Groucho the Dungeon (0, 0, D) a +6 war axe of flaming (1, 38, D) a cursed staff of power (1, 39, D) an uncursed ring of stealth (2, 3, D) an uncursed ring of protection from magic (2, 19, D) an uncursed staff of wizardry (2, 20, D) a Grand Grimoire (2, 21, D) an uncursed staff of energy (2, 37, D) an uncursed staff of energy (2, 38, D) an uncursed staff of fire (2, 39, D) the cursed +1 leather armour "Nemafi" {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (3, 2, D) a fan of gales (3, 20, D) a +6 blowgun (3, 21, D) a lamp of fire (3, 38, D) the Papyrus of the Traveller Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Recall Summoning/Translocation 3 c - Gell's Gravitas Translocation 3 d - Lesser Beckoning Translocation 3 e - Force Lance Conjuration/Translocation 4 f - Summon Forest Summoning/Translocation 5 (3, 39, D) a +2 ring mail of fire resistance (4, -11, D) a +5 triple sword (unseen) (4, -10, D) a +5 lajatang (4, -9, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) the +2 mace "Groucho's Foe" {speed, *Drain rC++ MR++} Attacks with this weapon are significantly faster. It greatly protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (4, 2, D) an uncursed staff of air a +2 shortbow of velocity (4, 19, D) a box of beasts (4, 21, D) a phial of floods (4, 37, D) the amulet of Meexzur {Harm *Drain Str+3} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It causes draining when unequipped. (4, 39, D) a book of Ice (5, -11, D) a +5 quick blade a +5 rapier a +5 dagger (5, -10, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -9, D) a +5 bardiche a +5 demon trident (5, -8, D) a +5 executioner's axe (unseen) (5, -6, D) a +3 large shield (unseen) (5, -5, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 0, D) an uncursed ring of positive energy an uncursed ring of protection from magic a +6 ring of dexterity (5, 19, D) an uncursed staff of poison (5, 20, D) a +2 mace of protection (5, 37, D) an uncursed staff of fire (5, 39, D) an uncursed ring of flight (5, 42, D) a +0 mace (6, 1, D) an uncursed staff of energy (6, 2, D) an uncursed ring of positive energy (6, 3, D) an uncursed staff of fire the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. the +5 fustibalus "Irawune" {venom, rElec MR- Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. a book of Fire (6, 19, D) a box of beasts (6, 20, D) an uncursed staff of cold (6, 21, D) the +6 morningstar "Qiditeeria" {crush, *Slow rPois Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It protects you from poison. It may slow you when you take damage. (6, 36, D) the cursed +3 spear of Kirrov {freeze, Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It has a curse placed upon it. (6, 38, D) a +3 great mace of draining (6, 39, D) a book of Frost (6, 42, D) 5 large rocks (7, -5, D) a +0 robe a +0 dagger the Volume of Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 a Young Poisoner's Handbook (7, 1, D) a +2 hunting sling of freezing (7, 5, D) a +2 scythe of flaming (unseen) (7, 19, D) a +6 hand axe of chopping (7, 20, D) a box of beasts (7, 21, D) a book of Air (7, 43, D) a +0 flail (8, 2, D) an uncursed staff of energy a +0 scythe of slicing a book of Misfortune a +1 scythe of venom (8, 19, D) an uncursed staff of summoning (8, 20, D) a Young Poisoner's Handbook (8, 39, D) a lightning rod (4/4) an uncursed staff of wizardry (8, 44, D) quicksilver dragon scales (8, 45, D) quicksilver dragon scales (9, 5, D) a +0 giant club (9, 7, D) a +5 scythe of freezing (9, 19, D) a lamp of fire (9, 21, D) the +0 rapier of Propriety {pierce, MR++ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. (9, 37, D) a +3 leather armour of cold resistance a box of beasts the Guide on Envenoming and Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Sticky Flame Conjuration/Fire 4 e - Throw Icicle Conjuration/Ice 4 f - Iron Shot Conjuration/Earth 6 the cursed +1 plate armour of Zuc Daot {rC+ Regen+ Str+3} It affects your strength (+3). It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (9, 39, D) a +1 rapier of draining an uncursed staff of summoning quicksilver dragon scales a book of Death (9, 41, D) 3 large rocks (10, 1, D) Goqu Geff's Handbook of the Traveller and Good Luck Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Spectral Weapon Hexes/Charms 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Controlled Blink Translocation 8 a Young Poisoner's Handbook (10, 19, D) a +2 longbow of flaming (10, 20, D) a +1 leather armour of fire resistance (10, 21, D) a +5 quarterstaff of distortion (10, 30, D) a +0 glaive a +4 chain mail of poison resistance a cursed ring of loudness (10, 38, D) 5 large rocks the cursed +2 lajatang of Echah {flame, rF+ MR+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (11, -12, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -9, D) a lightning rod (4/4) (11, -8, D) an uncursed ring of flight (11, -7, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) an uncursed staff of energy (11, 2, D) the +5 ring mail "Damnable Contraption" {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (11, 3, D) a +0 flail of venom (11, 19, D) a lightning rod (4/4) (11, 20, D) a +2 plate armour of magic resistance (11, 37, D) the +8 hand axe "Acarinebane" {chop, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (11, 38, D) a phial of floods (11, 39, D) a +2 robe of positive energy (11, 42, D) 6 large rocks (12, -12, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, 1, D) Hesch's Handbook of Icy Transmigration Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 4 c - Irradiate Conjuration/Transmutation 5 d - Metabolic Englaciation Hexes/Ice 5 e - Blade Hands Transmutation 5 (12, 2, D) a +0 giant club (still there?) an uncursed ring of protection from fire (still there?) (12, 19, D) a +3 ring mail of cold resistance (12, 20, D) an uncursed staff of fire (12, 21, D) a phantom mirror (12, 37, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (12, 38, D) a +5 great sword of electrocution (12, 39, D) a +4 dagger of venom (13, 1, D) a +1 mace of crushing (13, 2, D) a +0 battleaxe of chopping (13, 3, D) a phial of floods (13, 4, D) a +2 fustibalus of freezing a phial of floods (13, 19, D) a +0 lajatang of speed (13, 20, D) the cursed +1 robe of Pygusody {*Slow rC+ Str+3 Stlth+} It affects your strength (+3). It protects you from cold. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (13, 21, D) a book of Beasts (13, 37, D) a +2 shortbow of freezing (13, 38, D) a +4 dagger of speed (13, 39, D) the +5 scale mail of Nysh {*Drain rCorr Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It protects you from acid and corrosion. It causes draining when unequipped. (13, 41, D) 3 large rocks (14, 19, D) a phial of floods (14, 20, D) a lightning rod (4/4) (14, 21, D) a +2 shield of positive energy (14, 38, D) a +1 scimitar of holy wrath (14, 39, D) a phantom mirror (14, 40, D) a large rock (15, 37, D) the Catalogue of Dislocation Spells Type Level a - Apportation Translocation 1 b - Teleport Other Translocation 3 c - Controlled Blink Translocation 8 d - Disjunction Translocation 8 (15, 38, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (15, 39, D) a +1 pair of boots of stealth (18, 36, D) a lamp of fire (19, 35, D) a +2 hunting sling of flaming (19, 36, D) an uncursed ring of stealth (20, -13, D) an uncursed ring of fire (20, -10, D) a +3 halberd a +0 robe (20, 3, D) an uncursed staff of cold (20, 4, D) a +2 robe (20, 19, D) a +0 rapier (20, 20, D) a +0 spear (20, 35, D) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. (20, 36, D) a book of Fire (21, -13, D) an uncursed staff of fire (21, -12, D) an uncursed staff of earth (21, 3, D) a +1 rapier of venom (21, 4, D) a +0 vampiric war axe the Grimoire of Displacement Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Teleport Other Translocation 3 c - Dispersal Translocation 6 d - Controlled Blink Translocation 8 (21, 19, D) a +0 trident (21, 20, D) a +0 trident the +5 chain mail of Puyrimergh {rC+ rN+ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. (21, 21, D) the cursed +3 scimitar of Untruth {chaos, +Inv rC- MP+9 Dex+3} Each time it hits an enemy it has a different, random effect. It affects your dexterity (+3). It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. a +0 robe (21, 22, D) a +1 battleaxe of chopping 21 javelins of returning a +0 leather armour (21, 36, D) a phial of floods an uncursed staff of power (21, 37, D) a +3 rapier of speed a fan of gales (22, -13, D) the +5 ring mail of Biergh {Int+4} It affects your intelligence (+4). (22, -12, D) a +1 whip of freezing (22, -10, D) a +4 spear a +0 robe (22, -9, D) a +0 robe (22, -7, D) a cursed +0 short sword (22, 3, D) a +0 spear of piercing (22, 20, D) an uncursed staff of death (22, 22, D) a javelin (22, 23, D) a +1 quarterstaff of protection (22, 24, D) a +2 spear of venom 22 javelins a cursed +0 leather armour (22, 26, D) a +0 robe (22, 35, D) an uncursed staff of death a +5 shortbow of velocity an uncursed staff of fire (23, -13, D) an uncursed staff of poison (23, -12, D) a +0 robe (23, -10, D) a +4 shortbow of freezing (23, 3, D) a book of Annihilations (23, 21, D) a +2 leather armour of magic resistance (23, 22, D) a +3 rapier of flaming (23, 39, D) an uncursed amulet of faith (24, 4, D) a phantom mirror the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. the Tome of the Rocks and Dislocation Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Passwall Transmutation/Earth 2 d - Force Lance Conjuration/Translocation 4 e - Petrify Transmutation/Earth 4 f - Disjunction Translocation 8 an uncursed ring of see invisible (24, 20, D) Noronona's Volume of Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 (24, 21, D) a +1 quarterstaff of draining (24, 26, D) a +0 rapier of holy wrath (24, 27, D) 4 scrolls of amnesia (24, 35, D) an uncursed staff of wizardry a +0 hand crossbow of freezing an uncursed staff of energy a phantom mirror (24, 36, D) an uncursed staff of air an uncursed amulet of magic regeneration (25, -9, D) a +2 trident of venom a +1 leather armour of cold resistance (25, 3, D) a sack of spiders (25, 19, D) a manual of Transmutations (25, 20, D) a phial of floods (25, 21, D) a book of Spatial Translocations (25, 23, D) a +2 robe of magic resistance a +0 trident of freezing a +0 robe (25, 26, D) a +0 leather armour (25, 35, D) an uncursed ring of fire (26, -13, D) a +0 mace a +1 chain mail of fire resistance (26, -12, D) a +0 dagger a +0 robe the +6 war axe "Hydra's Doom" {antimagic, rPois rN+ MR- Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 dire flail (26, -8, D) a +0 robe a +0 scimitar (26, 3, D) a phial of floods an uncursed ring of protection from cold the +1 chain mail of Beyond {rC+ MR++ Slay-4 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. a +3 falchion of holy wrath (26, 19, D) a book of Alchemy (26, 21, D) a book of the Earth (26, 24, D) 13 javelins (26, 26, D) a +2 vampiric spear (26, 35, D) the Collected Works on Feathery Transformation Spells Type Level a - Shock Conjuration/Air 1 b - Sticks to Snakes Transmutation 2 c - Ice Form Ice/Transmutation 4 d - Irradiate Conjuration/Transmutation 5 e - Silence Hexes/Air 5 (26, 36, D) an uncursed staff of earth a +2 glaive of protection (26, 38, D) the +5 mace "Bige" {flame, *Contam MR+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +3 spear of pain (26, 39, D) the +5 storm dragon scales of the Mind {+Inv rElec rPois} It insulates you from electricity. It protects you from poison. It lets you turn invisible. (27, -13, D) the Reference Book on Evil Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 (27, -11, D) a +0 mace a +0 halberd (27, 3, D) a sack of spiders a +2 robe of resistance (27, 19, D) an uncursed staff of earth (27, 21, D) the +8 short sword of the Equinox {distort, Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). (27, 24, D) a +0 rapier of protection a +0 robe a cursed ring of protection from fire (27, 35, D) an uncursed staff of conjuration (27, 41, D) an uncursed staff of death (28, -14, D) an uncursed staff of cold (28, -12, D) a +2 scale mail of positive energy a +0 robe (28, -11, D) a cursed +7 war axe a +3 chain mail of cold resistance (28, 3, D) a +2 hand crossbow of freezing (28, 4, D) a +2 great sword of holy wrath an uncursed staff of fire (28, 20, D) a +0 robe (28, 21, D) a +2 vampiric rapier a +0 robe +0 fire dragon scales (28, 26, D) a +1 rapier of venom a +0 robe of magic resistance (28, 35, D) a book of Spatial Translocations (29, -13, D) a book of Misfortune (still there?) the +11 halberd of the Ecumenical Temple {venom, rF+ rC+ Int+3} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from fire. It protects you from cold. (29, -8, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (29, 3, D) a +4 dagger of speed (29, 19, D) a fan of gales (29, 20, D) a +0 trident of piercing (29, 21, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (29, 35, D) a +4 scale mail of positive energy (29, 36, D) an uncursed staff of cold a +2 chain mail of fire resistance (29, 37, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed staff of poison (29, 38, D) a +3 dire flail of protection an uncursed staff of power (30, 3, D) an uncursed ring of resist corrosion (30, 4, D) a +2 scale mail of magic resistance (30, 19, D) a +0 rapier of speed (30, 20, D) a +0 trident of pain (30, 37, D) a Young Poisoner's Handbook (31, 35, D) a +3 shortbow (31, 37, D) a +2 glaive of chopping the +1 scale mail of the Falcon {-Tele rPois Str+6 Stlth+} It affects your strength (+6). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (31, 39, D) a +5 short sword of venom (32, 35, D) the cursed +1 short sword of Pride {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It has a curse placed upon it. (32, 39, D) an uncursed ring of resist corrosion (33, 35, D) an uncursed staff of summoning (33, 37, D) a +0 robe of magic resistance (34, 35, D) a +2 long sword of slicing (34, 36, D) an uncursed ring of positive energy (34, 37, D) a lightning rod (4/4) (35, 1, D) an uncursed ring of stealth a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of protection from cold (35, 15, D) an uncursed staff of power (35, 31, D) a sling bullet (still there?) 29 arrows (still there?) a +0 robe (still there?) (35, 35, D) an uncursed ring of protection from magic (35, 36, D) an uncursed staff of cold (35, 37, D) 3 royal jellies (36, -13, D) a +2 mace of venom (36, 1, D) a box of beasts (36, 16, D) a +4 hand axe of electrocution (37, -13, D) a manual of Ice Magic (37, -12, D) a +0 long sword (37, -9, D) a +0 scimitar of electrocution (37, -8, D) a +0 leather armour (37, 1, D) a book of Minor Magic (37, 15, D) a fan of gales (37, 16, D) an uncursed staff of energy (37, 18, D) a +0 robe (37, 19, D) an uncursed amulet of rage (37, 30, D) a +3 whip of holy wrath a +0 robe a +0 shortbow a +1 scythe of pain (37, 31, D) a +3 scimitar of flaming (38, -12, D) an uncursed staff of death (still there?) the +4 triple crossbow of the End {velocity, rN+ Stlth+} (still there?) Any bolt fired from it inflicts extra damage. It protects you from negative energy. It makes you more stealthy. (38, -8, D) a +2 halberd of protection a +0 rapier a +0 rapier (38, 1, D) an uncursed staff of poison (38, 15, D) the +6 flail of Iteuwkyh {flame, +Rage Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. It makes you more stealthy. (38, 16, D) a +0 dagger of speed (38, 17, D) a +1 whip of holy wrath (still there?) a sling bullet (still there?) (39, -13, D) a +2 antimagic spear (39, 15, D) an uncursed staff of death (39, 16, D) a +1 flail of holy wrath (39, 30, D) a +5 great sword of flaming +1 pearl dragon scales (39, 35, D) a +1 crystal plate armour (39, 36, D) an uncursed staff of cold (39, 37, D) a +1 longbow of velocity (40, -14, D) the Catalogue of the Shifting Mountains Spells Type Level a - Sandblast Earth 1 b - Beastly Appendage Transmutation 1 c - Passwall Transmutation/Earth 2 d - Leda's Liquefaction Hexes/Earth 4 e - Ice Form Ice/Transmutation 4 f - Yara's Violent Unravelling Hexes/Transmutation 5 (40, -11, D) a fan of gales a +2 shortbow of flaming a +2 broad axe of venom an uncursed staff of summoning a +0 rapier a +0 rapier (40, -10, D) a +0 long sword a +0 ring mail (40, -9, D) a +0 rapier a +0 rapier a +0 leather armour (40, -8, D) a +2 mace of protection (40, -7, D) a +4 long sword of freezing (40, 1, D) a +2 ring mail of fire resistance a +0 ring mail of poison resistance (40, 2, D) a phial of floods (40, 15, D) the +7 morningstar of Mourning {venom, rC+ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from cold. (40, 16, D) an uncursed staff of energy (40, 21, D) a +0 robe (40, 23, D) a +3 whip of holy wrath (40, 30, D) a +0 large shield a +3 whip of holy wrath a +0 robe a +4 demon whip of freezing (40, 31, D) a +2 long sword of holy wrath (40, 35, D) a +0 helmet of intelligence (40, 36, D) an uncursed amulet of regeneration (40, 37, D) a book of Conjurations (41, -13, D) a +0 dagger (still there?) a +0 short sword (still there?) (41, 2, D) a +2 antimagic hand axe (41, 15, D) a cursed amulet of inaccuracy (41, 17, D) a +2 scimitar of holy wrath a +0 ring mail of poison resistance a +2 large shield (41, 35, D) a +0 hand crossbow of freezing (41, 36, D) Sif Muna's Compendium of Ghastly Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Animate Skeleton Necromancy 1 c - Swiftness Charms/Air 2 d - Poisonous Vapours Poison/Air 2 e - Static Discharge Conjuration/Air 3 f - Vampiric Draining Necromancy 3 g - Freezing Cloud Conjuration/Ice/Air 6 (41, 37, D) the Grimoire of Supportive Poisoning Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Spellforged Servitor Conjuration/Summoning 7 (42, 2, D) a +3 arbalest of freezing (42, 15, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (42, 16, D) the cursed +0 hand axe of Skirmishing {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It has a curse placed upon it. (42, 20, D) a +3 whip of holy wrath (unseen) (42, 35, D) a book of Dreams (42, 36, D) a +4 ring mail of magic resistance (42, 37, D) a +2 rapier of speed (43, -14, D) a +2 dire flail of crushing (43, -13, D) a +0 leather armour (43, -8, D) a +5 morningstar of crushing (43, 15, D) an uncursed staff of air (43, 16, D) a phial of floods (43, 29, D) a sling bullet (43, 35, D) a +2 triple sword of freezing (43, 36, D) a lightning rod (4/4) (43, 37, D) a phial of floods (44, -9, D) a +0 rapier (44, 1, D) a +3 scale mail of fire resistance (still there?) an uncursed staff of cold (still there?) (44, 2, D) a sack of spiders (still there?) a lightning rod (4/4) (still there?) (44, 15, D) a +3 falchion of electrocution (44, 16, D) a +1 trident of piercing (44, 35, D) the cursed +3 dire flail of Eternal Vigilance {venom, *Corrode +Rage rPois} It poisons the flesh of those it strikes. It protects you from poison. It lets you go berserk. It may corrode you when you take damage. It has a curse placed upon it. (44, 36, D) a lightning rod (4/4) (44, 38, D) a cursed staff of death (45, 15, D) a +3 antimagic demon whip (45, 30, D) a cursed +0 leather armour (unseen) (45, 35, D) a +0 triple sword of holy wrath (45, 36, D) a sack of spiders a lamp of fire (45, 37, D) a +1 leather armour of fire resistance a +0 chain mail of poison resistance (46, 35, D) the +4 plate armour of the Enchanted Forest {rN+} It protects you from negative energy. (46, 36, D) the +7 plate armour "Gimup" {MR+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. (46, 37, D) a +2 leather armour of fire resistance (47, 35, D) an uncursed ring of positive energy (47, 36, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (47, 37, D) a +2 halberd of freezing (47, 38, D) a book of Burglary (48, 35, D) the +3 quarterstaff of Theory {crush, rF++ rC- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. (48, 37, D) a +2 dagger of venom (49, 26, D) a +0 leather armour (unseen) (49, 36, D) a +0 trident of piercing (49, 37, D) a book of Clouds the +8 mace "Luuqo" {crush, -Tele +Inv Str+5 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+5). It lets you turn invisible. It prevents most forms of teleportation. It makes you more stealthy. a book of Enchantments (50, -14, D) a box of beasts (50, -13, D) a +2 ring of intelligence (50, -1, D) an uncursed staff of cold (50, 11, D) a +2 battleaxe of flaming (50, 23, D) an uncursed ring of ice (50, 24, D) a +0 dagger (still there?) the ring "Pesediam" {AC+1 Dex+3 Slay+3} (still there?) [ring of protection] It affects your AC (+1). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (50, 35, D) an uncursed staff of conjuration (50, 36, D) a book of Ice (51, -11, D) a book of Maledictions (51, -1, D) a +0 quarterstaff (51, 4, D) a +0 spear (unseen) (51, 11, D) the +7 flail of Hofoet {crush, +Blink +Fly MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. (51, 12, D) a +2 ring of intelligence (51, 25, D) a +0 leather armour a +0 longbow a +0 rapier a +0 rapier an uncursed staff of fire a +0 scale mail (51, 27, D) a +0 rapier (52, -12, D) a sack of spiders (52, 0, D) a book of Maledictions (52, 2, D) a +0 animal skin a +2 falchion of freezing a +0 robe (52, 11, D) the cursed +0 leather armour of Negaogu {MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (52, 12, D) a +0 leather armour of cold resistance (52, 23, D) a +0 dagger (52, 24, D) a +1 battleaxe of chopping (still there?) Faph's Incunabulum of Icy Companions (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Forest Summoning/Translocation 5 e - Summon Hydra Summoning 7 (52, 28, D) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 leather armour (52, 29, D) a +0 scale mail (52, 31, D) an arrow (52, 35, D) a +0 robe of positive energy an uncursed staff of air (52, 36, D) a +7 lajatang of protection (52, 37, D) a +0 robe of the Archmagi a +2 ring of intelligence a book of Cantrips (53, -14, D) a book of Minor Magic (53, -13, D) a fan of gales (53, -12, D) an uncursed ring of wizardry an uncursed ring of ice a cursed amulet of inaccuracy a +6 short sword of draining (53, -1, D) a +2 hunting sling of velocity (53, 0, D) a +2 rapier of flaming (53, 5, D) a +2 morningstar of protection (unseen) (53, 11, D) a +5 scimitar of electrocution (53, 12, D) the +5 spear of Exoneration {drain, rPois Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from poison. (53, 23, D) a +3 vampiric whip (53, 28, D) a +2 short sword of venom (unseen) (53, 36, D) The Arcane Secrets of Magic Spells Type Level a - Dragon's Call Summoning 9 (53, 37, D) a +5 dire flail of holy wrath (53, 38, D) a +6 ring of intelligence (54, -1, D) a +5 giant club (54, 0, D) a +0 quarterstaff (54, 4, D) a +0 war axe (unseen) (54, 11, D) Tufeur's Volume of Vitriolic Malediction Spells Type Level a - Corona Hexes 1 b - Tukima's Dance Hexes 3 c - Venom Bolt Conjuration/Poison 5 d - Silence Hexes/Air 5 e - Invisibility Hexes 6 (54, 12, D) a +0 chain mail of fire resistance (54, 15, D) a +0 scythe of venom (54, 23, D) an uncursed staff of cold (54, 25, D) a phantom mirror a +0 dagger (54, 36, D) a phial of floods (54, 39, D) an uncursed ring of resist corrosion (55, -14, D) a fan of gales (55, -13, D) a phantom mirror (55, -1, D) a book of Death (55, 1, D) the cursed +2 hunting sling "Sumeo" {velocity, Str+3} Any stone fired from it inflicts extra damage. It affects your strength (+3). It has a curse placed upon it. (55, 11, D) the +6 halberd of the Rat {speed, rC+ Stlth+} Attacks with this weapon are significantly faster. It protects you from cold. It makes you more stealthy. (55, 12, D) the +8 flail of the Horn {drain, MP+9 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your magic capacity (+9). (55, 17, D) a +0 war axe (55, 25, D) the +7 hand axe "Mibloall" {protect, MR+ Str+5 Int-5 Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It affects your intelligence (-5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a cursed +0 leather armour (55, 34, D) a +4 demon trident of flaming (55, 35, D) an uncursed staff of poison (55, 36, D) a +0 vampiric dagger (55, 37, D) a book of Transfigurations (56, -12, D) an uncursed staff of summoning (56, -1, D) the +7 lajatang "Cepraibo" {flame, *Corrode rF+ rN+++ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. an uncursed ring of see invisible (56, 11, D) an uncursed staff of cold (57, -13, D) the cursed +1 flail of the Foot {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It has a curse placed upon it. (58, 5, D) a +4 mace of crushing (unseen) (59, 35, D) a +1 war axe of draining (59, 36, D) a book of Unlife (60, 23, D) a +0 vampiric falchion (60, 24, D) a +0 pair of gloves of strength (60, 34, D) a book of Power (60, 35, D) a +1 ring mail of poison resistance (60, 36, D) a cursed amulet of inaccuracy (61, 23, D) the +5 war axe of Chagrin {chop, *Rage MR++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It may make you go berserk in combat. (61, 24, D) a +1 ring of slaying (61, 34, D) a +6 ring of intelligence (61, 35, D) the +6 war axe "Atagomaa" {protect, rN+ MR++} It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. It affects your resistance to hostile enchantments. (61, 36, D) a +0 battleaxe of freezing an uncursed staff of earth (61, 37, D) a +1 battleaxe of freezing (62, -13, D) the ring of Youthful Indiscretion {Wiz Stlth+} [ring of wizardry] It improves your spell success rate. It makes you more stealthy. (62, 3, D) a book of Power (62, 13, D) a crystal ball of energy (62, 23, D) an uncursed ring of resist corrosion (62, 24, D) a book of Misfortune (62, 26, D) an uncursed ring of fire (62, 27, D) a +1 scimitar of flaming (62, 29, D) a +2 great sword of flaming (unseen) (62, 34, D) a +0 quarterstaff of crushing (62, 35, D) an uncursed staff of wizardry a +1 rapier of speed (62, 39, D) the +7 battleaxe of Jatzin {speed, rC+ Int+3 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. (63, -13, D) a +1 robe of magic resistance (63, -10, D) a cursed -1 dagger a +0 robe (63, -9, D) a +2 hand axe of venom a +0 dagger a +0 robe (63, -5, D) a +4 shortbow (63, -4, D) a crystal ball of energy (63, 3, D) a fan of gales (63, 4, D) the Compendium of Combat Magic and Transmutation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Spider Form Transmutation/Poison 3 c - Force Lance Conjuration/Translocation 4 d - Iskenderun's Mystic Blast Conjuration 4 e - Fireball Conjuration/Fire 5 (63, 5, D) a cursed +0 long sword (63, 13, D) a +0 mace a +0 ring mail a sack of spiders (63, 14, D) a +0 dagger a +0 robe an uncursed staff of death (63, 17, D) a +2 flail of holy wrath (unseen) (63, 34, D) a +5 rapier of venom (63, 36, D) a +2 battleaxe of freezing the +1 cloak of Fobbofa {*Slow +Fly rC+ Int+5} It affects your intelligence (+5). It protects you from cold. It lets you fly. It may slow you when you take damage. a +0 chain mail of cold resistance (64, -13, D) the +0 ring mail of the Dungeon {*Slow Str+5 Dex+5} It affects your strength (+5). It affects your dexterity (+5). It may slow you when you take damage. (64, -10, D) 3 tomahawks a +0 leather armour (64, 3, D) a +2 leather armour of cold resistance (64, 4, D) the cursed +0 quarterstaff "Esaekhlase" {crush, rPois Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. It has a curse placed upon it. (64, 7, D) a +0 whip (64, 13, D) the +3 shortbow of Karma {velocity, rC+} Any arrow fired from it inflicts extra damage. It protects you from cold. (64, 14, D) a +0 club a +0 scale mail a +1 scimitar of slicing (64, 16, D) a +0 ring mail (64, 17, D) a +0 war axe a +0 chain mail (64, 23, D) a +2 shortbow of flaming (64, 24, D) a +2 arbalest of freezing (64, 34, D) a +1 falchion of venom (64, 37, D) a +0 battleaxe of freezing a +2 spear of venom (65, 4, D) a crystal ball of energy (65, 13, D) a +0 bardiche of venom (65, 14, D) a +4 mace of venom a +0 robe a +0 dagger (65, 15, D) a +0 flail a +0 leather armour (65, 34, D) an uncursed staff of earth 4 scrolls of enchant armour (65, 36, D) the cursed +0 rapier of Doubt {protect, +Rage rElec rF++} It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. an uncursed amulet of magic regeneration (65, 37, D) the +1 robe of the Sparrow {*Corrode +Fly Int+6 Dex+2} It affects your intelligence (+6). It affects your dexterity (+2). It lets you fly. It may corrode you when you take damage. the cursed +0 leather armour "Eteoc" {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (65, 42, D) +0 ice dragon scales (66, 13, D) a +1 dagger of flaming (66, 34, D) an uncursed staff of power (67, 35, D) an uncursed staff of summoning a box of beasts (67, 36, D) an uncursed staff of death an uncursed staff of summoning (67, 38, D) a phantom mirror (68, 34, D) a +2 chain mail of cold resistance (68, 35, D) The Intricacies of Spellweaving Spells Type Level a - Shatter Earth 9 (68, 37, D) a box of beasts an uncursed staff of conjuration (68, 42, D) a +2 battleaxe of freezing a scroll of acquirement (69, 34, D) a +0 hand axe of freezing (69, 35, D) a cursed -2 ring of strength (69, 36, D) a +2 robe of magic resistance a book of Maledictions (69, 39, D) a +1 dagger of holy wrath (69, 41, D) the +5 morningstar "Nuleysug" {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). the ring of the Immovable Songs {rCorr +Blink Str+4 Dex+3} [ring of resist corrosion] It affects your strength (+4). It affects your dexterity (+3). It lets you blink. (70, -13, D) a box of beasts (70, 23, D) a phantom mirror (70, 34, D) a +1 battleaxe of freezing (70, 38, D) an uncursed amulet of magic regeneration (71, -5, D) an uncursed ring of magical power (71, -4, D) a +3 scale mail of cold resistance (71, 23, D) a +1 chain mail of fire resistance (71, 34, D) a phial of floods (71, 35, D) a lamp of fire (71, 40, D) a +1 battleaxe of freezing (72, -5, D) an uncursed staff of wizardry (72, 3, D) a +2 vampiric spear (72, 4, D) the +10 plate armour of Kyiduikk {Str+3} It affects your strength (+3). (72, 13, D) 20 arrows a +3 plate armour of fire resistance (72, 14, D) 6 large rocks an uncursed amulet of guardian spirit (72, 15, D) a +0 arbalest 18 bolts (72, 23, D) a lamp of fire (72, 24, D) an uncursed staff of cold an uncursed staff of death (72, 25, D) a +3 spear a +0 robe a +0 long sword a +0 robe (72, 34, D) a manual of Bows (72, 35, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). an uncursed staff of wizardry (72, 36, D) a +2 battleaxe of freezing an uncursed ring of magical power (73, -5, D) a book of the Dragon (73, 3, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (73, 12, D) a +3 plate armour of positive energy (73, 14, D) 3 large rocks a book of the Sky (73, 20, D) a bolt 7 large rocks (73, 23, D) a cursed ring of loudness (73, 25, D) a +0 morningstar a +0 robe (73, 34, D) a +1 dagger of venom (73, 35, D) a +3 chain mail of fire resistance a +2 hand crossbow of flaming (74, -12, D) a fan of gales (74, 3, D) the Catalogue of Cankerous Enchantment Spells Type Level a - Confusing Touch Hexes 1 b - Confuse Hexes 3 c - Leda's Liquefaction Hexes/Earth 4 d - Olgreb's Toxic Radiance Poison 4 e - Discord Hexes 8 (74, 14, D) a cursed -3 shortbow (still there?) a +2 robe (still there?) (74, 24, D) a +3 ring mail of fire resistance (74, 25, D) a book of Enchantments (74, 34, D) a phantom mirror (74, 36, D) the Volume of the Assistive Oath Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Tukima's Dance Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Summon Mana Viper Hexes/Summoning 5 (75, 12, D) a crystal ball of energy (75, 13, D) 2 large rocks (75, 34, D) a crystal ball of energy (75, 35, D) a book of Clouds (75, 36, D) a phial of floods (76, -12, D) an uncursed staff of earth (76, 34, D) a +1 battleaxe of chopping (76, 35, D) an uncursed staff of earth