (unseen) (51, 0, D) an uncursed staff of energy (51, 7, D) a +0 scimitar (51, 8, D) the ring "Rucikofue" {+Fly rN+ Str-3 Stlth+} [ring of stealth] It affects your strength (-3). It protects you from negative energy. It lets you fly. It makes you more stealthy. a +0 mace (51, 12, D) a box of beasts (51, 13, D) a +1 shortbow of flaming (51, 24, D) the ring "Nurasergh" {Fire rPois} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (51, 25, D) the +8 hunting sling "Duinow" {velocity, Str+3 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (+3). It makes you more stealthy. (51, 36, D) a +1 pair of gloves of dexterity (51, 37, D) the +7 plate armour of Onagroxa {Int+4} It affects your intelligence (+4). (51, 42, D) a +1 halberd of venom a +0 mace (51, 48, D) the +7 Kryia's mail coat {DeviceHeal*2 rC+} It protects you from cold. (51, 49, D) the ring "Jimnam" {*Corrode rF+ MR+ Stlth-} [ring of loudness] It protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you less stealthy. (51, 50, D) a +1 falchion of protection (52, 6, D) a +0 glaive (52, 7, D) a +4 scimitar of slicing a cursed -1 long sword (52, 12, D) a lamp of fire (52, 24, D) a book of Necromancy (52, 25, D) an uncursed staff of wizardry (52, 27, D) a +0 spear a +0 robe (52, 36, D) a +3 chain mail of poison resistance (52, 37, D) an uncursed amulet of guardian spirit (52, 42, D) a +0 battleaxe (unseen) (52, 43, D) a +4 halberd of venom (still there?) a +7 iron rod (8/13) (still there?) (52, 48, D) the ring "Zunopes" {Fire MP+9 Str+4 Int-4} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your intelligence (-4). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (52, 50, D) Fawuwaci's Early Guide to Spellcasting Spells Type Level a - Song of Slaying Charms 2 b - Slow Hexes 2 c - Blink Translocation 2 d - Passwall Transmutation/Earth 2 e - Sticks to Snakes Transmutation 2 (53, 0, D) a +0 scimitar (53, 1, D) a book of Frost (53, 7, D) a +0 battleaxe an uncursed ring of poison resistance a +0 short sword (53, 8, D) a +0 hand axe (53, 12, D) the +4 flail "Hioxug" {pain, rC+ Int-3 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. (53, 13, D) a +2 scimitar of holy wrath (53, 24, D) an uncursed staff of power (53, 25, D) a book of Air (53, 27, D) a +0 robe (unseen) (53, 36, D) a +0 dire flail (53, 37, D) the +7 quarterstaff of Impatience {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (53, 48, D) a +2 lajatang of speed (53, 49, D) a +3 chain mail of poison resistance (53, 50, D) the +1 spear of Massacring {flame, rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. (54, 6, D) a +2 halberd of chopping (54, 12, D) the +7 broad axe of Action {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (54, 13, D) an uncursed staff of conjuration (54, 24, D) an uncursed staff of wizardry (54, 29, D) a +0 scimitar (54, 48, D) the ring of Urarph {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (54, 49, D) an uncursed ring of stealth (54, 50, D) the +7 triple sword of Untimely Demise {elec, rN+ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It affects your resistance to hostile enchantments. (55, 0, D) a +0 long sword (55, 1, D) an uncursed staff of summoning (55, 12, D) a fan of gales (55, 13, D) a +0 flail of crushing (55, 24, D) a crystal ball of energy (58, 47, D) a +3 great mace of protection (unseen) (58, 48, D) an uncursed staff of summoning (59, 36, D) a +4 rod of ignition (14/14) (59, 47, D) a +2 robe of resistance (59, 49, D) a +2 chain mail of poison resistance (60, 11, D) an uncursed staff of earth (unseen) (60, 15, D) a +0 crystal plate armour (60, 36, D) a +2 ring mail of magic resistance (60, 47, D) the ring "Woqadua" {rPois MP+9} [ring of magical power] It protects you from poison. It affects your magic capacity (+9). an uncursed ring of ice a cursed ring of loudness (61, 0, D) a lamp of fire (61, 8, D) a cursed staff of summoning (61, 11, D) a +0 scimitar (61, 15, D) an uncursed staff of conjuration (61, 36, D) a +2 shortbow of freezing (61, 37, D) a book of Changes (61, 47, D) a +1 quarterstaff of crushing (61, 49, D) an uncursed staff of earth (still there?) an uncursed staff of earth (still there?) (61, 51, D) +0 gold dragon scales (unseen) (62, 1, D) a book of the Warp (62, 8, D) a book of Summonings (62, 9, D) a -3 short sword (62, 12, D) 4 arrows (62, 13, D) an arrow (62, 26, D) a +0 trident of venom (62, 27, D) a +4 falchion of slicing (still there?) a +0 rapier (still there?) (62, 30, D) a +0 rapier (unseen) (62, 36, D) a +2 antimagic quarterstaff (62, 37, D) a +3 scimitar of holy wrath (62, 47, D) a disc of storms a phial of floods (62, 50, D) an uncursed staff of summoning (63, 0, D) +1 shadow dragon scales (63, 8, D) a +1 ring mail of fire resistance (63, 11, D) a +0 dagger (unseen) (63, 16, D) a book of the Dragon a +6 rapier of draining (63, 20, D) a +2 vampiric demon trident (63, 26, D) a +1 vampiric rapier a +0 robe a +0 buckler a +0 rapier (63, 27, D) a +4 whip of pain a +0 robe a +0 buckler a +0 short sword (63, 36, D) a +2 robe of magic resistance (63, 37, D) a book of Misfortune (63, 47, D) an uncursed ring of fire an uncursed staff of power (63, 52, D) a +0 large shield of reflection (63, 53, D) +0 ice dragon scales (unseen) (64, 16, D) a +2 scale mail of fire resistance (64, 26, D) a +3 great mace of crushing (64, 27, D) a disc of storms (64, 47, D) a phial of floods (64, 48, D) the +6 scale mail "Xon Vel" {rF+ rN+} It protects you from fire. It protects you from negative energy. (64, 49, D) the +8 longbow "Wesalus" {venom, rC+} It poisons the ammo it fires. It protects you from cold. (64, 50, D) +0 steam dragon scales (still there?) +0 steam dragon scales (still there?) (65, 18, D) a +2 flail of crushing (65, 26, D) a fan of gales (65, 48, D) a lamp of fire (65, 49, D) a +4 rapier of venom (65, 50, D) a crystal ball of energy (65, 54, D) +0 swamp dragon scales (unseen) (65, 56, D) +0 gold dragon scales (unseen) (66, 47, D) an uncursed ring of protection from cold (66, 48, D) an uncursed staff of earth (66, 49, D) a sack of spiders (66, 50, D) a Fen Folio (66, 66, D) a manual of Unarmed Combat an uncursed ring of protection from magic a manual of Stealth (67, 2, D) an uncursed staff of air (67, 47, D) a +2 vampiric spear (67, 48, D) the +7 flail of the Ancient Wishes {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (67, 49, D) a +4 vampiric trident (67, 50, D) the +5 battleaxe of the First Eyes {chop, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (67, 51, D) +0 swamp dragon scales (67, 56, D) +0 shadow dragon scales (still there?) +0 shadow dragon scales (still there?) (67, 57, D) +0 gold dragon scales (unseen) (68, 10, D) a +0 club (68, 47, D) a +2 antimagic quarterstaff (68, 48, D) a book of the Earth (68, 49, D) an uncursed staff of death (68, 50, D) a +0 vampiric spear (69, 0, D) a +2 scimitar of draining (69, 36, D) a book of Party Tricks (69, 47, D) a +2 ring of dexterity (69, 48, D) a sack of spiders (69, 49, D) a +4 scale mail of fire resistance (still there?) a +5 ring of intelligence (still there?) (70, 8, D) a +0 dagger a +4 mace of protection a crystal ball of energy (70, 9, D) a +0 robe a +0 trident of freezing a +0 robe a +0 dagger (70, 11, D) a +2 broad axe of freezing (70, 36, D) the Tome of Creative Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Fulminant Prism Conjuration/Hexes 4 d - Force Lance Conjuration/Translocation 4 e - Shadow Creatures Summoning 6 (70, 37, D) the cursed +2 arbalest of Vyrezu {penet, rF+ Dex+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. (70, 48, D) the cursed +3 quarterstaff of Yngoybb {venom, rF+ Str-3 Int+3} It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. (70, 53, D) +0 ice dragon scales (unseen) (71, 8, D) a +0 dagger of speed (71, 16, D) a +2 mace of protection (71, 21, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (71, 26, D) a book of the Warp (71, 36, D) a +3 war axe of electrocution (71, 37, D) an uncursed staff of earth (71, 47, D) a box of beasts the +7 falchion of Sunlight {vamp, +Fly Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It lets you fly. (72, 8, D) a +0 robe a phial of floods (72, 9, D) a +0 dagger (72, 16, D) a +2 robe of the Archmagi (72, 20, D) a +0 spear a +1 hand crossbow of flaming a +0 short sword a +0 robe (72, 26, D) the Reference Book on Ensnaring Poison Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Tukima's Dance Hexes 3 c - Spider Form Transmutation/Poison 3 d - Cause Fear Hexes 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (72, 27, D) a cursed ring of loudness (72, 36, D) a +0 vampiric falchion (72, 37, D) an uncursed ring of protection from magic (72, 47, D) a +4 flail of holy wrath (72, 49, D) an uncursed ring of poison resistance (still there?) the Tome of Congealing Clay (still there?) Spells Type Level a - Freeze Ice 1 b - Stone Arrow Conjuration/Earth 3 c - Ice Form Ice/Transmutation 4 d - Summon Ice Beast Ice/Summoning 4 e - Bolt of Cold Conjuration/Ice 6 (72, 51, D) +0 mottled dragon scales (73, 1, D) an uncursed staff of summoning (73, 17, D) a +0 spear (73, 20, D) a +0 short sword (unseen) (73, 26, D) a +0 buckler (73, 27, D) a +0 spear a +1 shortbow of flaming (73, 29, D) a +0 short sword (unseen) (73, 36, D) the +4 robe of the Aged Places {-Tele rC+ MR++} It protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (73, 37, D) a +7 blowgun (73, 47, D) a +2 hunting sling of velocity (73, 48, D) the Catalogue of Congealing Execration Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Summon Ice Beast Ice/Summoning 4 c - Darkness Hexes 6 d - Ozocubu's Refrigeration Ice 6 (73, 49, D) an uncursed ring of stealth (74, 47, D) a phial of floods (74, 48, D) a +4 chain mail of magic resistance (74, 49, D) a +5 long sword of protection (75, 1, D) a +2 great sword of electrocution (75, 47, D) an uncursed ring of protection from cold (75, 48, D) a book of Enchantments (75, 49, D) an uncursed staff of wizardry