Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 ring mail a +2 shortbow a +0 dagger a scroll of teleportation 21 arrows (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (34, 13, D) a +2 spear of venom (35, 0, D) a phial of floods (35, 15, D) a cursed -3 ring of evasion (35, 29, D) a +2 robe of cold resistance (36, 14, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (36, 29, D) a +0 broad axe of chopping (37, 1, D) an uncursed staff of cold (37, 6, D) a +0 flail (37, 29, D) a +1 ring mail of fire resistance (38, 14, D) an uncursed staff of energy (unseen) (38, 17, D) the +14 chain mail of the Morning Star {rCorr Int+3} It affects your intelligence (+3). It provides partial protection from all sources of acid and corrosion. (38, 18, D) a +3 leather armour of positive energy (38, 29, D) the Almanac of the Torrid Rocks Spells Type Level a - Sandblast Earth 1 b - Throw Flame Conjuration/Fire 2 c - Passwall Transmutation/Earth 2 d - Stone Arrow Conjuration/Earth 3 e - Inner Flame Hexes/Fire 3 f - Fireball Conjuration/Fire 5 (39, 0, D) a +3 dagger of venom (39, 4, D) a +0 battleaxe (39, 6, D) a +0 plate armour (unseen) (39, 8, D) a +0 great sword a +4 shortbow of freezing a +0 plate armour (39, 10, D) an uncursed staff of summoning a +0 robe (39, 15, D) a +3 morningstar of holy wrath (39, 17, D) a +2 scythe of venom (39, 31, D) +0 storm dragon scales (unseen) (40, 0, D) the +5 spear "Cuenurok" {pierce, MR+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your resistance to hostile enchantments. (40, 1, D) an uncursed staff of earth (40, 3, D) the +2 fustibalus of Puhom {freeze, Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). (40, 8, D) a +0 battleaxe (40, 17, D) the +3 glaive of Action {flame, +Inv +Fly MR+++ Str-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. (unseen) (40, 18, D) a +0 halberd (unseen) (40, 29, D) a +1 scimitar of slicing (41, 14, D) the +3 plate armour of Tenacity {MP+9} It affects your magic capacity (+9). (41, 15, D) a +2 long sword of freezing (41, 20, D) a +2 scythe of freezing (41, 29, D) a +1 halberd of venom (42, 14, D) an uncursed staff of summoning (42, 15, D) a +0 robe (42, 29, D) a book of Flames (42, 33, D) a wind drake corpse (43, 15, D) a +2 shield of positive energy (43, 29, D) a book of Ice (48, 0, D) the cursed ring of Zoohuel {-Tele AC-3 Str+4 Stlth+} [ring of protection] It affects your AC (-3). It affects your strength (+4). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. an uncursed ring of fire the ring "Roxauczo" {Fire Str+3 Dex-4 Slay+2} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. a wand of scattershot (4) a +3 ring of evasion (48, 11, D) a cursed ring of attention (49, 24, D) a +2 hat of magic resistance (49, 37, D) a +5 executioner's axe of venom (50, 12, D) a +0 flail of protection (50, 24, D) a +1 falchion of holy wrath (50, 25, D) the +5 flail "Bunnuit" {freeze, *Contam rElec Dex+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. (50, 37, D) an uncursed staff of power (51, 1, D) a +0 spear of piercing a book of Necromancy (51, 12, D) a lightning rod (4/4) (51, 13, D) the cursed +0 war axe of Pain and Death {antimagic, *Corrode rPois rF- Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. (51, 25, D) an uncursed staff of air (51, 30, D) a +1 scythe of venom (still there?) a sling bullet (still there?) (51, 36, D) a +1 troll leather armour (52, 1, D) the +27 Lear's hauberk (52, 3, D) the cursed +3 executioner's axe "Goblinbane" {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It has a curse placed upon it. the +10 hand axe of Spite {pain, Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). (52, 12, D) a lightning rod (4/4) (52, 13, D) an uncursed staff of conjuration (52, 24, D) a fan of gales (52, 25, D) the +1 leather armour of the Sailor {*Slow rF+ Str+4} It affects your strength (+4). It protects you from fire. It may slow you when you take damage. (52, 28, D) a cursed +0 spear a +2 ring mail of cold resistance (52, 31, D) a +0 robe (52, 36, D) a +2 quarterstaff of distortion (52, 37, D) a phial of floods (53, 0, D) a +3 plate armour of fire resistance (53, 7, D) an uncursed staff of air (53, 12, D) a phial of floods (53, 13, D) an uncursed staff of air (53, 24, D) a +4 scimitar of slicing (53, 36, D) a +3 hunting sling of freezing (54, 2, D) a +2 ring mail of magic resistance (54, 25, D) an uncursed staff of conjuration (54, 36, D) a +1 vampiric spear (59, 37, D) a +2 rapier of freezing (59, 39, D) a -2 glaive a +0 animal skin (60, 36, D) a +0 cloak (60, 37, D) an uncursed staff of wizardry (60, 41, D) a +2 dagger of chaos a +0 robe (61, 0, D) the +4 scale mail "Iwowawk" {-Tele rF+ Int+4} It affects your intelligence (+4). It protects you from fire. It prevents most forms of teleportation. (61, 8, D) an uncursed ring of stealth (61, 16, D) a +1 ring mail of fire resistance (61, 19, D) a +0 club (unseen) (61, 26, D) a +3 hunting sling of freezing (61, 36, D) an uncursed staff of wizardry (61, 38, D) an uncursed ring of ice 17 arrows (61, 39, D) a +1 whip of freezing a cursed +0 robe (61, 40, D) a +0 dagger a +0 robe (61, 41, D) 2 javelins a +0 scale mail (61, 43, D) a throwing net 3 javelins (62, 8, D) a box of beasts (62, 9, D) the cursed -5 helmet of Purpose {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (62, 16, D) a +3 battleaxe of electrocution (62, 19, D) a +0 dagger (unseen) (62, 20, D) a +0 chain mail (62, 36, D) a +0 morningstar of protection (62, 37, D) a lightning rod (4/4) (62, 41, D) a +0 flail a +0 ring mail a +0 short sword (63, 0, D) a lightning rod (4/4) (63, 8, D) a +1 hand axe of chopping (63, 17, D) a cursed amulet of inaccuracy (63, 19, D) a +0 war axe a +0 scale mail (63, 20, D) a cursed -1 war axe a +0 plate armour (63, 21, D) a +0 club (63, 26, D) a +4 scimitar of electrocution (64, 17, D) a +0 trident (64, 19, D) the cursed +1 glaive of Rueref {drain, *Corrode rPois rN++} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It greatly protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (unseen) (64, 26, D) a +2 ring mail of cold resistance (65, 26, D) a +1 great sword of holy wrath (67, 0, D) a +0 dagger (68, 0, D) a +4 spear of piercing (68, 4, D) 1001 arrows a +0 war axe of freezing (69, 0, D) a phial of floods (69, 4, D) a +0 dagger (69, 36, D) a phial of floods (70, 0, D) a +0 shortbow the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 leather armour (70, 8, D) an uncursed staff of summoning a +0 dagger (70, 36, D) an uncursed staff of power (70, 37, D) a +0 falchion of electrocution (70, 42, D) a +0 scimitar of flaming (71, 8, D) a +1 short sword of holy wrath a +0 ring mail a +0 whip (71, 10, D) a +2 arbalest of freezing a +0 scale mail (71, 11, D) a +0 spear of pain a cursed +0 robe a phial of floods (71, 12, D) a +1 dagger of electrocution a +0 robe a +0 morningstar (71, 16, D) a phantom mirror (71, 22, D) a +0 dagger a +0 robe (71, 26, D) a +1 hand crossbow of flaming (71, 36, D) a lightning rod (4/4) (72, 16, D) a +4 scythe a +0 robe a cursed +0 robe a +2 plate armour of fire resistance (72, 18, D) a +1 rapier of freezing (72, 22, D) a +0 rapier a +0 ring mail (72, 26, D) a box of beasts (72, 27, D) a phantom mirror (72, 36, D) the +9 staff of Wucad Mu {channel} (72, 37, D) the +9 battleaxe of Strategic Superiority {holy, rPois rF- Str-2 Int+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-2). It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from poison. (73, 1, D) an uncursed staff of wizardry (73, 16, D) a +0 scimitar a +0 robe a +0 dagger (73, 22, D) a +3 quarterstaff of chaos a +2 cloak (73, 27, D) a +1 antimagic battleaxe (73, 37, D) a cursed amulet of inaccuracy (74, 18, D) the +5 trident of Dinkedghett {freeze, Str+4 Int+4 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (-2). (75, 1, D) an uncursed ring of ice