Groucho the Dungeon (0, 50, D) the +4 ring mail of Dishonour {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. (1, 32, D) a +0 buckler a +0 scimitar of flaming (1, 33, D) a +2 great sword of slicing (1, 50, D) Luelefil's Compendium of Supportive Conjuration Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Irradiate Conjuration/Transmutation 5 c - Lightning Bolt Conjuration/Air 5 d - Summon Hydra Summoning 7 (1, 52, D) a +2 scale mail of positive energy (1, 53, D) a +4 short sword of speed (1, 61, D) the cursed +1 trident of the Spectre {drain, rC+ Str+2 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (2, 14, D) +0 swamp dragon scales (2, 15, D) a book of Power (2, 16, D) a phial of floods (2, 32, D) the +9 long sword of Konle {protect, rElec rC- Str-3 Int+8} It protects the one who uses it against injury (+AC on strike). It affects your strength (-3). It affects your intelligence (+8). It makes you vulnerable to cold. It insulates you from electricity. (2, 33, D) a +5 broad axe of chopping a +0 hunting sling 18 stones a +0 robe a Necronomicon (2, 34, D) a +3 falchion of protection (2, 35, D) a +1 whip of holy wrath a cursed +0 robe an uncursed amulet of guardian spirit an uncursed staff of death (2, 37, D) a +3 long sword of flaming a +0 hunting sling 19 stones a cursed +0 robe a +0 buckler (2, 49, D) the +12 scythe "Udwosy" {flame, rPois rN+ MR-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (2, 51, D) the +1 leather armour of Hovvuit {rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. (2, 63, D) a +0 animal skin (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a Grand Grimoire (3, 16, D) a book of Cantrips (3, 38, D) a +0 buckler (3, 49, D) a book of Necromancy (3, 50, D) a crystal ball of energy (3, 52, D) the +8 plate armour of Free Expression {rPois} It protects you from poison. (3, 60, D) a +0 quarterstaff a +0 animal skin (3, 61, D) the +9 rapier "Sypsonar" {pierce, *Contam Str+5 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+4). It causes magical contamination when unequipped. (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) an uncursed staff of air (4, 15, D) a +4 scale mail of cold resistance (4, 32, D) a manual of Unarmed Combat (4, 34, D) a +3 long sword of holy wrath a +4 plate armour of cold resistance a +0 large shield a +0 large shield an uncursed staff of conjuration (4, 63, D) a +1 flail of crushing a +0 animal skin (4, 65, D) the ring "Ivvih" {rC+ AC+3 Stlth+} [ring of protection] It affects your AC (+3). It protects you from cold. It makes you more stealthy. (5, 14, D) the +6 rapier "Ocont" {pain, *Slow rPois MP+9 Int-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It protects you from poison. It affects your magic capacity (+9). It may slow you when you take damage. (5, 15, D) a book of Minor Magic (5, 16, D) a +3 short sword of venom (5, 32, D) a +0 robe (5, 33, D) a book of Enchantments (5, 35, D) 14 sling bullets a +0 robe a +1 falchion of flaming a +5 eudemon blade of holy wrath (5, 39, D) a +0 fustibalus (5, 50, D) a +0 antimagic rapier (5, 52, D) a book of the Tempests (5, 66, D) a cursed -3 broad axe a +0 robe (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 15, D) a crystal ball of energy (6, 16, D) an uncursed staff of wizardry (6, 32, D) an uncursed staff of summoning (6, 33, D) 18 stones a +0 fustibalus a sack of spiders (6, 34, D) the +8 spear of Trauma {flame, *Corrode rElec rPois rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. a +2 flail of flaming a +1 trident of flaming a phantom mirror (6, 35, D) a +0 buckler a +3 chain mail of cold resistance a +3 scimitar of holy wrath a +2 large shield (6, 40, D) the ring "Aniuveu" {MP+9 Int+4 Stlth+} [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). It makes you more stealthy. an arrow a +1 whip of holy wrath a +0 robe a +2 sacred scourge of holy wrath (6, 51, D) a +2 longbow of freezing (6, 58, D) a +2 antimagic flail (6, 66, D) a +0 animal skin a +0 animal skin a +2 antimagic war axe a cursed +0 quarterstaff a cursed -2 animal skin (7, 14, D) a book of Spatial Translocations (7, 15, D) a +0 short sword the Incunabulum of Torrid Poison Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 (7, 32, D) a +5 morningstar of crushing (7, 35, D) an uncursed ring of protection from cold an uncursed ring of protection from magic an uncursed ring of protection from fire the ring "Meump" {AC+5 Int+3} [ring of protection] It affects your AC (+5). It affects your intelligence (+3). a +3 ring of slaying an uncursed amulet of regeneration an uncursed ring of wizardry an uncursed ring of protection from fire a +6 ring of dexterity (7, 38, D) a +2 scimitar of holy wrath a +0 large shield an uncursed amulet of magic regeneration (7, 39, D) an arrow a +0 hunting sling a +0 robe (7, 41, D) an arrow a +0 robe a sling bullet 2 stones (7, 50, D) a cursed staff of cold (7, 51, D) an uncursed ring of see invisible (7, 64, D) an uncursed staff of conjuration a +0 robe an uncursed staff of power a +0 robe a +0 robe a +0 spear a +4 chain mail of poison resistance a +0 buckler (7, 65, D) a +7 hand axe of chopping a +0 animal skin an uncursed ring of flight a +0 robe a cursed ring of loudness a +0 buckler the +5 rapier of Pann {antimagic, rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. a +0 robe a +0 buckler (8, 14, D) a disc of storms (8, 16, D) a +3 ring of strength (8, 33, D) 20 stones a +0 robe a +0 robe a manual of Polearms (8, 50, D) a +0 naga barding of cold resistance (8, 51, D) a +1 chain mail of poison resistance (8, 52, D) a +2 scale mail of fire resistance (8, 60, D) a +3 mace of holy wrath a +0 robe (8, 66, D) a +0 robe (9, 14, D) the ring of Contentment {MR++ Str+3 Stlth-} [ring of strength] It affects your strength (+3). It affects your resistance to hostile enchantments. It makes you less stealthy. (9, 15, D) an uncursed staff of poison (9, 32, D) a +4 spear of flaming (9, 33, D) a +4 rod of ignition (9/9) a +1 whip of holy wrath a +0 large shield a +2 scimitar of holy wrath an uncursed staff of conjuration the Incunabulum of Boosting Venom Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Olgreb's Toxic Radiance Poison 4 (9, 50, D) a +2 chain mail of poison resistance (9, 51, D) an uncursed staff of cold (9, 52, D) the Papyrus of Translocation Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Dispersal Translocation 6 (9, 64, D) a +0 robe a +0 robe a +0 robe a cursed +0 robe (9, 65, D) a +4 vampiric rapier (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a book of Alchemy (10, 15, D) a +0 plate armour of cold resistance (10, 16, D) a +0 hunting sling of freezing (10, 17, D) a +7 arbalest (10, 20, D) a +2 quarterstaff of draining (10, 21, D) a cursed staff of power (10, 32, D) a +3 leather armour of poison resistance (10, 33, D) a +0 buckler a +3 flail of flaming a +2 long sword of holy wrath a book of the Tempests (10, 50, D) a +6 quick blade (10, 51, D) a +1 broad axe of venom (10, 52, D) a +0 buckler a +1 flail of protection (10, 58, D) a +0 lajatang of pain a +5 hunting sling of velocity a +0 robe (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 16, D) a cursed ring of loudness (11, 32, D) an uncursed staff of summoning (11, 33, D) a +1 robe of magic resistance (11, 52, D) a sack of spiders (11, 64, D) a +0 quarterstaff (12, 14, D) a +1 leather armour of cold resistance (12, 15, D) a +2 hand axe of flaming (12, 16, D) an uncursed staff of death (12, 32, D) +2 fire dragon scales (12, 34, D) an uncursed staff of power (12, 50, D) a +0 spear (12, 51, D) a +0 rapier (12, 52, D) an uncursed staff of poison (13, 32, D) a +3 hand crossbow of freezing a +3 dagger of electrocution (13, 34, D) a phantom mirror (13, 35, D) a +4 long sword of flaming a +0 robe a +0 buckler a +2 eudemon blade of holy wrath (13, 37, D) a cursed -1 fustibalus 48 stones a +0 robe a cursed +0 buckler a +0 large shield a +2 whip of holy wrath a +2 flail of flaming a +0 hunting sling (13, 51, D) a book of Callings (13, 52, D) a box of beasts (14, 34, D) a fan of gales (14, 50, D) a sack of spiders (14, 51, D) a book of Death (18, 33, D) an uncursed ring of resist corrosion (18, 50, D) an uncursed staff of summoning (19, 0, D) a +2 flail of protection (19, 1, D) a box of beasts (19, 16, D) a +4 mace of crushing (19, 17, D) a phantom mirror (19, 49, D) the cursed +3 falchion "Yssoucon" {speed, rC+ Int-5 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. a fan of gales a +3 leather armour of poison resistance (19, 50, D) a +2 scale mail of poison resistance (20, 1, D) a disc of storms (20, 16, D) an uncursed ring of protection from cold a sack of spiders (20, 17, D) an uncursed ring of fire (20, 33, D) a box of beasts (20, 34, D) a +4 rod of clouds (9/9) (20, 48, D) an uncursed staff of air (20, 50, D) a fan of gales (21, 0, D) a +6 battleaxe of venom (21, 1, D) an uncursed ring of flight (21, 16, D) a disc of storms (21, 32, D) an uncursed ring of protection from magic a lamp of fire (21, 48, D) a +1 ring mail of magic resistance (21, 50, D) the +2 plate armour of Makhleb's Displeasure {rC+} It protects you from cold. (21, 55, D) a +1 lajatang of speed (22, 0, D) an uncursed ring of poison resistance (22, 1, D) a +2 robe of cold resistance (22, 16, D) a lamp of fire (22, 17, D) a book of the Sky (22, 33, D) the cursed +3 glaive of Ancient Evil {chop, +Fly} It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. (22, 34, D) a box of beasts a +2 arbalest of velocity (22, 61, D) a +0 rapier a +2 lajatang of speed a +0 robe a +0 spear a +0 robe a +4 lajatang of pain a +0 robe a +0 robe a +0 lajatang of speed a +1 hunting sling of freezing the +10 plate armour of Bedept {+Inv rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It lets you turn invisible. (23, 0, D) a +0 shortbow of freezing (23, 1, D) the Handbook of Noxious Talismans Spells Type Level a - Infusion Charms 1 b - Sting Conjuration/Poison 1 c - Swiftness Charms/Air 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Excruciating Wounds Charms/Necromancy 5 g - Alistair's Intoxication Transmutation/Poison 5 (23, 16, D) a phial of floods (23, 19, D) a +1 ring mail of fire resistance (23, 32, D) a book of Dreams Nacvobecwi's Volume of Harmful Clay Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Irradiate Conjuration/Transmutation 5 a book of Cantrips (23, 33, D) a phantom mirror (23, 34, D) a phantom mirror (23, 48, D) a book of Geomancy (23, 49, D) a book of Clouds the Disquisition on Ghastly Changing Spells Type Level a - Sublimation of Blood Necromancy 2 b - Excruciating Wounds Charms/Necromancy 5 c - Yara's Violent Unravelling Hexes/Transmutation 5 (24, 0, D) a fan of gales (24, 16, D) an uncursed ring of ice a +1 morningstar of freezing (24, 17, D) a +2 hunting sling of freezing a phantom mirror (24, 32, D) the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (24, 34, D) a +1 broad axe of electrocution (24, 48, D) the Handbook of the Escort and Bewitchment Spells Type Level a - Confusing Touch Hexes 1 b - Summon Small Mammal Summoning 1 c - Call Canine Familiar Summoning 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Dragon's Call Summoning 9 (24, 49, D) a +6 dire flail of venom a fan of gales (24, 50, D) a +5 great sword of distortion (24, 53, D) a +0 antimagic rapier (24, 54, D) a +0 robe a +2 buckler a +0 robe (24, 62, D) a +2 buckler a +0 robe a +0 animal skin a +5 quick blade (25, 0, D) a +0 pair of gloves of archery (25, 1, D) a disc of storms (25, 17, D) the +2 chain mail of Olit {rN+++ Regen+ Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It renders you almost immune to negative energy. It increases your rate of regeneration. (25, 18, D) an uncursed staff of cold (25, 20, D) a +2 scythe of freezing (25, 23, D) a +0 dire flail (unseen) (25, 32, D) an uncursed staff of cold (25, 33, D) a +7 battleaxe of holy wrath (25, 53, D) a +0 robe a +5 quick blade (25, 55, D) a +0 buckler a +0 robe a +2 flail of protection a +2 hunting sling of flaming (25, 61, D) a +1 antimagic flail a +0 quarterstaff a +0 buckler a +0 robe an uncursed ring of see invisible (25, 62, D) a +1 antimagic hand axe a +0 robe a cursed -3 ring of slaying a +5 hand axe of electrocution (26, 0, D) the cursed +0 hand axe of Vuxkij {antimagic, rC+ Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It protects you from cold. It has a curse placed upon it. (26, 1, D) a phial of floods (26, 16, D) a +9 blowgun (26, 17, D) a +1 chain mail of cold resistance (26, 32, D) a book of Dreams (26, 33, D) a phantom mirror (26, 34, D) a +3 battleaxe of chopping (26, 35, D) a sack of spiders (unseen) (26, 48, D) an uncursed staff of summoning (26, 49, D) a +1 rod of ignition (12/12) a book of Beasts (26, 53, D) a +4 vampiric falchion (26, 55, D) a +0 robe a +2 lajatang of distortion a +0 animal skin a +2 flail of venom a +0 arbalest of flaming (26, 61, D) a +0 antimagic broad axe a +0 buckler a +0 robe a +2 demon whip of venom a +0 animal skin a +1 war axe of distortion a +0 robe a +4 flail of distortion a cursed +0 robe (27, 0, D) a disc of storms (27, 1, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (27, 16, D) an uncursed staff of wizardry (27, 22, D) a +0 scythe of flaming (27, 32, D) a disc of storms (27, 33, D) a phantom mirror (27, 49, D) an uncursed staff of air (27, 54, D) a +0 robe a +0 quarterstaff (27, 55, D) a +0 spear 8 sling bullets a +0 club a +0 fustibalus a +0 robe (27, 61, D) a +0 animal skin a +0 robe a +0 animal skin a +0 animal skin a +0 robe an uncursed staff of poison (28, 17, D) a +0 trident (28, 24, D) a +2 trident of freezing (unseen) (28, 32, D) a +4 whip of flaming (28, 33, D) a book of the Sky (28, 50, D) a box of beasts (28, 57, D) a +0 robe a +0 robe an uncursed staff of summoning a +5 flail of protection an uncursed amulet of guardian spirit (29, 0, D) a +2 falchion of draining (29, 1, D) a +3 plate armour of poison resistance (29, 16, D) a +2 scythe of protection (29, 17, D) the amulet "Wiefucuol" {Spirit Dex+8} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+8). (29, 32, D) the Disquisition on Darkness Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Simulacrum Ice/Necromancy 6 (29, 33, D) the +0 ring mail "Usuetu" {*Drain rPois rN+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It protects you from negative energy. It causes draining when unequipped. (29, 48, D) a +1 spear of piercing (29, 57, D) a +0 robe (30, 49, D) a book of Fire the Tome of Shifting Evil Spells Type Level a - Pain Necromancy 1 b - Beastly Appendage Transmutation 1 c - Sublimation of Blood Necromancy 2 d - Sticks to Snakes Transmutation 2 e - Petrify Transmutation/Earth 4 f - Dispel Undead Necromancy 5 g - Alistair's Intoxication Transmutation/Poison 5 (30, 53, D) a +0 robe a +2 scimitar of slicing a cursed -2 ring of slaying (30, 58, D) a +0 animal skin a +0 antimagic flail a +0 robe (31, 48, D) a +4 blowgun (31, 49, D) an uncursed staff of power (32, 49, D) an uncursed staff of summoning (32, 50, D) a lamp of fire (34, 42, D) a +1 falchion of flaming (unseen) (34, 50, D) an uncursed staff of cold (35, 0, D) a crystal ball of energy (35, 15, D) a +0 dagger (35, 28, D) an uncursed staff of cold a +3 ring mail of fire resistance (36, 0, D) a book of Conjurations (36, 5, D) +0 shadow dragon scales (36, 14, D) a +3 hand axe of freezing (36, 21, D) a +0 robe a cursed staff of summoning (36, 28, D) a crystal ball of energy a +0 troll leather armour (36, 29, D) a +1 hand axe of distortion (36, 31, D) a +0 scimitar (36, 33, D) a cursed -1 dire flail (36, 43, D) a +0 robe a +0 ring mail a +8 great sword of flaming a +0 shortbow a +0 trident (37, 0, D) a +2 robe of positive energy (37, 1, D) a +2 plate armour of magic resistance a book of the Warp (37, 14, D) a +1 eveningstar of draining (37, 15, D) a +1 dagger of electrocution (37, 28, D) the +9 hand axe of Tufoax {venom, rPois rF+ MR+ Dex+7} It poisons the flesh of those it strikes. It affects your dexterity (+7). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 battleaxe (37, 31, D) a cursed -2 short sword (37, 32, D) a +0 halberd a +0 war axe of electrocution a +2 battleaxe of flaming (37, 33, D) a +0 flail (37, 42, D) a +0 long sword (38, 0, D) an uncursed ring of ice (38, 15, D) an uncursed ring of poison resistance (38, 28, D) the +4 plate armour of Toebrar {+Inv} It lets you turn invisible. a +0 whip (38, 34, D) a +0 flail (38, 35, D) a +0 long sword (38, 36, D) a +0 glaive (38, 43, D) a +3 scimitar of flaming a cursed +0 robe a +0 dagger (38, 48, D) a +1 ring mail of fire resistance (38, 49, D) a +0 dagger (38, 50, D) a phial of floods (39, 0, D) an uncursed staff of fire a +1 quarterstaff of protection (39, 15, D) a book of the Dragon (39, 31, D) an uncursed staff of summoning a +0 cloak (39, 32, D) a +0 halberd (39, 34, D) a +3 flail of holy wrath a +1 cloak of magic resistance (39, 36, D) a +0 glaive (39, 43, D) a +0 robe of magic resistance (39, 44, D) a hell hog skeleton (39, 60, D) a +0 halberd (40, 0, D) a book of Debilitation (40, 14, D) a +3 scimitar of slicing (40, 21, D) a +1 robe of the Archmagi (40, 23, D) a +0 robe a +0 dagger of speed a +4 dagger of draining (40, 32, D) the +8 falchion of Corporal Punishment {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (40, 34, D) a +0 trident (40, 35, D) a +0 mace (40, 36, D) a +2 flail of draining (40, 42, D) a +0 scimitar a +0 plate armour (40, 44, D) a +0 plate armour (still there?) a +1 demon blade of electrocution (still there?) a +0 leather armour (still there?) (40, 50, D) a +0 long sword (41, 0, D) an uncursed staff of air (41, 14, D) an uncursed staff of death (41, 15, D) an uncursed staff of cold (41, 22, D) a +0 scimitar the cursed +1 shortbow "Tormentor" {flame, Str+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It makes you more stealthy. It has a curse placed upon it. (41, 24, D) a +1 quarterstaff of speed (41, 25, D) a +0 broad axe a +0 plate armour (41, 28, D) an uncursed staff of power (41, 30, D) a cursed -1 trident the Catalogue of Creative Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Irradiate Conjuration/Transmutation 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Malign Gateway Summoning/Translocation 7 (41, 32, D) a +0 dire flail (42, 0, D) a +1 robe of magic resistance (42, 1, D) a manual of Crossbows (42, 14, D) a +1 chain mail of poison resistance (42, 15, D) a +2 hunting sling of velocity (42, 29, D) a book of Debilitation (42, 49, D) a sack of spiders (42, 50, D) a +3 hand axe of chopping (42, 58, D) a cursed staff of cold a +0 robe (43, 14, D) a +2 mace of draining (43, 27, D) a +0 long sword (43, 28, D) an uncursed staff of power (43, 29, D) a book of Death (43, 42, D) a +0 demon trident (43, 48, D) a +3 quarterstaff of protection (43, 49, D) a +0 mace of holy wrath (43, 50, D) a book of Battle (43, 56, D) an uncursed staff of power a +0 robe (43, 63, D) an uncursed amulet of harm a +2 chain mail of cold resistance a +0 halberd (43, 65, D) a +1 war axe of venom (44, 28, D) a +2 plate armour of positive energy (44, 48, D) an uncursed staff of wizardry (44, 49, D) a +0 dagger (44, 51, D) a +0 dagger (44, 61, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +2 quarterstaff of speed a +1 robe of positive energy (45, 48, D) a lamp of fire (45, 50, D) a book of the Dragon (45, 55, D) a cursed +0 short sword a +2 ring mail of poison resistance (45, 57, D) a +0 hand axe a +0 robe an uncursed staff of death (45, 59, D) the +2 morningstar of Chaos {venom, +Inv rPois Int+3 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from poison. It lets you see invisible. It lets you turn invisible. a +0 chain mail (45, 62, D) a cursed +0 robe a +0 battleaxe a cursed +0 morningstar a +0 ring mail of positive energy (45, 63, D) a +1 rapier of speed (46, 48, D) a +2 ring mail of fire resistance (46, 50, D) a +0 robe (46, 51, D) a +0 short sword (46, 56, D) an uncursed staff of poison a +0 robe (46, 59, D) the ring "Digyt" {Wiz rElec} [ring of wizardry] It improves your spell success rate. It insulates you from electricity. the ring "Echureamase" {Fire rPois MR++ Int-4 Stlth+} [ring of fire] It enhances your fire magic. It affects your intelligence (-4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +4 iron rod (10/10) a +3 ring of evasion an uncursed ring of positive energy an uncursed ring of protection from magic an uncursed ring of protection from cold (46, 61, D) a +3 spear of piercing a +0 great sword a +0 plate armour (46, 62, D) the +8 shortbow "Yllih" {flame, rC+ rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. a +0 great mace (46, 63, D) the +12 falchion of the Hall of Blades {speed, Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). a +0 ring mail of fire resistance a +2 dagger of draining a +0 robe an uncursed amulet of harm a +0 glaive a +0 plate armour (46, 64, D) a +0 robe a +0 robe a +0 chain mail a +0 quarterstaff of protection a cursed +0 falchion a +2 hand crossbow of flaming a +0 plate armour a +5 falchion of freezing (46, 66, D) a +3 war axe (47, 48, D) the +1 helmet of Liberalism {-Tele +Inv Int+8 Dex-4} It affects your intelligence (+8). It affects your dexterity (-4). It lets you turn invisible. It prevents most forms of teleportation. (47, 49, D) a +0 robe (47, 51, D) a book of Minor Magic (47, 62, D) a +4 amulet of reflection a +0 plate armour (48, 50, D) the amulet of Raeczok {Harm -Tele *Drain MR+ Int+3} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It causes draining when unequipped. (48, 55, D) a +0 robe (48, 57, D) an uncursed ring of ice (48, 59, D) a +3 dagger (48, 63, D) a +0 plate armour the +11 falchion of the Spinneret {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 robe a +0 robe a cursed +3 halberd an uncursed ring of positive energy a +0 great mace a +0 robe (49, 0, D) a +0 long sword (49, 1, D) a +4 quarterstaff of protection (49, 2, D) a +4 glaive of flaming (49, 5, D) a +3 falchion of venom (49, 12, D) a phantom mirror (49, 24, D) a phial of floods (49, 36, D) a box of beasts (49, 37, D) a sack of spiders (49, 41, D) +0 storm dragon scales (unseen) (49, 48, D) a +0 rapier of holy wrath (50, 0, D) a book of Air (50, 5, D) a +0 scythe of venom (50, 12, D) an uncursed staff of summoning (50, 13, D) a disc of storms (50, 24, D) a +1 shield of positive energy a disc of storms (50, 27, D) a cursed +0 long sword (50, 36, D) a box of beasts (50, 37, D) a +3 leather armour of magic resistance (50, 50, D) a +0 dagger (50, 58, D) a +0 robe (51, 0, D) an uncursed ring of fire (51, 1, D) a fan of gales (51, 12, D) an uncursed amulet of harm a +1 long sword of protection (51, 27, D) a +1 robe of fire resistance (51, 32, D) the cursed +1 halberd of True Grit {chop, rN+ SInv Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (unseen) (51, 36, D) the +8 dagger of a bailey {venom, rN++} It poisons the flesh of those it strikes. It greatly protects you from negative energy. (51, 37, D) the +6 trident of Neurosis {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (51, 48, D) a book of the Sky (51, 50, D) a book of Clouds (51, 59, D) a +0 dagger a +0 robe (51, 60, D) a +2 dagger of venom (52, 0, D) an uncursed ring of protection from magic a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity 3 potions of berserk rage 6 potions of haste a +5 ring of strength (52, 1, D) a +3 shortbow of freezing the cursed -6 cloak "Cisol Wisyu" {rCorr Dex+3} It affects your dexterity (+3). It protects you from acid and corrosion. It has a curse placed upon it. (52, 12, D) an uncursed staff of earth (52, 14, D) the +7 triple sword "Tattletale" {freeze, *Noise +Inv MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you turn invisible. It may make noises in combat. (52, 15, D) a cursed +2 long sword a +0 robe (52, 16, D) a +1 demon trident of venom (52, 24, D) a +0 dagger (52, 25, D) a +2 morningstar of protection (52, 30, D) a +0 halberd an uncursed ring of poison resistance (52, 31, D) a +6 quarterstaff a potion of blood (52, 36, D) a +0 rapier of draining (52, 37, D) an uncursed staff of poison (52, 40, D) a +0 robe (52, 48, D) a +1 ring mail of fire resistance (52, 49, D) a +3 chain mail of poison resistance (52, 50, D) a box of beasts (53, 0, D) the +1 scale mail of Least Resistance {*Contam rPois Regen+ Dex+9} It affects your dexterity (+9). It protects you from poison. It causes magical contamination when unequipped. It increases your rate of regeneration. (53, 12, D) a +8 giant club (53, 24, D) a +1 whip of pain (53, 26, D) a +0 robe (unseen) (53, 37, D) a +4 hand axe of pain (53, 39, D) an uncursed staff of death (53, 44, D) +0 storm dragon scales (unseen) (53, 48, D) a +0 dagger (53, 49, D) a lamp of fire (53, 50, D) an uncursed staff of fire (54, 0, D) an uncursed ring of positive energy (54, 12, D) a book of Necromancy a crystal ball of energy (54, 24, D) the Compendium of the Volcanoes and the Escort Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Dragon's Call Summoning 9 (54, 25, D) a phial of floods (54, 36, D) an uncursed staff of earth (54, 48, D) a phial of floods (54, 49, D) a +0 dagger (54, 50, D) the Incunabulum of Intuition Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Lesser Beckoning Translocation 3 d - Bolt of Fire Conjuration/Fire 6 (55, 1, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (55, 2, D) a box of beasts (55, 12, D) an uncursed staff of death (55, 13, D) the +9 staff of Olgreb {rPois} It protects you from poison. (58, 47, D) Madghit's Reference Book on the Shifting Mountains Spells Type Level a - Sandblast Earth 1 b - Sticks to Snakes Transmutation 2 c - Leda's Liquefaction Hexes/Earth 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Blade Hands Transmutation 5 (58, 48, D) a +0 trident (58, 49, D) the +2 robe of Velostoth {rC+ Str+10 Dex+3} It affects your strength (+10). It affects your dexterity (+3). It protects you from cold. (59, 36, D) a sack of spiders (59, 37, D) an uncursed staff of conjuration (59, 47, D) an uncursed staff of death (59, 48, D) an uncursed staff of wizardry (59, 49, D) the Grimoire of Nocuous Summoning Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Poisonous Cloud Conjuration/Poison/Air 6 e - Shadow Creatures Summoning 6 (59, 54, D) a +2 mace of draining (60, 37, D) a +0 scimitar a +0 robe a cursed -2 ring of protection (60, 48, D) a sack of spiders (60, 51, D) a +0 hand axe a +0 battleaxe (61, 0, D) a book of the Tempests (61, 8, D) a +1 mace of crushing (61, 26, D) an uncursed ring of protection from fire (61, 47, D) a +1 leather armour of cold resistance (61, 48, D) a fan of gales (61, 53, D) a +0 cloak a +0 short sword a +0 cloak (61, 54, D) a +0 halberd a +0 halberd (61, 55, D) a +4 rod of shadows (9/9) (62, 0, D) a +0 dagger (62, 1, D) an uncursed ring of poison resistance (62, 2, D) a +0 trident a +0 leather armour (62, 3, D) an uncursed staff of fire a +0 robe a +0 dagger a +0 robe a +0 hand axe (62, 8, D) an uncursed staff of air (62, 16, D) the Compendium of Philately Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Summon Demon Summoning 5 e - Dragon's Call Summoning 9 (62, 17, D) a +0 spear of piercing (62, 20, D) a +2 dagger of freezing (unseen) (62, 26, D) a book of Spatial Translocations a +0 hand crossbow of flaming (62, 27, D) the cursed +1 hunting sling "Naowiwecw" {freeze, *Drain rF+ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It causes draining when unequipped. It has a curse placed upon it. (62, 37, D) an uncursed staff of death (62, 47, D) a phantom mirror (62, 50, D) a +0 long sword a +0 cloak a +0 war axe (63, 0, D) a lamp of fire (63, 16, D) a +1 robe of resistance (63, 17, D) a phial of floods (63, 20, D) a +0 spear of freezing (63, 27, D) an uncursed staff of wizardry (63, 28, D) a +0 trident (63, 36, D) an uncursed ring of positive energy (63, 37, D) an uncursed staff of summoning (63, 39, D) a +0 robe a cursed ring of loudness (63, 47, D) a box of beasts (63, 48, D) a +0 long sword a crystal ball of energy a phantom mirror (63, 50, D) an uncursed staff of earth a +0 broad axe an uncursed amulet of the gourmand a +0 short sword (64, 16, D) a +0 spear (64, 17, D) a crystal ball of energy (64, 20, D) a +1 mace of protection (64, 21, D) a +0 quarterstaff (unseen) (64, 39, D) an uncursed ring of protection from fire a +0 robe a potion of blood (64, 47, D) a cursed staff of earth (64, 48, D) a sack of spiders the cursed +1 whip "Obuf" {slash, Int+4 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. (64, 55, D) a +0 long sword a +0 scimitar (65, 25, D) a +2 scythe of flaming (65, 26, D) a manual of Slings an uncursed ring of ice (65, 28, D) a +0 flail (unseen) (65, 47, D) a +0 long sword (65, 48, D) a +0 trident (65, 49, D) a +0 cloak the +1 ring mail of Winter {rElec Str+6} It affects your strength (+6). It insulates you from electricity. (65, 55, D) a +0 cloak (65, 56, D) a +0 long sword a +0 cloak (65, 57, D) a +0 long sword the cursed +0 hand crossbow "Poatzofe" {speed, +Fly rElec Str+2 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+3). It insulates you from electricity. It lets you fly. It has a curse placed upon it. a +0 cloak a +0 flail (66, 49, D) a +0 cloak a +0 dire flail the +3 rapier of the Ship {venom, *Slow Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It may slow you when you take damage. a +0 glaive (66, 52, D) a +0 dire flail a +0 short sword a +0 flail a cursed -2 trident an uncursed amulet of harm (66, 55, D) a +0 halberd a +0 war axe a +0 great sword a +0 cloak (66, 56, D) a +0 flail (66, 57, D) a +0 war axe (67, 0, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (67, 47, D) a +0 spear of venom (67, 48, D) a +1 leather armour of magic resistance (67, 49, D) a Fen Folio a lamp of fire (67, 54, D) a +0 morningstar of holy wrath a +0 hand axe a +0 battleaxe a +0 glaive a +0 scimitar (67, 56, D) a +0 mace a +2 great mace of holy wrath (67, 57, D) a +0 battleaxe (68, 0, D) the +5 mace of Departure {speed, rC+ Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from cold. (68, 47, D) an uncursed staff of wizardry (68, 48, D) a +2 leather armour of positive energy (68, 51, D) the +0 cloak of Ifobif {Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). a fan of gales a +0 shield a cursed -1 glaive (68, 56, D) a +2 battleaxe of freezing (69, 0, D) a +3 chain mail of magic resistance (69, 47, D) a +0 long sword (69, 49, D) a +0 dire flail of draining a book of Dreams (69, 50, D) a +0 glaive a +1 long sword a +0 dire flail (69, 52, D) a cursed +0 battleaxe a +0 battleaxe a +0 long sword (69, 56, D) a +0 dire flail a +0 great sword of holy wrath (70, 8, D) a +0 broad axe of chopping (70, 9, D) a +1 ring mail of fire resistance (70, 11, D) a +0 giant spiked club a +0 giant spiked club (70, 36, D) a book of Flames (70, 37, D) an uncursed ring of resist corrosion (70, 47, D) a +1 robe of resistance a Necronomicon (70, 51, D) the ring "Yhetupi" {Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It makes you less stealthy. a +0 war axe (70, 53, D) a +0 hand axe an uncursed ring of protection from cold a +0 trident a +0 flail a cursed +0 long sword (71, 8, D) the Guide on the Supportive Birds Spells Type Level a - Summon Demon Summoning 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 (71, 11, D) a +0 giant club a +0 giant club (71, 12, D) a +0 giant spiked club a cursed -3 giant club (71, 16, D) an uncursed staff of wizardry (71, 17, D) a +4 ring of protection (71, 26, D) an uncursed staff of cold (71, 27, D) a +2 mace of crushing (71, 36, D) the +2 dagger of Action {pierce, rElec rF- Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. It insulates you from electricity. (71, 37, D) a +0 triple sword of holy wrath (71, 47, D) an uncursed staff of summoning an uncursed staff of power (71, 48, D) a book of the Tempests (71, 49, D) a +0 glaive an uncursed staff of power (71, 50, D) a +0 battleaxe a +2 great sword of holy wrath (71, 52, D) a +6 lightning rod (13/13) a +4 iron rod (12/12) a +2 cloak a +0 halberd a +0 war axe (72, 9, D) a book of Alchemy (72, 10, D) a +0 giant spiked club (72, 12, D) a +0 giant club a +0 giant club (72, 16, D) the +7 hand axe "Vafrucwuih" {chop, +Blink +Fly} It inflicts extra damage upon your enemies. It lets you fly. It lets you blink. (72, 17, D) the +9 short sword of Abuse {chaos, rPois Int+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). It protects you from poison. (72, 26, D) a +1 short sword of electrocution (72, 36, D) a +4 giant club (72, 37, D) an uncursed ring of protection from fire (72, 47, D) a box of beasts (72, 53, D) a +0 battleaxe (73, 1, D) the +7 hand crossbow of the Tundras {penet, rF+ Int+3 Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+3). It protects you from fire. It makes you less stealthy. (73, 16, D) a +1 trident of venom (73, 17, D) a book of Geomancy (73, 26, D) an uncursed staff of air (73, 27, D) a phial of floods (73, 37, D) a +1 plate armour of poison resistance (73, 47, D) a book of Maledictions (73, 48, D) an uncursed staff of poison (73, 49, D) a +0 flail (74, 47, D) a +2 plate armour of positive energy (74, 48, D) an uncursed staff of death (75, 1, D) the Grimoire of the Venomous Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Throw Flame Conjuration/Fire 2 d - Inner Flame Hexes/Fire 3 e - Spider Form Transmutation/Poison 3 f - Bolt of Magma Conjuration/Fire/Earth 5 g - Alistair's Intoxication Transmutation/Poison 5 (75, 49, D) a +0 hand crossbow of freezing