Groucho the Dungeon (0, 0, D) a +0 dagger of venom (1, 3, D) an uncursed ring of resist corrosion (1, 18, D) a +1 long sword of protection (1, 19, D) a +3 plate armour of cold resistance (1, 20, D) a crystal ball of energy (2, 1, D) the cursed +1 quarterstaff of Insomnia {drain, rF- MR++ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a book of Maledictions (2, 18, D) an uncursed staff of summoning (3, -18, D) a cursed staff of air (3, -17, D) an uncursed amulet of rage (3, -15, D) a lightning rod (4/4) (3, 19, D) a +2 long sword of draining a +0 glaive the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (3, 22, D) a +0 halberd (4, -30, D) a +5 triple sword (unseen) (4, -29, D) a +5 lajatang (4, -28, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, -17, D) an uncursed staff of poison the cursed +0 broad axe of Balance {flame, rF+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from fire. It has a curse placed upon it. (4, 0, D) a +1 short sword of holy wrath (4, 1, D) an uncursed staff of fire a +2 fustibalus of freezing a manual of Axes a cursed ring of wizardry (4, 18, D) a +0 club (4, 19, D) an uncursed staff of death an uncursed ring of flight a +0 short sword (5, -30, D) a +5 quick blade (unseen) (5, -29, D) a +5 giant spiked club (unseen) (5, -28, D) a +5 bardiche (unseen) (5, -27, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -25, D) a +3 large shield a +3 shield a +3 buckler (5, -24, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -19, D) a +3 trident of protection (5, -18, D) the +4 naga barding of Purpose {MP+9 Str+4 Int+3 Dex+2} It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+2). It affects your magic capacity (+9). (5, 3, D) a +0 plate armour of fire resistance (5, 18, D) the Catalogue of Frigorific Heat Spells Type Level a - Freeze Ice 1 b - Throw Icicle Conjuration/Ice 4 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Ozocubu's Refrigeration Ice 6 (5, 19, D) a book of Dreams (5, 20, D) an uncursed staff of wizardry a +0 robe a +2 dire flail of draining (5, 22, D) a +0 flail a +0 robe a +0 large shield (6, -18, D) an uncursed staff of poison a fan of gales a lamp of fire (6, 1, D) the cursed +1 crystal plate armour "Oghituan" {rPois Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It has a curse placed upon it. the +4 chain mail "Esotojie" {rN+ rCorr Int-4 Stlth+} It affects your intelligence (-4). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +2 rapier of protection a +1 plate armour of positive energy the ring of Tension {*Contam MP+9 Int+5 SInv} [ring of intelligence] It affects your intelligence (+5). It affects your magic capacity (+9). It lets you see invisible. It causes magical contamination when unequipped. (6, 18, D) the ring of Rejyid {+Inv rF+++ rC- MP+9 SInv} [ring of magical power] It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. It lets you turn invisible. (6, 19, D) a +0 spear (6, 20, D) an uncursed amulet of faith (6, 22, D) a +0 spear a +0 robe (7, -24, D) a +0 ring mail a +0 shield a +0 hand crossbow 28 bolts (7, -18, D) an uncursed staff of earth a box of beasts the cursed +1 fustibalus of Amorality {flame, Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It has a curse placed upon it. an uncursed staff of conjuration (7, -16, D) an uncursed staff of summoning a crystal ball of energy (7, 18, D) a book of Burglary (7, 19, D) a crystal ball of energy (7, 20, D) a +4 dire flail of draining a +0 robe an uncursed staff of power (7, 21, D) a +0 long sword a +0 robe (7, 28, D) a +0 spear a +0 robe (8, -16, D) the +3 ring mail "Fiokh" {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (8, 0, D) an uncursed ring of fire (8, 1, D) the +4 great sword "Dragonbane" {holy, rC- Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It makes you vulnerable to cold. an uncursed staff of power an uncursed ring of magical power (8, 18, D) a +1 hand axe of freezing (8, 20, D) a +2 war axe of freezing a +0 shield of protection a book of Dreams (8, 21, D) a +0 robe a +0 spear (8, 26, D) a +0 spear a +0 robe a cursed +5 ring of strength (9, -18, D) an uncursed staff of summoning (9, -17, D) a +3 antimagic war axe (9, -16, D) a +1 scimitar of slicing a lamp of fire (9, 0, D) a phantom mirror (9, 1, D) the +9 staff of Wucad Mu {channel} a +5 mace of holy wrath (9, 3, D) a +1 plate armour of positive energy (9, 19, D) a +0 robe a +0 robe (9, 20, D) the +10 mace of Change {flame, Str+4 Int-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (-3). It makes you more stealthy. a +0 robe a +0 war axe a +0 spear a +2 robe of fire resistance the cursed +0 flail of Melee {flame, Fragile +Fly rC++ Dex+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It greatly protects you from cold. It lets you see invisible. It lets you fly. It will be destroyed if unequipped. It has a curse placed upon it. (10, -18, D) a +1 ring mail of cold resistance (10, -17, D) a fan of gales (10, -16, D) an uncursed staff of fire (10, 1, D) a +2 shield of reflection (10, 17, D) a phial of floods an uncursed staff of earth (10, 18, D) a +4 rapier of speed an uncursed staff of earth (10, 26, D) a +1 vampiric morningstar (11, -28, D) a lightning rod (4/4) (11, -26, D) an uncursed staff of energy a crystal ball of energy (11, -18, D) a +4 shortbow of flaming (11, -17, D) a manual of Staves (11, -16, D) the +7 halberd of Classification {chop, +Inv Str+3 Int-3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-3). It lets you see invisible. It lets you turn invisible. (11, 0, D) a +4 ring of intelligence (11, 1, D) a manual of Conjurations a lightning rod (4/4) (11, 2, D) a sack of spiders a +4 chain mail of fire resistance (12, -31, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. (12, -18, D) the amulet "Aliqieco" {RegenMP +Blink rF++ MR-} [amulet of magic regeneration] It increases your magic regeneration. It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. (12, -17, D) a book of the Tempests (12, -16, D) a +2 troll leather armour (12, 0, D) a +1 helmet of intelligence (12, 17, D) a +0 glaive (12, 18, D) the Compendium of the Final Moons Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Lesser Beckoning Translocation 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Summon Forest Summoning/Translocation 5 a +0 whip of distortion an uncursed staff of air a +0 glaive a +2 hand axe of electrocution a book of Misfortune a +2 scale mail of magic resistance (13, -18, D) a +1 halberd of venom (13, -17, D) a +4 arbalest (13, -16, D) a +2 large shield of protection (13, 0, D) a +2 whip of electrocution (13, 1, D) an uncursed ring of fire (13, 17, D) a +4 lajatang of speed (14, 0, D) a box of beasts (14, 1, D) a +1 war axe of chopping (14, 2, D) an uncursed ring of magical power (14, 20, D) a +0 robe a +0 spear a +1 short sword of electrocution a +2 falchion of holy wrath (14, 22, D) an uncursed ring of resist corrosion a +4 hand crossbow of flaming (14, 23, D) a +0 dire flail of protection (15, 18, D) a +3 ring mail of positive energy a +0 long sword of electrocution a fan of gales (15, 19, D) a book of Enchantments (15, 20, D) a +5 rapier of venom a +0 robe (19, 2, D) an uncursed amulet of guardian spirit (19, 3, D) a +0 long sword (20, -31, D) the amulet of Dofenn {Inacc Fragile rPois Int+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+6). It protects you from poison. It will be destroyed if unequipped. (20, -28, D) (unseen) (20, -16, D) a +5 giant spiked club (20, -12, D) a +0 arbalest a +2 dire flail 4 bolts a +0 chain mail an uncursed amulet of the gourmand (20, 0, D) a +2 mace of protection (20, 4, D) the +5 glaive of the Coin {chop, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (21, -29, D) a +0 hand axe a +0 robe an uncursed ring of ice (21, -16, D) an uncursed staff of conjuration (21, -15, D) a lightning rod (4/4) (21, -13, D) a +0 short sword a +0 plate armour (21, -1, D) a +4 mace of protection a +0 long sword a +4 ring mail of fire resistance (21, 16, D) an uncursed staff of energy (21, 17, D) a +0 short sword (22, -32, D) the cursed ring "Luareag" {rElec rN++ AC-3 Dex+3} [ring of protection] It affects your AC (-3). It affects your dexterity (+3). It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. (22, -19, D) a +0 short sword a +3 ring of intelligence (22, -16, D) the +11 hand axe "Jaemob" {holy, Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). (22, -15, D) a +2 spear of piercing (22, 3, D) the +7 falchion of Xed Xila {freeze, rElec rF+ MP+9 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (22, 5, D) a +2 mace of distortion a +0 buckler (22, 16, D) a +0 mace (22, 17, D) an uncursed staff of conjuration an uncursed ring of magical power a box of beasts (23, -31, D) a +0 halberd (23, -28, D) a +2 flail of holy wrath (unseen) (23, -16, D) a +0 dagger (23, 1, D) a +0 long sword a phial of floods a +0 shortbow 20 arrows the amulet "Yfriecol" {Harm *Drain Str+4 Slay+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes draining when unequipped. a +2 rapier of venom a +0 leather armour (23, 15, D) a phantom mirror (23, 17, D) a +3 trident of holy wrath a lightning rod (4/4) (24, -32, D) a +0 longbow of freezing (24, -31, D) a +1 scythe of venom (24, -22, D) a +0 whip a +0 robe (24, -15, D) a book of Air (24, -14, D) a +2 war axe of flaming a +0 robe of cold resistance a +0 war axe (24, -10, D) a +0 flail of draining a +0 plate armour an uncursed ring of ice (24, -8, D) the +3 morningstar of Gravity {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (24, 1, D) a +0 long sword an uncursed staff of cold (24, 5, D) the +2 robe of Spring Thaw {rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. (24, 15, D) a +2 quarterstaff of protection (24, 18, D) a lightning rod (4/4) a +0 robe of magic resistance a book of Death 4 sling bullets (24, 19, D) the +1 scale mail of Immorality {Str+8} It affects your strength (+8). a +0 glaive (24, 21, D) the amulet "Takk" {rElec rC+ Regen+ Int+2 Slay-3} [amulet of regeneration] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. (25, -32, D) an uncursed staff of energy (25, -31, D) a +2 pair of boots of flying (25, -27, D) a cursed -1 trident (25, -16, D) an uncursed staff of death (25, -15, D) a +0 flail a +0 plate armour a +0 robe (25, -14, D) a +0 halberd (25, -13, D) 2 large rocks (25, -12, D) a +2 war axe of venom a +0 chain mail (25, -9, D) the +5 morningstar "Lopuatea" {protect, +Rage rF- Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It makes you vulnerable to fire. It lets you go berserk. a +2 plate armour of fire resistance a +0 glaive a +0 plate armour the ring of the Butterfly {+Fly MR+} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you fly. a +0 giant spiked club (25, -8, D) a +4 battleaxe of freezing a +0 chain mail a +0 dire flail a +1 plate armour of poison resistance (25, -6, D) 7 bolts 4 large rocks (25, -5, D) a large rock (25, -4, D) a large rock (25, -1, D) a +2 chain mail of fire resistance (25, 0, D) an uncursed staff of poison a +0 shortbow 27 arrows a +0 leather armour a +0 dagger (25, 1, D) a +0 scimitar a +0 short sword the +8 morningstar "Widowermaker" {crush, rC+ Str+2 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It makes you more stealthy. (25, 2, D) a +0 rapier a +0 short sword a +0 long sword (25, 5, D) a +1 short sword of freezing a +5 short sword of venom the +7 lajatang of Order {silver, rMut} It protects you from mutation. (25, 8, D) a +0 mace of holy wrath an arrow (25, 16, D) a book of Cantrips (25, 18, D) a box of beasts (25, 19, D) the +2 battleaxe of Dissatisfaction {flame, Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). a cursed ring of flight a +0 trident (25, 21, D) a +0 trident (26, -32, D) a cursed staff of poison (26, -31, D) an uncursed staff of summoning (26, -22, D) a +0 dire flail (26, -15, D) a +2 spear of piercing (26, -14, D) a +0 giant club (26, -13, D) a +3 great sword of slicing a +0 robe (26, -12, D) a +0 dire flail a +0 chain mail (26, -11, D) a +0 giant spiked club (26, -10, D) a cursed -1 halberd a +0 chain mail (26, -9, D) 2 large rocks (26, 0, D) a +2 crystal plate armour (26, 2, D) a +0 rapier a +0 rapier a +0 leather armour of positive energy a +0 short sword (26, 3, D) a +0 leather armour a +0 dagger (26, 8, D) a +0 rapier a +0 rapier a +0 leather armour (26, 9, D) a +0 long sword (27, -32, D) a scroll of fog (27, -20, D) a +0 spear (27, -15, D) the +11 dagger of the Forsaken Queens {drain, rF+ MP+9} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your magic capacity (+9). a +0 chain mail a +6 amulet of reflection a +0 battleaxe (27, -9, D) a +0 giant spiked club (27, 0, D) a +0 leather armour a lamp of fire (27, 1, D) a +0 pair of boots of flying (27, 3, D) a +0 rapier a +0 rapier a +0 longbow 52 arrows a +0 leather armour (27, 15, D) a +3 mace of draining a +2 rapier of venom (27, 16, D) a cursed staff of cold a sack of spiders the ring of Ugyulig {*Slow rF+++ MR++ Int-4 SInv} [ring of see invisible] It affects your intelligence (-4). It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It may slow you when you take damage. a +0 shortbow of freezing (27, 18, D) a +1 leather armour of poison resistance (27, 21, D) a +0 glaive a +0 trident a +5 morningstar of draining (27, 22, D) the ring of Utungite {rPois rN+ Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (27, 23, D) a cursed +0 flail (28, -32, D) a lightning rod (4/4) (28, -16, D) an uncursed staff of earth (28, -15, D) the cursed +1 ring mail of Boredom {rElec} It insulates you from electricity. It has a curse placed upon it. (28, 0, D) a +0 rapier (28, 1, D) a +0 long sword a +0 longbow 21 arrows (28, 18, D) a +0 hand axe a +0 glaive an uncursed ring of wizardry a +0 mace a +0 halberd a +3 hunting sling of flaming (29, -32, D) an uncursed staff of air (29, -16, D) a +0 dagger (29, -15, D) a lightning rod (4/4) (29, 0, D) a +0 arbalest of freezing (29, 1, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour an uncursed staff of fire (29, 2, D) a +0 longbow a +0 dagger 18 arrows a +0 leather armour an uncursed amulet of regeneration (29, 3, D) a +0 leather armour a +4 hand axe of pain a +0 ring mail (29, 16, D) a fan of gales an uncursed staff of cold (29, 24, D) a +0 hand axe a +2 whip of distortion a +0 mace a +0 battleaxe (30, -32, D) a +0 rapier of electrocution (30, -31, D) a +0 spear of flaming (30, -16, D) a cursed staff of power (30, -15, D) a book of Air (30, 0, D) the cursed +1 hunting sling "Nolied" {flame, rElec Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It insulates you from electricity. It has a curse placed upon it. (30, 1, D) a +2 long sword of electrocution a +0 long sword (31, 16, D) the cursed +1 dagger of the Establishment {distort, rF+ Int+5 Dex-3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+5). It affects your dexterity (-3). It protects you from fire. It has a curse placed upon it. (31, 17, D) a +4 ring of evasion (31, 18, D) a +0 war axe a +0 long sword of draining (32, 17, D) a cursed staff of power an uncursed staff of cold (32, 19, D) a +0 scimitar the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (32, 20, D) a +2 battleaxe of distortion (32, 21, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (32, 22, D) a +11 club of flaming (32, 23, D) a +4 ring of protection (33, 16, D) the amulet "Wamuh" {+Rage rPois Dex+4} [amulet of rage] It affects your dexterity (+4). It protects you from poison. It lets you go berserk. (33, 17, D) the cursed +1 hunting sling "Unuoph" {velocity, rC+ MR- Str+2} Any stone fired from it inflicts extra damage. It affects your strength (+2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (33, 18, D) a +0 flail an uncursed ring of ice (33, 19, D) a +0 battleaxe (33, 21, D) a +0 war axe (34, 16, D) a +3 long sword of distortion (34, 18, D) an uncursed ring of protection from cold a +0 dire flail (34, 20, D) a +0 battleaxe (35, -4, D) a +1 rapier of draining (35, 16, D) an uncursed staff of power (35, 18, D) an uncursed staff of wizardry (35, 19, D) a +0 flail an uncursed ring of protection from magic (36, -32, D) the cursed +3 shortbow of the Sea {freeze, *Corrode rElec rN+ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (36, -18, D) a +2 mace of venom (36, -16, D) the amulet of Riothraf {Harm *Corrode *Drain Int+5 Dex+5} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+5). It affects your dexterity (+5). It may corrode you when you take damage. It causes draining when unequipped. (36, -15, D) a +3 great mace (36, -4, D) an uncursed staff of fire (37, -32, D) a +0 trident (37, -31, D) a +0 trident (37, -28, D) a +0 battleaxe of chopping (unseen) (37, -18, D) a +0 war axe (37, -17, D) a +0 plate armour an uncursed staff of energy (37, -14, D) a +0 giant spiked club (unseen) (37, -4, D) a +2 amulet of reflection (37, -3, D) a +2 long sword of electrocution (38, -32, D) the +1 short sword "Ined" {protect, *Contam Dex+3 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It causes magical contamination when unequipped. It makes you more stealthy. (38, -31, D) a +2 hand axe of flaming (38, -29, D) a +5 long sword of slicing (unseen) (38, -17, D) the cursed +1 morningstar of Unpleasantness {vamp, rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It has a curse placed upon it. (38, -14, D) a +0 long sword (unseen) (38, -12, D) a +0 giant club (38, -4, D) a +0 robe (38, -3, D) a +1 falchion of holy wrath (39, -31, D) an uncursed ring of fire (39, -18, D) a cursed ring of attention (39, -17, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (39, -16, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 hand axe a +1 plate armour of magic resistance a +0 dagger a +0 robe (39, -15, D) a +6 rapier of venom a +0 plate armour (39, -14, D) a +0 great mace a +0 plate armour (39, -12, D) a +0 mace a +0 plate armour (39, -11, D) a +0 long sword a +0 plate armour (39, -10, D) 3 large rocks (39, -3, D) an uncursed staff of air (39, 0, D) a +7 trident of venom (unseen) (40, -27, D) a +0 trident (40, -23, D) a silver javelin (still there?) a javelin (still there?) (40, -22, D) a javelin (40, -18, D) a +0 long sword an uncursed staff of earth (40, -13, D) a cursed -2 hand axe a +0 plate armour (40, -12, D) a +0 glaive of freezing a +1 chain mail of magic resistance (40, -3, D) a fan of gales (40, 0, D) a +1 rapier of holy wrath a +0 robe (40, 3, D) the +6 trident "Gram" {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. the ring of the Solstice {rElec MR+ Dex-2 Stlth-} [ring of attention] It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (40, 5, D) 2 throwing nets (41, -32, D) the cursed +1 mace of Dominance {freeze, Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It has a curse placed upon it. (41, -31, D) the +8 great sword of Dominance {pain, +Blink rC- MR+++ Str+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you blink. (41, -17, D) a +0 plate armour (41, -16, D) a sack of spiders (unseen) (41, -12, D) a +0 trident the +3 leather armour of Gatu {rElec rC+ MR- Int+5} It affects your intelligence (+5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (41, -11, D) a +0 great mace a +0 plate armour (41, -4, D) an uncursed staff of earth (41, -3, D) a +3 ring of intelligence (41, -1, D) a +4 spear of venom 15 javelins a +1 ring mail of fire resistance (41, 0, D) a +0 vampiric rapier a +0 robe (42, -32, D) the +8 quarterstaff of Gekh {crush, MP+9 Int+2 Dex-3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-3). It affects your magic capacity (+9). It lets you see invisible. (42, -31, D) a +3 long sword of slicing an uncursed staff of earth (42, -29, D) a +2 spear of piercing (unseen) (42, -19, D) a +2 robe of positive energy (42, -17, D) a lightning rod (4/4) (42, -4, D) a +0 leather armour (42, 16, D) a fan of gales (42, 17, D) an uncursed staff of energy (42, 18, D) a +2 trident of venom (43, -32, D) a +0 trident (43, -29, D) a +3 spear of venom (unseen) (43, -4, D) the cursed +3 battleaxe of Ythoiw {chop, rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. It has a curse placed upon it. (43, -3, D) a +1 leather armour of magic resistance (43, 16, D) a crystal ball of energy (43, 17, D) a +2 chain mail of fire resistance (43, 18, D) a box of beasts (44, -17, D) a +0 chain mail (44, -3, D) a +0 trident (44, 16, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (44, 17, D) an uncursed staff of power (44, 18, D) a cursed +1 giant club (45, -4, D) an uncursed staff of summoning (45, 16, D) a lamp of fire (45, 17, D) a +0 great sword of protection (45, 18, D) a +2 arbalest of freezing (still there?) a crystal ball of energy (still there?) a +3 ring mail of poison resistance (still there?) an uncursed ring of resist corrosion (still there?) (45, 19, D) a +2 robe of cold resistance (46, 17, D) a +2 mace of crushing (46, 18, D) a +2 hand axe of chopping the cursed +1 plate armour "Feytwaitz" {rN+} It protects you from negative energy. It has a curse placed upon it. the +12 hunting sling "Zeiqisch" {venom, MR+ Str+2} It poisons the ammo it fires. It affects your strength (+2). It affects your resistance to hostile enchantments. a +2 ring of dexterity a +6 mace of crushing (46, 19, D) a book of Necromancy (46, 25, D) the cursed +3 rapier of Dimo {pierce, *Noise rPois rN+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It may make noises in combat. It has a curse placed upon it. the +1 plate armour "Zeklad" {rF++ rN+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It protects you from negative energy. It lets you see invisible. (46, 26, D) a +5 scythe of freezing (47, 16, D) a fan of gales (47, 17, D) a +1 quarterstaff of crushing (47, 18, D) a +0 falchion of slicing (47, 19, D) an uncursed staff of energy (47, 29, D) a +1 rapier of venom (47, 33, D) a +3 whip of draining (48, 16, D) the +1 robe of Impatience {Dex+4} It affects your dexterity (+4). (48, 17, D) a +1 pair of boots of running (48, 18, D) a +5 hunting sling of flaming (48, 19, D) a lightning rod (4/4) (48, 33, D) an uncursed staff of wizardry (49, -20, D) a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of fire 7 scrolls of fog (49, 4, D) a crystal ball of energy (49, 16, D) an uncursed staff of fire (49, 17, D) a +3 ring of protection (49, 18, D) a lightning rod (4/4) (49, 19, D) an uncursed ring of wizardry (50, -33, D) a +0 dire flail (50, -32, D) an uncursed staff of wizardry (50, 6, D) a crystal ball of energy a +0 giant club a +5 scythe of venom (50, 16, D) an uncursed ring of protection from fire (50, 17, D) a sack of spiders (50, 18, D) a +4 long sword of holy wrath (50, 31, D) a +2 scimitar of flaming (51, -32, D) a wand of disintegration (7) (51, -31, D) +1 storm dragon scales (51, -20, D) a box of beasts (51, -19, D) a +0 long sword Sif Muna's Grimoire of Intoxication and Unholy Secrets Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Spider Form Transmutation/Poison 3 e - Simulacrum Ice/Necromancy 6 f - Death Channel Necromancy 6 (51, -18, D) a +0 morningstar a +2 antimagic scythe (51, -8, D) a box of beasts (51, 7, D) a crystal ball of energy a +1 scythe of venom (51, 16, D) a lamp of fire (51, 17, D) the cursed +1 fustibalus of Ucrotu Feru {flame, Fragile rPois rC+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. It will be destroyed if unequipped. It has a curse placed upon it. (52, -32, D) a +0 robe (52, -31, D) a +2 dagger of speed (52, -25, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +0 plate armour an uncursed ring of poison resistance (52, -20, D) a book of the Dragon (52, -19, D) a lightning rod (4/4) (52, -16, D) a +0 robe (52, -8, D) the +1 rapier "Cir Limy" {elec, *Noise Fragile +Rage rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you go berserk. It may make noises in combat. It will be destroyed if unequipped. (52, -7, D) an uncursed staff of fire (52, -1, D) a +0 great sword a +0 robe (52, 3, D) an uncursed staff of earth an uncursed amulet of the acrobat a book of the Sky (52, 9, D) a +4 broad axe of venom (52, 18, D) a fan of gales (53, -32, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (53, -27, D) the +5 rapier "Jevvon" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +1 robe of resistance (53, -20, D) a +0 robe (53, -18, D) a +3 leather armour of cold resistance a +1 flail of protection (53, -16, D) a +0 trident (53, -8, D) a +0 dagger of protection (53, -7, D) a +1 hunting sling of freezing (53, -3, D) a cursed +0 trident a +0 robe (53, 9, D) a +3 antimagic scythe (53, 16, D) a +2 plate armour of fire resistance (54, -32, D) a crystal ball of energy (54, -20, D) the +7 short sword "Loopy" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (54, -17, D) a +4 falchion (54, -8, D) a +2 ring of evasion (54, -1, D) a +0 trident (54, 16, D) an uncursed staff of fire (54, 17, D) a phantom mirror (54, 18, D) an uncursed staff of poison (55, -32, D) a lamp of fire (55, -31, D) a phial of floods (55, -30, D) a +0 dagger (unseen) (55, -20, D) a book of the Tempests (55, -19, D) a crystal ball of energy (55, -8, D) a +1 flail of draining (55, -7, D) a lamp of fire (55, 3, D) a cursed ring of see invisible a +2 scale mail of poison resistance (55, 16, D) 4 scrolls of enchant weapon (55, 18, D) an uncursed ring of see invisible (56, -31, D) a +2 hand crossbow of freezing (56, -20, D) the Disquisition on Poisoning and Boosts Spells Type Level a - Swiftness Charms/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spectral Weapon Hexes/Charms 3 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 5 (56, -19, D) a +3 leather armour of cold resistance (56, -8, D) a +1 shortbow of freezing (59, 8, D) a +0 broad axe (unseen) (60, 4, D) a +0 war axe (60, 5, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (61, 4, D) an uncursed staff of fire (61, 5, D) a +2 dagger of venom (61, 6, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 chain mail (61, 7, D) 2 large rocks a +3 great mace a +0 plate armour (61, 9, D) a cursed -2 bardiche a cursed +0 chain mail (61, 10, D) 2 large rocks (62, -32, D) an uncursed staff of power (62, -16, D) an uncursed staff of conjuration (62, -7, D) an uncursed ring of wizardry (62, -6, D) a crystal ball of energy (62, -5, D) a +5 morningstar of holy wrath (62, -3, D) a +0 robe (62, 4, D) a book of Transfigurations (62, 5, D) an uncursed staff of power (62, 7, D) a +0 battleaxe (unseen) (62, 11, D) 4 large rocks (63, -24, D) a +1 flail of draining (63, -16, D) a +0 hunting sling of flaming (63, -15, D) the cursed +0 broad axe of War {chop, MR+ Str+2 Int+6} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, -3, D) a +5 halberd (63, 4, D) a +2 rapier of venom (63, 5, D) a +6 ring of dexterity (63, 25, D) 2 sling bullets (64, -32, D) a lightning rod (4/4) (64, -24, D) a lightning rod (4/4) (64, -13, D) a +0 rapier a +0 leather armour (64, -12, D) a +0 longbow a +0 dagger a +0 leather armour a +0 dagger a +0 longbow 39 arrows a +0 leather armour (64, -11, D) an arrow (64, -10, D) a +0 dagger (64, -9, D) 5 arrows (64, -5, D) a cursed +3 halberd a +0 robe an uncursed staff of energy (64, 5, D) a lightning rod (4/4) (65, -16, D) a +0 short sword a +0 shortbow an arrow a +0 leather armour a +0 rapier (65, -10, D) a +2 falchion of holy wrath (unseen) (65, -6, D) a +0 vampiric trident (65, 4, D) a +6 ring of dexterity a +6 ring of dexterity (65, 23, D) a cursed -2 battleaxe (66, -6, D) an uncursed staff of cold (still there?) a +4 morningstar of protection (still there?) (67, 19, D) a book of Alchemy (68, -32, D) a +2 great mace of holy wrath (68, -30, D) a +0 flail (68, 23, D) 4 sling bullets (68, 24, D) a +0 long sword (unseen) (68, 26, D) a +0 halberd (unseen) (68, 29, D) 5 sling bullets (69, -30, D) a +0 whip (69, 4, D) 1000 bolts (69, 26, D) a ghost moth corpse (70, -32, D) a lamp of fire (70, -30, D) a +0 scale mail (71, -24, D) a cursed ring of attention (71, -23, D) a +0 trident (71, 4, D) the cursed +0 broad axe of Vounanos {venom, +Rage rPois rN++ Int-3} It poisons the flesh of those it strikes. It affects your intelligence (-3). It protects you from poison. It greatly protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (71, 5, D) an uncursed staff of death (71, 25, D) a +0 long sword (unseen) (72, -24, D) a +0 trident (72, -21, D) a +0 trident (72, -20, D) a +0 trident 8 boomerangs a +0 quarterstaff of holy wrath a throwing net (72, -19, D) a +1 hand axe of electrocution (72, -13, D) a cursed +2 flail (unseen) (72, -5, D) a +1 vampiric bardiche (72, -4, D) an uncursed staff of summoning (unseen) (72, 5, D) a lightning rod (4/4) (73, -24, D) a box of beasts (73, -23, D) a +0 trident (73, -21, D) the +11 trident of Dung {flame, rN+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It protects you from negative energy. (73, -16, D) the +3 lajatang of Impeachment {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (73, -6, D) a lightning rod (4/4) (73, -5, D) an uncursed staff of summoning (73, 5, D) a +5 shortbow of freezing (74, -31, D) a lightning rod (4/4) (74, -30, D) a +0 trident a +2 robe of cold resistance (74, -6, D) an uncursed staff of conjuration (74, -5, D) an uncursed staff of fire (74, 4, D) a +2 long sword of freezing (74, 5, D) a +6 glaive of venom (74, 31, D) 2 sling bullets (76, -31, D) the Almanac of Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - Summon Hydra Summoning 7 d - Dragon's Call Summoning 9 (76, 31, D) 2 sling bullets