Groucho the Dungeon (0, 33, D) a manual of Throwing (0, 50, D) an uncursed staff of poison (0, 51, D) an uncursed staff of wizardry (0, 52, D) the amulet "Yrorem" {+Rage Int-5 Dex+3} [amulet of rage] It affects your intelligence (-5). It affects your dexterity (+3). It lets you go berserk. (1, 15, D) a +2 whip of distortion (1, 32, D) the cursed +4 dagger "Morg" {pain, MR+ Int+12 *Curse} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+12). It affects your resistance to hostile enchantments. It curses itself when equipped. It has a curse placed upon it. (1, 33, D) the cursed +1 flail "Quarazunn" {venom, +Fly rN+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from negative energy. It lets you fly. It has a curse placed upon it. (1, 34, D) a +1 battleaxe of venom (1, 50, D) an uncursed staff of summoning (1, 51, D) a +2 giant spiked club (1, 52, D) the +6 spear of Quantum Leap {antimagic, Str+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+9). (2, 15, D) 136 stones (still there?) 136 stones (still there?) (2, 17, D) a +0 spear (2, 32, D) an uncursed staff of earth a +1 eveningstar of crushing (2, 33, D) a sack of spiders (2, 34, D) a phial of floods (2, 51, D) a +2 mace of protection (2, 52, D) the +1 scimitar "Newtslayer" {vamp, rPois rF+ rC+ Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It protects you from fire. It protects you from cold. It protects you from poison. (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a +0 animal skin (3, 32, D) a sack of spiders (3, 50, D) a +2 chain mail of cold resistance (3, 51, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (3, 53, D) a wand of acid (7) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a box of beasts (4, 15, D) a phantom mirror (4, 16, D) a +0 robe (4, 17, D) a cursed +0 hunting sling (4, 18, D) a +3 quick blade a +0 robe a +0 buckler (4, 19, D) a +0 animal skin (unseen) (4, 20, D) a +1 demon whip of flaming a +0 robe a cursed +0 buckler (4, 32, D) a +1 spear of flaming a +5 rapier of draining (4, 50, D) a +1 hand axe of chopping (4, 51, D) a cursed staff of death a +3 leather armour of fire resistance a +3 amulet of reflection (4, 53, D) +0 shadow dragon scales (5, 16, D) the +6 short sword of Dismay {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). a +0 animal skin an uncursed staff of poison (5, 17, D) a +0 robe a +0 hunting sling a +0 quarterstaff 194 stones (5, 18, D) a +2 antimagic hand axe a +0 robe of fire resistance (5, 20, D) a +1 lajatang of venom a +1 fustibalus of flaming a +0 robe (5, 32, D) an uncursed staff of power (5, 34, D) a +0 pair of gloves of strength (5, 51, D) a box of beasts (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 14, D) a +2 scale mail of magic resistance the +6 plate armour "Muenk" {rElec} It insulates you from electricity. (6, 15, D) the +1 falchion "Yhingoul" {slice, rPois rN+ MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 war axe a +0 robe (6, 16, D) a +0 hand axe (6, 17, D) a +0 robe a +0 quarterstaff a +0 animal skin (6, 33, D) an uncursed staff of wizardry (6, 34, D) an uncursed staff of fire (6, 35, D) a +0 long sword (unseen) (6, 36, D) a +2 scythe of protection (6, 50, D) an uncursed ring of protection from cold a book of Unlife (6, 51, D) a phial of floods (6, 52, D) an uncursed staff of earth (6, 54, D) +0 shadow dragon scales (unseen) (7, 13, D) a +3 ring mail of magic resistance (7, 17, D) an uncursed ring of protection from cold an uncursed ring of positive energy (7, 18, D) a +1 demon whip of flaming (unseen) (7, 32, D) the +1 quarterstaff "Gupit" {freeze, rC+ Int+6 SInv Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It protects you from cold. It lets you see invisible. It makes you less stealthy. (7, 33, D) a cursed staff of cold (7, 34, D) a phantom mirror (7, 51, D) a +0 glaive of freezing (7, 54, D) a +0 trident (unseen) (8, 16, D) an uncursed staff of summoning an uncursed amulet of faith a cursed +0 animal skin (8, 32, D) the +9 shortbow "Piulal" {freeze, rElec Int+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It insulates you from electricity. (8, 50, D) a fan of gales (8, 53, D) the +3 flail of the Establishment {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (9, 14, D) a cursed +0 animal skin (unseen) (9, 17, D) a +1 spear of piercing (still there?) a +0 buckler (still there?) (9, 32, D) a +0 short sword of venom (9, 33, D) a +2 dagger of speed (9, 35, D) an uncursed ring of positive energy (9, 50, D) a +3 quarterstaff of protection (9, 52, D) the +4 lajatang of Tension {slice, rPois MP+9 Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). a +1 glaive of chopping a +3 vampiric war axe (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (10, 14, D) a +1 leather armour of fire resistance (10, 15, D) a +0 war axe (still there?) a +0 hand crossbow of flaming (still there?) (10, 22, D) a +0 animal skin (10, 33, D) a +0 rapier of protection (10, 34, D) a +2 halberd of freezing (10, 37, D) a +2 vampiric scythe (10, 52, D) the amulet of Circularity {Acrobat rElec} [amulet of the acrobat] It helps you evade while moving and waiting. It insulates you from electricity. (10, 53, D) a +4 short sword of flaming (10, 55, D) +0 shadow dragon scales (unseen) (11, 14, D) a +2 short sword of draining (11, 15, D) a +0 hunting sling (unseen) (11, 17, D) an uncursed staff of earth (unseen) (11, 31, D) a wand of disintegration (7) (11, 32, D) a +2 dagger of venom (11, 33, D) a sack of spiders (11, 34, D) a phantom mirror (11, 49, D) an uncursed staff of fire (11, 50, D) an uncursed staff of poison (12, 14, D) a +5 hand crossbow of velocity (12, 15, D) a +0 flail (12, 16, D) a +1 hand axe of electrocution (still there?) a phial of floods (still there?) (12, 19, D) a +0 broad axe (unseen) (12, 22, D) a +0 animal skin (12, 32, D) the ring of Daisies {Fire *Contam MR+ Str+5} [ring of fire] It enhances your fire magic. It affects your strength (+5). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (12, 33, D) a fan of gales (12, 34, D) the +6 rapier of Dismemberment {freeze, *Rage +Inv rPois rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from poison. It lets you turn invisible. It may make you go berserk in combat. (12, 50, D) a box of beasts (12, 51, D) a +4 flail of crushing (still there?) an uncursed staff of death (still there?) (13, 32, D) an uncursed staff of fire (13, 33, D) a +3 vampiric glaive (13, 34, D) the ring "Taobef" {rElec rN+ Str+3} [ring of positive energy] It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. (13, 50, D) the ring "Waevein" {rPois rC+ Int+4 Dex+4 SInv} [ring of protection from cold] It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. It protects you from poison. It lets you see invisible. (13, 51, D) a +3 ring mail of magic resistance (still there?) a phantom mirror (still there?) (13, 53, D) a +0 robe (14, 50, D) a +3 ring of evasion (14, 53, D) the ring of Doats {rC+ rN++} [ring of protection from cold] It protects you from cold. It greatly protects you from negative energy. (15, 51, D) a +3 leather armour of magic resistance (18, 48, D) a lightning rod (4/4) (18, 49, D) the ring of Ilitzug {rC+ MR+ Int+2 Dex+2} [ring of protection from cold] It affects your intelligence (+2). It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. (19, 0, D) a +2 cloak of poison resistance (19, 1, D) an uncursed staff of poison (19, 32, D) a +1 robe of resistance (19, 33, D) a fan of gales (19, 48, D) an uncursed staff of death (19, 49, D) a +6 hand axe of chopping (19, 50, D) a +0 mace of pain (20, -1, D) a +6 ring of strength a +6 ring of dexterity (20, 1, D) a +2 scimitar of slicing (20, 21, D) a +1 flail of draining (20, 34, D) a +4 shortbow of freezing (20, 48, D) a +3 hand axe of freezing (20, 49, D) a sack of spiders (20, 50, D) a +3 leather armour of cold resistance (21, 0, D) an uncursed staff of air (21, 1, D) a +1 long sword of electrocution (unseen) (21, 3, D) a +2 vampiric scythe (21, 16, D) a +1 chain mail of fire resistance (21, 17, D) a +2 halberd of chopping (21, 32, D) an uncursed staff of conjuration (21, 33, D) a +0 chain mail of fire resistance (21, 49, D) a +1 hunting sling of flaming (21, 50, D) the +2 leather armour "Ahiamouph" {rCorr} It provides partial protection from all sources of acid and corrosion. (22, 16, D) a lightning rod (4/4) (22, 19, D) a +1 shortbow of velocity (22, 33, D) an uncursed staff of earth (22, 49, D) a +2 plate armour of cold resistance a +6 hand axe of freezing (22, 50, D) an uncursed amulet of faith +1 ice dragon scales (23, 0, D) a phantom mirror (23, 16, D) a +3 antimagic spear (23, 17, D) a +4 plate armour of cold resistance (23, 22, D) a +1 long sword of slicing (23, 32, D) the +6 scimitar of Trauma {elec, rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. (23, 33, D) a +4 mace of protection (23, 34, D) the +3 leather armour "Dot Fyi" {rElec rN+ Stlth+} It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a book of Enchantments (23, 35, D) the +1 robe of the Slightly Bent {rCorr Str+3} It affects your strength (+3). It provides partial protection from all sources of acid and corrosion. (23, 37, D) the +0 hunting sling of Ganlaiseu {elec, *Slow Int+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+5). It may slow you when you take damage. (23, 40, D) a +0 trident (23, 47, D) an uncursed staff of power (24, 0, D) an uncursed staff of fire (24, 1, D) a +1 war axe of electrocution (24, 17, D) an uncursed ring of flight (24, 19, D) a +2 scale mail of fire resistance (24, 34, D) a +0 demon whip a sack of spiders (24, 37, D) a +2 demon trident of venom (24, 39, D) a +1 large shield of protection +2 fire dragon scales (24, 48, D) an uncursed staff of power the amulet "Zyfrug" {Reflect rPois Str+2 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+2). It protects you from poison. It affects your SH (+5). a book of the Dragon (25, 0, D) a +3 ring of strength (25, 1, D) a +0 trident a +4 whip of freezing (25, 3, D) a +0 plate armour a +0 falchion a +0 robe 4 scrolls of enchant weapon (25, 16, D) a +0 ring mail of cold resistance (25, 32, D) a sack of spiders (25, 33, D) an uncursed ring of magical power (25, 48, D) a +2 quarterstaff of draining (25, 54, D) (unseen) (26, 3, D) a +2 glaive of flaming (26, 16, D) a box of beasts (26, 32, D) a phantom mirror (26, 34, D) a +0 pair of gloves of archery (26, 48, D) an uncursed staff of power a cursed staff of fire (27, 0, D) a cursed staff of poison (27, 1, D) the +1 hunting sling "Raybuz" {elec, +Blink rF+ Int+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It protects you from fire. It lets you blink. a sack of spiders (27, 15, D) a lightning rod (4/4) (27, 16, D) a cursed staff of summoning a +3 plate armour of fire resistance (27, 32, D) the +9 shortbow of Conflict {venom, Fragile Dex+5 SInv} It poisons the ammo it fires. It affects your dexterity (+5). It lets you see invisible. It will be destroyed if unequipped. (27, 33, D) an uncursed staff of power (27, 34, D) a +0 demon whip (27, 49, D) an uncursed staff of summoning (27, 50, D) a +2 great sword of slicing a +6 plate armour of ponderousness (28, 0, D) a +1 mace of holy wrath (28, 17, D) a +3 blowgun (28, 18, D) the +4 scale mail of the Armoured One {rC+ MP+9 Dex-3} It affects your dexterity (-3). It protects you from cold. It affects your magic capacity (+9). (28, 32, D) a +0 ring mail (28, 33, D) a +2 dagger of venom (28, 34, D) a +1 war axe of flaming (28, 48, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 scale mail of cold resistance (29, 1, D) a +2 flail of protection (29, 17, D) a +1 falchion of holy wrath (29, 33, D) an uncursed staff of air (29, 39, D) a +2 scimitar (unseen) (29, 50, D) the +4 plate armour of a bailey {rPois Int-4 SInv Stlth+} It affects your intelligence (-4). It protects you from poison. It lets you see invisible. It makes you more stealthy. the +6 quarterstaff "Eleilucu" {crush, rC- rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from negative energy. an uncursed staff of air a phial of floods (30, 48, D) a +1 chain mail of fire resistance (30, 50, D) an uncursed staff of power a +3 plate armour of fire resistance (31, 48, D) a +0 broad axe of freezing (31, 49, D) a box of beasts (32, 50, D) the +2 robe of Zalag {rC+} It protects you from cold. a +2 flail of crushing (33, 49, D) a box of beasts (33, 50, D) a +3 triple sword of holy wrath (34, 16, D) a +1 dire flail of protection (34, 28, D) a +4 chain mail of fire resistance (34, 48, D) a sack of spiders (34, 49, D) a +0 arbalest of velocity (35, 0, D) a +3 flail of crushing (35, 14, D) the +4 scale mail of Loss {MP+9} It affects your magic capacity (+9). (35, 43, D) a cursed -2 trident (36, 1, D) a +4 war axe of freezing (still there?) a +3 ring of protection (still there?) (36, 14, D) a manual of Conjurations (36, 15, D) a cursed -4 ring of slaying (36, 30, D) a +3 leather armour of poison resistance (unseen) (36, 42, D) a +0 trident (37, 0, D) a +0 war axe of electrocution (37, 1, D) a lightning rod (4/4) (37, 14, D) a box of beasts (37, 15, D) a +0 robe of cold resistance (37, 28, D) a +0 arbalest of flaming (38, 0, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (38, 1, D) an uncursed staff of power (38, 14, D) a +0 hand axe of chopping (38, 15, D) an uncursed staff of power (38, 28, D) the cursed +1 dire flail "Teibeonk" {vamp, rPois Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It protects you from poison. It has a curse placed upon it. (38, 29, D) a +4 great sword of draining a book of the Dragon (38, 31, D) an uncursed staff of summoning (38, 42, D) a +4 scythe of freezing (38, 48, D) a +0 buckler of protection (38, 49, D) a +5 arbalest of flaming (39, 0, D) a +3 chain mail of fire resistance (39, 1, D) a fan of gales (39, 14, D) an uncursed staff of power (39, 15, D) an uncursed staff of earth (39, 48, D) an uncursed ring of flight (39, 49, D) a +4 ring of intelligence (39, 50, D) an uncursed staff of fire (40, 0, D) a +2 chain mail of magic resistance (40, 14, D) a Grand Grimoire (40, 15, D) a +1 antimagic battleaxe (40, 17, D) +0 storm dragon scales (unseen) (40, 42, D) a +2 demon trident of pain (unseen) (40, 48, D) a box of beasts (40, 49, D) the cursed +0 ring mail "Bepypp" {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (40, 50, D) a lamp of fire (40, 56, D) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (unseen) (41, 0, D) a +2 eveningstar of venom (41, 14, D) a cursed -3 ring of dexterity (41, 15, D) a +2 pair of gloves of archery (41, 28, D) a +0 hand axe of pain (41, 29, D) the +1 trident of Egaocs {holy, *Noise rN++ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It greatly protects you from negative energy. It may make noises in combat. a book of Ice (41, 43, D) a +0 trident a +0 ring mail (41, 48, D) the +7 dagger of Ravage {flame, +Rage Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. It makes you more stealthy. (41, 49, D) a +3 amulet of reflection (41, 50, D) the +11 battleaxe of the Jester {venom, Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). (42, 0, D) a +1 vampiric halberd (42, 1, D) the +3 dagger "Qingeheg" {flame, MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (42, 14, D) the ring of the Tormentor {+Inv rElec rPois rC- Dex+3} [ring of insulation] It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you turn invisible. (42, 30, D) a +0 robe (unseen) (42, 33, D) a +2 scythe of protection (42, 48, D) the +3 chain mail "Weweizaaw" {rElec rPois Dex-5 Stlth+} It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It makes you more stealthy. (42, 49, D) a box of beasts (42, 50, D) an uncursed staff of summoning (43, 14, D) an uncursed staff of air (43, 15, D) a +1 hand axe of electrocution (43, 29, D) a +1 short sword of speed (still there?) a +1 short sword of speed (still there?) (43, 48, D) a +0 glaive of protection (43, 49, D) an uncursed staff of earth (43, 50, D) an uncursed staff of earth (43, 57, D) (unseen) (44, 48, D) a +4 ring of strength (44, 49, D) an uncursed staff of fire (44, 50, D) the +1 hand axe of Gozag's Pride {holy, rElec rPois Str-4 Int+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It affects your intelligence (+9). It insulates you from electricity. It protects you from poison. (44, 51, D) the +4 flail of Socvam {venom, Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+4). (45, 48, D) an uncursed staff of cold (45, 49, D) a +4 ring of strength (45, 50, D) a phial of floods (45, 51, D) a +0 leather armour of magic resistance (46, 49, D) an uncursed staff of death (46, 50, D) a box of beasts (46, 51, D) the +1 robe of Citrufre {+Inv} It lets you turn invisible. (47, 48, D) a +2 hand crossbow of flaming (47, 50, D) a +1 dire flail of crushing (47, 51, D) a +4 trident of venom a +5 rapier of venom (48, 25, D) a cursed -1 dagger (unseen) (48, 48, D) an uncursed staff of air (48, 49, D) the cursed +1 glaive "Vemochyvuwn" {drain, rC+ MR+ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (48, 50, D) a phial of floods (48, 57, D) the +5 long sword "Maohedghuitz" {protect, rF+} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. the cursed +1 quarterstaff "Hydrabane" {freeze, rPois Dex+2} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It has a curse placed upon it. (49, 0, D) a +0 cloak of poison resistance (49, 1, D) a lightning rod (4/4) (49, 11, D) an uncursed staff of earth (49, 12, D) a phial of floods (49, 41, D) a +0 animal skin (49, 48, D) a +1 rapier of venom (49, 49, D) an uncursed ring of protection from cold (50, 1, D) a cursed staff of power (50, 14, D) a phial of floods (50, 24, D) a +0 war axe (50, 28, D) a +0 battleaxe of flaming (unseen) (50, 36, D) a +1 mace of holy wrath (50, 41, D) an uncursed staff of summoning (unseen) (50, 48, D) a +2 robe of magic resistance (50, 49, D) a +3 halberd of venom (50, 50, D) a +4 chain mail of fire resistance (51, 0, D) a box of beasts (51, 1, D) a +4 falchion of freezing (51, 24, D) an uncursed staff of conjuration (51, 28, D) a cursed +0 great sword (unseen) (51, 37, D) a sack of spiders (51, 40, D) a +0 quarterstaff (unseen) (51, 41, D) a +0 hand axe (51, 49, D) an uncursed staff of fire (51, 50, D) an uncursed staff of fire (52, 0, D) a manual of Staves (52, 1, D) a lightning rod (4/4) (52, 4, D) a +2 battleaxe of freezing (52, 11, D) a box of beasts (52, 13, D) quicksilver dragon scales (still there?) an uncursed staff of death (still there?) (52, 25, D) an uncursed ring of ice a +0 flail a +0 chain mail (52, 26, D) a +0 war axe a +0 chain mail (52, 28, D) a +0 dire flail a +1 dire flail of crushing a +0 giant club (52, 29, D) a +0 giant spiked club (52, 41, D) a +2 flail of protection a +0 robe a +2 buckler a +0 broad axe a +0 animal skin (52, 48, D) the +3 ring mail "Ytajuth" {+Blink} It lets you blink. (52, 49, D) an uncursed staff of conjuration (52, 50, D) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (53, 13, D) a +3 short sword of draining (53, 14, D) a +0 mace (53, 24, D) an uncursed staff of fire (53, 25, D) the +8 chain mail of Eqosm {Str+6} It affects your strength (+6). (53, 28, D) a +3 war axe (unseen) (53, 36, D) a +1 battleaxe of flaming (still there?) a +2 scale mail of positive energy (still there?) (53, 37, D) a box of beasts (53, 50, D) an uncursed staff of fire (54, 0, D) an uncursed staff of wizardry (54, 1, D) a +2 glaive of protection (54, 12, D) a +3 whip of electrocution a +2 buckler of reflection (54, 24, D) the cursed +2 morningstar of the Purse {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. It has a curse placed upon it. (54, 25, D) the +6 plate armour of Integrity {rN+} It protects you from negative energy. (54, 49, D) a +0 antimagic scimitar (54, 50, D) a manual of Long Blades (55, 0, D) a +1 quarterstaff of draining (55, 1, D) a +1 scale mail of fire resistance (55, 12, D) a +2 trident of venom (55, 13, D) an uncursed ring of fire the ring of the Will of the Gods {Fire *Slow rPois Str+5 Dex+2} [ring of fire] It enhances your fire magic. It affects your strength (+5). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It may slow you when you take damage. an uncursed ring of fire (58, 47, D) an uncursed ring of fire (58, 48, D) a +2 trident of holy wrath (59, 36, D) a +0 robe (59, 37, D) a +1 robe of positive energy (59, 47, D) a box of beasts (59, 48, D) a +2 broad axe of holy wrath (59, 49, D) a box of beasts (60, 3, D) a +0 rapier (60, 19, D) a +0 long sword (unseen) (60, 37, D) a +0 dagger a +1 morningstar of protection (60, 40, D) a +0 robe (60, 47, D) the +3 scale mail "Gigugg" {rElec Int+4} It affects your intelligence (+4). It insulates you from electricity. (60, 48, D) a +0 mace of protection (60, 49, D) a +2 leather armour of cold resistance (61, 0, D) a fan of gales (61, 8, D) an uncursed ring of flight (61, 16, D) a box of beasts (61, 26, D) a +1 falchion of slicing (still there?) a +0 trident (still there?) (61, 27, D) 105 arrows (61, 37, D) an uncursed staff of summoning (61, 47, D) a +2 leather armour of positive energy (61, 48, D) the +10 glaive "Miahois" {chop, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (61, 49, D) a +3 dagger of venom (62, 0, D) a sack of spiders (62, 1, D) the +6 scimitar of Blood-Lust {freeze, rF- rN+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from negative energy. It affects your magic capacity (+9). (62, 3, D) a +2 flail of holy wrath (62, 8, D) a +0 mace of protection (62, 9, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (62, 17, D) the amulet of Essacs {Inacc *Slow rElec Int+4 Dex+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It affects your dexterity (+5). It insulates you from electricity. It may slow you when you take damage. a +0 long sword (62, 18, D) a +0 long sword (unseen) (62, 27, D) a +0 trident (still there?) the +1 plate armour of Dramatic Exits {rPois rF++ Int-2 SInv} (still there?) It affects your intelligence (-2). It greatly protects you from fire. It protects you from poison. It lets you see invisible. (62, 36, D) a box of beasts a cursed staff of earth (62, 48, D) a +3 scimitar of electrocution (62, 49, D) the ring of Eternity {EV+3 Str+3 Dex+2} [ring of evasion] It affects your evasion (+3). It affects your strength (+3). It affects your dexterity (+2). (63, 0, D) the +5 short sword of Zuvit {pierce, Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you more stealthy. (63, 2, D) a +2 glaive of protection (63, 8, D) an uncursed staff of power (63, 16, D) an uncursed ring of fire (63, 17, D) a box of beasts (63, 18, D) a +0 dagger a +0 leather armour (63, 19, D) a +0 dagger (63, 25, D) the +3 spear of Doubt {elec, MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. (63, 33, D) a throwing net {!f} (63, 48, D) the cursed +0 flail of Kismet {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 50, D) a lamp of fire (64, 16, D) a +4 quarterstaff of protection (64, 17, D) a +4 hunting sling of freezing (64, 26, D) a +0 trident a +2 cloak of magic resistance (64, 28, D) a +0 shortbow of velocity (64, 47, D) a cursed staff of fire (64, 49, D) a +2 shortbow of freezing (64, 50, D) a +0 scythe of slicing (still there?) an uncursed staff of cold (still there?) (65, 26, D) an uncursed staff of poison (65, 27, D) a +0 trident (65, 48, D) a +1 morningstar of holy wrath (65, 49, D) a +0 great sword of slicing (65, 50, D) an uncursed ring of fire (66, 48, D) a +0 dagger of venom (66, 49, D) the +1 hat "Qydikhlu" {rPois Int+4 SInv Stlth+} It affects your intelligence (+4). It protects you from poison. It lets you see invisible. It makes you more stealthy. (66, 50, D) a +2 ring of evasion (66, 51, D) a +2 hand axe of chopping (67, 0, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (67, 2, D) an uncursed staff of air (unseen) (67, 47, D) a +0 pair of boots of stealth (67, 49, D) a phial of floods (67, 50, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (67, 52, D) +0 shadow dragon scales (unseen) (68, 0, D) a +0 dagger (68, 2, D) a +0 club (68, 47, D) an uncursed staff of death (68, 48, D) a +1 chain mail of fire resistance (68, 49, D) a +3 ring mail of magic resistance (68, 50, D) a cursed -3 ring of evasion (69, 0, D) an uncursed ring of poison resistance (69, 2, D) a +0 trident (69, 36, D) an uncursed staff of poison (69, 47, D) a +1 robe of the Archmagi (69, 48, D) a +0 dagger of protection (69, 49, D) a manual of Crossbows (69, 50, D) a +6 quarterstaff of draining (70, 8, D) a +0 plate armour of positive energy (70, 9, D) a +2 mace of protection (70, 25, D) a +3 hand axe of chopping (70, 37, D) a +2 quarterstaff of protection (70, 49, D) the ring "Wyex" {rElec rF+ rN+ MP+9 Int+4} [ring of positive energy] It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). (71, 16, D) an uncursed staff of summoning (71, 17, D) a +1 crystal plate armour (71, 27, D) the ring "Koteag" {MR+ AC+5 Dex+4} [ring of protection] It affects your AC (+5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (71, 36, D) a +3 long sword of protection (71, 37, D) a +0 arbalest of velocity (71, 47, D) a +3 dagger of protection (71, 48, D) a phial of floods (unseen) (71, 49, D) a scroll of brand weapon (72, 9, D) an uncursed staff of air (72, 16, D) a sack of spiders (72, 17, D) the +3 glaive of the Priest {freeze, Str+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). (72, 26, D) a phantom mirror (72, 27, D) an uncursed amulet of regeneration (72, 37, D) a +2 arbalest of freezing (72, 38, D) an uncursed staff of death (72, 47, D) a +6 long sword of electrocution (72, 48, D) a cursed ring of attention (72, 49, D) the +0 plate armour of Noughts and Crosses {-Tele Str+4 Dex+7} It affects your strength (+4). It affects your dexterity (+7). It prevents most forms of teleportation. (73, 1, D) a +3 antimagic quarterstaff (73, 26, D) a box of beasts (73, 27, D) an uncursed staff of power (73, 36, D) a +1 shield of poison resistance (73, 47, D) a phial of floods (73, 48, D) a lightning rod (4/4) (74, 47, D) a +2 chain mail of magic resistance (74, 48, D) an uncursed amulet of the gourmand (74, 49, D) the +4 hunting sling of the Shallot {velocity, Dex+4} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). (75, 1, D) the +8 dire flail "Celazeo" {venom, rF+} It poisons the flesh of those it strikes. It protects you from fire. (75, 48, D) the ring of the Suburbs {+Fly rElec rC+ rN+ MR++} [ring of flight] It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. (75, 49, D) a +2 great mace of protection