Dungeon Sprint DCSS version bcrawl-1.12-10-g10a67aac0f (webtiles) character file. Game seed: 16439747394767775357 53 Groucho the Demonic Mishap (level 3, -2/30 HPs) Began as a Demonspawn Hunter on June 16, 2019. Was an Initiate of Qazlal. Slain by a +1 halberd of chopping (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:12 (166 turns). Groucho the Demonic Mishap (Demonspawn Hunter) Turns: 166, Time: 00:02:13 Health: -2/30 AC: 25 Str: 24 XL: 3 Next: 62% Magic: 7/7 EV: 0 Int: 12 God: Qazlal [......] Gold: 0 SH: 26 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . M - +6 shillelagh "Devastator" {shatter} rCold . . . Gourm . J - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . I - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.10/turn D - +6 ring of strength MPRegen 0.10/turn E - +6 ring of strength @: engulfed (cannot breathe) A: claws 1, talons 1 a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +5 fustibalus F - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). G - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. H - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. K - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. L - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. M - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) O - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. P - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Q - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. R - the +0 sword of Power (You found it in the Dungeon) S - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. T - the +7 Singing Sword {slice, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. U - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). Missiles d - 1240 sling bullets Armour a - +5 gold dragon scales I - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. J - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery z - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence C - a +6 ring of intelligence D - a +6 ring of strength (left claw) E - a +6 ring of strength (right claw) Wands w - a wand of disintegration (7) x - a wand of iceblast (7) y - a wand of acid (7) Scrolls c - 4 scrolls of amnesia k - 4 scrolls of blinking l - 7 scrolls of fog m - a scroll of holy word n - 5 scrolls of identify o - 5 scrolls of remove curse p - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage q - 2 potions of brilliance r - 2 potions of invisibility s - 4 potions of resistance t - a potion of experience u - 5 potions of agility v - 5 potions of might Comestibles f - 7 rations {!d} Skills: + Level 4.0 Fighting + Level 3.0 Maces & Flails - Level 3.6 Slings - Level 1.7 Dodging - Level 1.0 Stealth * Level 6.5 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have sharp toenails. Message History The +0 dire flail of crushing hits you. You block the +1 halberd of chopping's attack. GONNNNG! The water elemental hits you. The water elemental engulfs you in water! Unknown command. You closely miss the +0 dire flail of crushing. Your kick misses the +0 dire flail of crushing. Your lungs strain for air! You block the +0 dire flail of crushing's attack. GONNNNG! You block the +1 halberd of chopping's attack. PTOANNNG! You block the +0 dire flail of crushing's attack. PANG! You block the water elemental's attack. GONNNNG! The +1 halberd of chopping hits you from afar! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.}:).▓.....▓ ▓.....▓.).).▓ ▓.....▓.|)..▓ ▓...(.▓.....▓ ▓.E(..▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a water elemental and 2 dancing weapons. Vanquished Creatures 2 orc wizards (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Groucho the Demonspawn Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Banished a spatial maelstrom 11 | D | Found a blossoming altar of Fedhas. 12 | D | Found a viscous altar of Jiyva. 12 | D | Found a hazy altar of Hepliaklqana. 12 | D | Found a transporter. 12 | D | Found an opulent altar of Gozag. 12 | D | Found an ancient bone altar of Kikubaaqudgha. 12 | D | Found a corrupted altar of Lugonu. 19 | D | Found a burning altar of Makhleb. 20 | D | Found a stormy altar of Qazlal. 20 | D | Found a sacrificial altar of Ru. 20 | D | Found an iron altar of Okawaru. 20 | D | Found a deep blue altar of Sif Muna. 20 | D | Found a sparkling altar of Nemelex Xobeh. 20 | D | Found a bloodstained altar of Trog. 49 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 49 | D | Found the +10 dark maul {crush} 49 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 49 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 49 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 51 | D | Found the +6 shillelagh "Devastator" {shatter} 51 | D | Found the +11 plutonium sword {*Contam Stlth-} 51 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 51 | D | Found the +9 sword of Zonguldrok {reap} 51 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 51 | D | Found the +0 sword of Power 51 | D | Found the +7 mace of Variability {chain chaos} 51 | D | Found the +7 Singing Sword {slice, sonic wave} 51 | D | Found the +7 longbow "Piercer" {penet, EV-2} 74 | D | Became a worshipper of Qazlal Stormbringer 89 | D | Entered arena 2. 89 | D | Noticed an orc wizard 89 | D | Noticed an orc wizard 89 | D | Found a transporter. 92 | D | Killed an orc wizard 92 | D | Reached skill level 5 in Invocations 92 | D | Gained mutation: You have sharp toenails. [demonic | ancestry] 92 | D | Reached XP level 2. HP: 24/24 MP: 1/5 95 | D | Reached skill level 6 in Invocations 95 | D | Gained mutation: You have sharp fingernails. [demonic | ancestry] 95 | D | Reached XP level 3. HP: 30/30 MP: 1/7 160 | D | Entered arena 3. 160 | D | Noticed a water elemental 160 | D | Noticed a +0 dire flail of crushing 160 | D | Noticed a +1 halberd of chopping 160 | D | Found a transporter. 166 | D | Slain by a +1 halberd of chopping Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 4 | 4.0 Maces & Flails | 2 3 | 3.0 Invocations | 5 6 | 6.5 Slings | | 3.6 Dodging | | 1.7 Stealth | | 1.0 Action || total -------------------------++------- Melee: Shillelagh || 8 Armor: Plate armour || 3 Block: Shield || 14